Player Matchup

Tiamat
Tiamat
AngelHoney149
Tiamat
Level 109
God Stats
15W - 18L
1,785 SR
Queue Stats
172W - 188L
1,495 Elo+
Party 3
Shiva
Shiva
InsomniShark
Shiva
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
297W - 301L
1,519 Elo+
Party 3
Atlas
Atlas
PaulHub69_lean
Atlas
Level 93
God Stats
3W - 13L
1,375 SR
Queue Stats
289W - 301L
1,493 Elo+
Party 3
Charybdis
Charybdis
hcv59
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,549 Elo+
Party 3
Zhong Kui
Zhong Kui
lnvictus_Rex
Zhong Kui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 176L
1,523 Elo+
Party 3
Team Averages
Level 77
1,532 SR
1,516 Elo+

VS

Team Averages
Level 57
1,545 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
EnzoTheGamer62
Terra
Level 67
God Stats
163W - 144L
1,636 SR
Queue Stats
339W - 370L
1,448 Elo+
Party 1
Nemesis
Nemesis
GOWT4N
Nemesis
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
27W - 31L
1,279 Elo+
Party 2
Hou Yi
Hou Yi
emerald-tv03
Hou Yi
Level 65
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 2
Bellona
Bellona
yavonuchiy
Bellona
Level 46
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,826
530
3,727
5,630
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 5 / 1
5,944
540
4,220
9,049
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,473
498
4,565
11,964
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
hcv59
Charybdis
10
1 / 4 / 0
5,800
527
3,307
6,083
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
lnvictus_Rex
Zhong Kui
9
1 / 8 / 1
5,898
536
6,320
10,504
4,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 8
6,375
580
6,572
5,548
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 13
6,377
580
4,333
8,331
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
GOWT4N
Nemesis
12
3 / 0 / 12
7,053
641
6,829
8,006
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
13
7 / 0 / 1
7,389
672
7,913
6,539
1,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
yavonuchiy
Bellona
12
11 / 1 / 4
7,891
717
6,138
8,047
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
5
Kills
24
24
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
8
3
L
1
3
0
0.33
W
1
2
13
3.75
W
Nemesis
GOWT4N
Nemesis
3
0
12
9
L
2
5
1
0.5
L
0
4
2
0.25
W
Hou Yi
7
0
1
7.5
L
Charybdis
hcv59
Charybdis
1
4
0
0.25
L
Zhong Kui
lnvictus_Rex
Zhong Kui
1
8
1
0.19
W
Bellona
yavonuchiy
Bellona
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
31,785
43,230
Taken
36,471
18,065
Mitigated
15,577
9,795
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,572
645
0
481
5,548
1,833
0
3,153
2,395
32,715
0
L
3,727
129
0
1,034
5,630
2,166
86
2,754
2,876
34,373
0
W
4,333
1,508
1,344
2,160
8,331
3,531
0
4,049
3,505
12,997
0
W
Nemesis
GOWT4N
Nemesis
6,829
3,505
0
1,872
8,006
2,581
530
3,683
3,931
0
41,109
L
4,220
532
301
1,780
9,049
3,347
0
2,829
6,220
0
24,029
L
4,565
1,937
89
2,683
11,964
6,773
108
4,430
7,534
22,295
0
W
Hou Yi
7,913
3,190
0
2,201
6,539
1,734
1,383
789
5,750
0
41,040
L
Charybdis
hcv59
Charybdis
3,307
2,264
0
1,671
6,083
1,080
622
388
5,695
0
34,575
L
Zhong Kui
lnvictus_Rex
Zhong Kui
6,320
696
0
2,237
10,504
4,699
130
504
10,000
22,531
0
W
Bellona
yavonuchiy
Bellona
6,138
1,813
0
2,490
8,047
5,898
397
2,938
4,521
0
30,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
35,085
276
Minions Killed
277
0
Camps Cleared
0
1,013,672
Distance Traveled
1,111,918
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,375
580
52
5
0
209,443
3
L
Tiamat
5,826
530
78
7
0
209,886
1
W
Terra
6,377
580
17
2
0
233,959
3
W
Nemesis
7,053
641
79
7
0
249,492
0
L
Shiva
5,944
540
49
4
0
224,453
0
L
Atlas
5,473
498
29
3
0
209,443
0
W
Hou Yi
7,389
672
76
7
0
205,728
1
L
Charybdis
5,800
527
71
6
0
192,740
1
L
Zhong Kui
5,898
536
49
4
0
177,150
4
W
Bellona
7,891
717
53
5
0
213,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role