Player Matchup

Kumbhakarna
Kumbhakarna
Kaptain15
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,388 Elo+
Solo
Merlin
Merlin
Rezara
Merlin
Level 45
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
ViniGomes77
Scylla
Level 115
God Stats
3W - 1L
1,728 SR
Queue Stats
187W - 237L
1,328 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WarlockMonster
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
bueno15
Ullr
Level 67
God Stats
2W - 2L
1,698 SR
Queue Stats
203W - 254L
1,340 Elo+
Party 3
Team Averages
Level 56
1,595 SR
1,411 Elo+

VS

Team Averages
Level 136
1,542 SR
1,505 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Destined4Death24
Sol
Level 107
God Stats
22W - 13L
1,608 SR
Queue Stats
157W - 164L
1,470 Elo+
Party 2
Mercury
Mercury
PrinceDstylZ
Mercury
Level 158
God Stats
13W - 15L
1,501 SR
Queue Stats
255W - 249L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Truspitta92
Danzaburou
Level 156
God Stats
7W - 14L
1,623 SR
Queue Stats
283W - 257L
1,525 Elo+
Party 2
Shiva
Shiva
palo_097
Shiva
Level 132
God Stats
8W - 3L
1,479 SR
Queue Stats
50W - 53L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kaptain15
Kumbhakarna
14
1 / 6 / 2
8,049
671
3,140
15,193
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Rezara
Merlin
14
0 / 5 / 1
7,522
627
5,133
6,793
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
2 / 1 / 2
8,391
699
4,807
4,093
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WarlockMonster
Tsukuyomi
13
1 / 6 / 1
7,616
635
6,723
10,573
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ullr
bueno15
Ullr
13
0 / 4 / 1
7,432
619
2,244
7,484
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 1 / 7
9,058
755
4,837
9,758
9,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 7
8,973
748
2,982
4,903
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
PrinceDstylZ
Mercury
18
11 / 0 / 4
10,707
892
8,395
6,705
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Truspitta92
Danzaburou
17
1 / 0 / 9
9,674
806
7,604
4,561
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
palo_097
Shiva
16
4 / 3 / 10
9,533
794
9,854
9,145
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
22
22
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
7
6.5
W
3
0
7
6.5
L
Kumbhakarna
Kaptain15
Kumbhakarna
1
6
2
0.33
W
Mercury
PrinceDstylZ
Mercury
11
0
4
13
L
Merlin
Rezara
Merlin
0
5
1
0.1
W
Danzaburou
Truspitta92
Danzaburou
1
0
9
5.5
L
Scylla
2
1
2
3
L
Tsukuyomi
WarlockMonster
Tsukuyomi
1
6
1
0.25
L
Ullr
bueno15
Ullr
0
4
1
0.13
W
Shiva
palo_097
Shiva
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
33,672
44,136
Taken
35,072
19,052
Mitigated
20,864
4,002
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,837
1,847
184
884
9,758
9,232
506
5,202
4,434
22,504
0
W
2,982
937
0
570
4,903
1,450
1,297
943
3,960
29,229
0
L
Kumbhakarna
Kaptain15
Kumbhakarna
3,140
338
0
2,028
15,193
9,275
0
2,743
12,450
9,507
0
W
Mercury
PrinceDstylZ
Mercury
8,395
3,135
0
2,491
6,705
2,725
470
1,752
4,913
0
34,517
L
Merlin
Rezara
Merlin
5,133
311
191
673
6,793
2,266
0
1,329
5,464
23,709
0
W
Danzaburou
Truspitta92
Danzaburou
7,604
2,391
0
1,035
4,561
2,088
2,553
1,172
3,311
0
40,635
L
Scylla
4,807
151
0
215
4,093
1,133
0
274
3,819
31,434
0
L
Tsukuyomi
WarlockMonster
Tsukuyomi
6,723
1,810
83
769
10,573
3,707
0
1,429
9,144
0
18,548
L
Ullr
bueno15
Ullr
2,244
865
0
43
7,484
2,671
0
2,044
5,440
0
16,155
W
Shiva
palo_097
Shiva
9,854
3,523
200
1,521
9,145
5,369
1,376
3,707
5,374
0
32,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
47,945
165
Minions Killed
277
0
Camps Cleared
0
1,102,289
Distance Traveled
1,267,205
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,058
755
41
3
0
250,018
0
W
Sol
8,973
748
39
3
0
222,633
5
L
Kumbhakarna
8,049
671
9
1
0
213,426
0
W
Mercury
10,707
892
67
6
0
310,866
2
L
Merlin
7,522
627
37
3
0
217,017
1
W
Danzaburou
9,674
806
76
6
0
268,656
2
L
Scylla
8,391
699
67
6
0
231,316
1
L
Tsukuyomi
7,616
635
25
2
0
239,666
1
L
Ullr
7,432
619
27
2
0
200,864
0
W
Shiva
9,533
794
54
5
0
215,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role