Player Matchup

Ganesha
Ganesha
FantailedOlive
Ganesha
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
516W - 557L
1,566 Elo+
Solo
Shiva
Shiva
LocoMotoYt
Shiva
Level 126
God Stats
2W - 0L
1,461 SR
Queue Stats
56W - 57L
1,203 Elo+
Solo
Ra
Ra
Neptia
Ra
Level 108
God Stats
5W - 3L
1,734 SR
Queue Stats
109W - 95L
1,670 Elo+
Party 2
Izanami
Izanami
NichoIIs
Izanami
Level 116
God Stats
10W - 6L
1,677 SR
Queue Stats
119W - 69L
1,692 Elo+
Party 2
He Bo
He Bo
xlSephiroth
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,765 Elo+
Solo
Team Averages
Level 109
1,574 SR
1,579 Elo+

VS

Team Averages
Level 134
1,687 SR
1,573 Elo+
Janus
Janus
NxtRenegade
Janus
Level 128
God Stats
4W - 3L
1,600 SR
Queue Stats
110W - 74L
1,496 Elo+
Party 1
King Arthur
King Arthur
Slow2Roast
King Arthur
Level 129
God Stats
1W - 4L
1,532 SR
Queue Stats
232W - 166L
1,647 Elo+
Party 1
Serqet
Serqet
UsedXD
Serqet
Level 156
God Stats
1W - 3L
2,011 SR
Queue Stats
153W - 103L
1,614 Elo+
Party 1
Chiron
Chiron
kictadit
Chiron
Level 129
God Stats
5W - 3L
1,793 SR
Queue Stats
540W - 522L
1,565 Elo+
Solo
Sobek
Sobek
mrtributes89
Sobek
Level 129
God Stats
1W - 3L
1,498 SR
Queue Stats
52W - 41L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 15
10,226
538
7,489
17,615
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
17
2 / 2 / 1
10,759
566
13,866
16,586
12,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
16
2 / 4 / 4
10,056
529
7,524
12,061
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NichoIIs
Izanami
20
11 / 0 / 1
12,957
682
16,926
13,857
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 5
11,155
587
13,236
11,787
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,695
458
10,625
9,103
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Slow2Roast
King Arthur
18
5 / 1 / 2
10,505
553
11,905
19,881
16,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
UsedXD
Serqet
14
7 / 7 / 5
9,148
481
8,914
16,212
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
kictadit
Chiron
15
1 / 8 / 1
9,232
486
7,098
15,659
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 4 / 7
7,972
420
5,052
17,030
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
23
Kills
15
15
Deaths
23
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
5
15
1.5
W
Shiva
2
2
1
1.25
W
Ra
2
4
4
1
W
Izanami
NichoIIs
Izanami
11
0
1
11.5
L
1
3
8
1.67
L
King Arthur
Slow2Roast
King Arthur
5
1
2
6
L
Serqet
UsedXD
Serqet
7
7
5
1.36
L
Chiron
kictadit
Chiron
1
8
1
0.19
L
1
4
7
1.13
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
43,594
71,906
Taken
77,885
45,602
Mitigated
45,645
30,846
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,489
340
410
2,696
17,615
18,931
0
5,230
11,604
19,328
2,898
W
Shiva
13,866
1,635
1,032
8,412
16,586
12,303
0
1,608
14,354
0
71,194
W
Ra
7,524
88
2,934
6,522
12,061
4,785
289
5,437
6,172
78,692
0
W
Izanami
NichoIIs
Izanami
16,926
10,756
0
5,669
13,857
5,238
1,019
3,589
9,673
0
124,154
L
10,625
447
0
984
9,103
3,147
300
4,174
4,929
55,604
0
L
King Arthur
Slow2Roast
King Arthur
11,905
828
0
8,003
19,881
16,926
96
5,966
13,915
0
75,111
L
Serqet
UsedXD
Serqet
8,914
1,197
0
3,576
16,212
6,173
0
6,762
9,450
0
42,648
L
Chiron
kictadit
Chiron
7,098
2,800
180
3,576
15,659
4,621
0
4,775
10,884
0
72,515
L
5,052
587
0
3,283
17,030
14,778
84
5,905
11,125
22,098
0
W
13,236
202
0
3,171
11,787
4,345
164
3,245
8,250
80,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
45,552
607
Minions Killed
510
0
Camps Cleared
0
1,942,987
Distance Traveled
1,868,673
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,226
538
4
0
0
371,515
0
W
Shiva
10,759
566
136
7
0
410,794
6
W
Ra
10,056
529
139
7
0
397,740
0
W
Izanami
12,957
682
208
11
0
374,254
5
L
Janus
8,695
458
111
6
0
384,708
4
L
King Arthur
10,505
553
149
8
0
382,059
2
L
Serqet
9,148
481
77
4
0
402,850
2
L
Chiron
9,232
486
137
7
0
321,579
6
L
Sobek
7,972
420
36
2
0
377,477
8
W
He Bo
11,155
587
120
6
0
388,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role