Player Matchup

Sun Wukong
Sun Wukong
Alher
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,566 Elo+
Party 3
Thanatos
Thanatos
Desmondius
Thanatos
Level 57
God Stats
5W - 10L
1,321 SR
Queue Stats
167W - 218L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Kylerius
Nu Wa
Level 120
God Stats
2W - 7L
1,447 SR
Queue Stats
128W - 165L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
TSB Elysium
Baron Samedi
Level 107
God Stats
23W - 16L
1,600 SR
Queue Stats
233W - 269L
1,496 Elo+
Solo
Cupid
Cupid
zoleth
Cupid
Level 67
God Stats
1W - 2L
1,451 SR
Queue Stats
32W - 41L
1,574 Elo+
Party 3
Team Averages
Level 100
1,464 SR
1,481 Elo+

VS

Team Averages
Level 110
1,599 SR
1,498 Elo+
Mulan
Mulan
Black cardnial7
Mulan
Level 69
God Stats
14W - 6L
1,561 SR
Queue Stats
43W - 30L
1,528 Elo+
Party 2
Sol
Sol
GaidenDwalker
Sol
Level 147
God Stats
20W - 19L
1,428 SR
Queue Stats
811W - 825L
1,456 Elo+
Solo
Athena
Athena
KelHanx
Athena
Level 104
God Stats
5W - 2L
1,552 SR
Queue Stats
120W - 120L
1,509 Elo+
Solo
Chang'e
Chang'e
TushieBean184
Chang'e
Level 126
God Stats
30W - 25L
1,595 SR
Queue Stats
198W - 193L
1,536 Elo+
Party 2
Bastet
Bastet
kush_martyr
Bastet
Level 102
God Stats
5W - 1L
1,857 SR
Queue Stats
163W - 168L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alher
Sun Wukong
17
3 / 0 / 1
9,840
579
11,423
17,258
16,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Desmondius
Thanatos
14
2 / 4 / 0
7,956
468
4,141
12,738
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Kylerius
Nu Wa
13
0 / 3 / 1
7,815
460
10,363
7,773
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TSB Elysium
Baron Samedi
10
0 / 7 / 0
6,487
382
4,323
14,020
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
zoleth
Cupid
11
0 / 1 / 0
6,261
368
3,828
7,276
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,331
490
8,455
15,770
13,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 5
9,362
551
17,300
8,844
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
KelHanx
Athena
12
1 / 0 / 8
8,074
475
4,216
13,590
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
15
3 / 1 / 4
9,035
531
5,427
9,405
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
3 / 1 / 2
8,346
491
6,321
9,953
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
15
15
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alher
Sun Wukong
3
0
1
3.5
W
0
3
2
0.33
L
Thanatos
Desmondius
Thanatos
2
4
0
0.5
W
8
0
5
10.5
W
Athena
KelHanx
Athena
1
0
8
5
L
Nu Wa
Kylerius
Nu Wa
0
3
1
0.17
L
Baron Samedi
TSB Elysium
Baron Samedi
0
7
0
0
W
Chang'e
3
1
4
5
W
Bastet
3
1
2
4
L
Cupid
zoleth
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,078
Damage
41,719
59,065
Taken
57,562
33,607
Mitigated
35,268
21,425
Healing
28,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alher
Sun Wukong
11,423
3,043
0
7,104
17,258
16,632
0
1,820
15,438
1,542
67,312
W
8,455
2,104
0
7,913
15,770
13,415
0
1,163
14,423
0
56,390
L
Thanatos
Desmondius
Thanatos
4,141
697
0
8,880
12,738
5,344
0
4,683
8,055
0
52,112
W
17,300
6,132
0
5,489
8,844
2,895
2,629
3,456
5,238
68,617
0
W
Athena
KelHanx
Athena
4,216
1,369
486
3,268
13,590
12,292
218
4,442
8,640
26,537
0
L
Nu Wa
Kylerius
Nu Wa
10,363
1,382
14
153
7,773
2,619
107
4,731
3,042
55,616
0
L
Baron Samedi
TSB Elysium
Baron Samedi
4,323
665
394
2,928
14,020
6,543
0
10,179
3,841
20,930
0
W
Chang'e
5,427
463
1,154
5,264
9,405
3,354
1,047
3,203
5,974
62,561
0
W
Bastet
6,321
2,132
0
4,830
9,953
3,312
131
1,641
8,066
0
47,765
L
Cupid
zoleth
Cupid
3,828
1,245
141
1,811
7,276
2,469
0
5,530
1,746
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
43,148
438
Minions Killed
494
0
Camps Cleared
0
1,514,825
Distance Traveled
1,603,908
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,840
579
146
9
0
316,656
3
W
Mulan
8,331
490
123
7
0
290,123
6
L
Thanatos
7,956
468
91
5
0
318,297
7
W
Sol
9,362
551
117
7
0
310,429
5
W
Athena
8,074
475
49
3
0
333,355
5
L
Nu Wa
7,815
460
109
6
0
307,649
2
L
Baron Samedi
6,487
382
37
2
0
272,536
0
W
Chang'e
9,035
531
107
6
0
322,798
1
W
Bastet
8,346
491
98
6
0
347,203
5
L
Cupid
6,261
368
55
3
0
299,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role