Player Matchup

Discordia
Discordia
Andund
Discordia
Level 62
God Stats
36W - 45L
1,450 SR
Queue Stats
289W - 289L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
Geodoombringer
Hou Yi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,283 Elo+
Party 1
Bellona
Bellona
REZTHEDESTROYER
Bellona
Level 25
God Stats
3W - 5L
1,428 SR
Queue Stats
32W - 57L
1,293 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,339 Elo+

VS

Team Averages
Level 128
1,576 SR
1,426 Elo+
Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
domodekoracion
Vulcan
Level 127
God Stats
4W - 0L
1,728 SR
Queue Stats
83W - 97L
1,530 Elo+
Solo
Hercules
Hercules
gendricks
Hercules
Level 137
God Stats
5W - 4L
1,500 SR
Queue Stats
472W - 457L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andund
Discordia
16
4 / 3 / 1
10,883
680
11,966
8,856
3,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
8,823
551
3,959
8,092
3,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 4
9,822
614
4,503
13,646
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 2 / 5
10,511
657
5,947
11,198
4,093
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 4
11,251
703
15,944
6,901
2,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
gendricks
Hercules
16
2 / 2 / 5
10,353
647
5,515
10,707
8,515
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
9
9
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
5
2.25
L
Discordia
Andund
Discordia
4
3
1
1.5
L
0
4
3
0.38
L
1
2
4
1.5
W
5
1
4
7
W
Hercules
gendricks
Hercules
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
27,406
30,594
Taken
28,806
16,328
Mitigated
14,954
5,839
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,947
2,166
0
1,918
11,198
4,093
751
4,166
7,032
0
35,287
L
Discordia
Andund
Discordia
11,966
551
0
1,734
8,856
3,127
0
5,221
3,635
56,487
0
L
3,959
1,371
274
790
8,092
3,793
0
5,285
2,807
0
20,109
L
4,503
1,049
454
2,587
13,646
9,408
0
5,755
7,891
0
11,217
W
15,944
5,011
100
2,023
6,901
2,346
1,171
3,432
3,469
55,026
0
W
Hercules
gendricks
Hercules
5,515
610
361
3,827
10,707
8,515
396
4,711
5,996
0
26,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
32,115
160
Minions Killed
178
3
Camps Cleared
11
792,487
Distance Traveled
929,785
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,511
657
46
3
3
304,226
0
L
Discordia
10,883
680
116
7
3
286,838
6
L
Hou Yi
8,823
551
27
2
0
202,579
1
L
Bellona
9,822
614
17
1
0
303,070
1
W
Vulcan
11,251
703
82
5
4
307,049
6
W
Hercules
10,353
647
50
3
4
318,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role