Player Matchup

Kukulkan
Kukulkan
DrSPReaper01
Kukulkan
Level 88
God Stats
4W - 7L
1,361 SR
Queue Stats
238W - 239L
1,569 Elo+
Party 2
Zeus
Zeus
IV4N827
Zeus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 79L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NancyPantz
Nu Wa
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 346L
1,543 Elo+
Party 2
Pele
Pele
Rommel10
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 127L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
erica-ouber
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,281 Elo+
Solo
Team Averages
Level 50
1,472 SR
1,479 Elo+

VS

Team Averages
Level 114
1,542 SR
1,485 Elo+
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BananasAttack
Sobek
Level 102
God Stats
3W - 1L
1,473 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 1
Bakasura
Bakasura
Fury Stride
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,512 Elo+
Party 1
Arachne
Arachne
R3MM3DY
Arachne
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,498 Elo+
Party 1
Hercules
Hercules
devilbball10
Hercules
Level 116
God Stats
4W - 2L
1,736 SR
Queue Stats
212W - 191L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSPReaper01
Kukulkan
16
5 / 8 / 8
9,945
710
19,635
12,878
5,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
IV4N827
Zeus
20
8 / 8 / 8
12,843
917
27,267
14,076
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
17
7 / 4 / 12
10,733
767
20,833
8,988
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
1 / 11 / 11
9,235
660
11,322
17,281
6,121
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
erica-ouber
Gilgamesh
14
0 / 9 / 13
9,390
671
7,127
26,133
13,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
1 / 2 / 22
11,333
810
5,048
18,249
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
5 / 7 / 23
11,168
798
13,747
26,102
38,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Fury Stride
Bakasura
18
7 / 5 / 17
11,236
803
10,797
18,917
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
R3MM3DY
Arachne
20
24 / 3 / 7
13,236
945
29,195
17,179
16,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
devilbball10
Hercules
17
3 / 5 / 20
10,209
729
9,464
32,742
22,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
21
Kills
40
40
Deaths
22
52
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
22
6
W
5
7
23
2.36
L
Kukulkan
DrSPReaper01
Kukulkan
5
8
8
1.13
W
Bakasura
Fury Stride
Bakasura
7
5
17
3.1
L
Zeus
IV4N827
Zeus
8
8
8
1.5
L
Nu Wa
7
4
12
3.25
W
Arachne
R3MM3DY
Arachne
24
3
7
9.17
L
Pele
1
11
11
0.59
W
Hercules
devilbball10
Hercules
3
5
20
2.6
L
Gilgamesh
erica-ouber
Gilgamesh
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,184
Damage
68,251
79,356
Taken
113,189
34,827
Mitigated
106,429
16,761
Healing
41,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,048
474
1,208
2,734
18,249
18,493
479
12,376
5,873
22,885
0
W
13,747
964
1,250
6,933
26,102
38,001
102
13,950
12,152
23,978
0
L
Kukulkan
DrSPReaper01
Kukulkan
19,635
2,724
870
1,825
12,878
5,875
0
4,571
7,979
38,509
0
W
Bakasura
Fury Stride
Bakasura
10,797
6,406
3,177
4,950
18,917
10,937
992
12,786
6,131
0
19,849
L
Zeus
IV4N827
Zeus
27,267
4,206
60
1,613
14,076
6,149
320
2,873
10,807
48,417
0
L
Nu Wa
20,833
7,163
1,458
1,248
8,988
3,653
802
2,251
6,623
40,919
0
W
Arachne
R3MM3DY
Arachne
29,195
21,267
0
5,907
17,179
16,245
1,584
9,090
8,089
0
46,398
L
Pele
11,322
2,521
321
2,158
17,281
6,121
350
4,017
12,655
0
18,834
W
Hercules
devilbball10
Hercules
9,464
1,976
1,575
14,084
32,742
22,753
1,452
19,533
13,209
0
23,969
L
Gilgamesh
erica-ouber
Gilgamesh
7,127
1,269
2,048
5,160
26,133
13,029
182
5,083
19,840
0
12,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
57,182
165
Minions Killed
135
0
Camps Cleared
0
1,157,833
Distance Traveled
1,327,193
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,333
810
35
3
0
280,733
0
W
Sobek
11,168
798
9
1
0
268,592
1
L
Kukulkan
9,945
710
45
3
0
214,784
1
W
Bakasura
11,236
803
37
3
0
272,333
0
L
Zeus
12,843
917
58
4
0
206,621
0
L
Nu Wa
10,733
767
39
3
0
243,948
1
W
Arachne
13,236
945
40
3
0
250,822
0
L
Pele
9,235
660
17
1
0
229,351
0
W
Hercules
10,209
729
14
1
0
254,713
0
L
Gilgamesh
9,390
671
6
0
0
263,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role