Player Matchup

He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DiscountDow
Erlang Shen
Level 104
God Stats
19W - 23L
1,616 SR
Queue Stats
147W - 139L
1,513 Elo+
Party 3
Nemesis
Nemesis
VentusPL
Nemesis
Level 87
God Stats
3W - 4L
1,736 SR
Queue Stats
186W - 204L
1,486 Elo+
Party 1
Skadi
Skadi
WashMachin
Skadi
Level 16
God Stats
1W - 6L
1,235 SR
Queue Stats
15W - 29L
1,200 Elo+
Party 1
Yemoja
Yemoja
arrow1324
Yemoja
Level 24
God Stats
13W - 20L
1,436 SR
Queue Stats
308W - 360L
1,357 Elo+
Party 3
Team Averages
Level 59
1,505 SR
1,411 Elo+

VS

Team Averages
Level 61
1,487 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Axsiio
Bellona
Level 42
God Stats
16W - 13L
1,465 SR
Queue Stats
87W - 55L
1,583 Elo+
Solo
Bacchus
Bacchus
DmNcJnKr
Bacchus
Level 60
God Stats
27W - 26L
1,455 SR
Queue Stats
470W - 575L
1,347 Elo+
Party 2
Poseidon
Poseidon
MASTEROFTHEVOIDx
Poseidon
Level 86
God Stats
13W - 6L
1,507 SR
Queue Stats
422W - 440L
1,425 Elo+
Party 2
Bakasura
Bakasura
Quimbold_Jones
Bakasura
Level 47
God Stats
8W - 6L
1,508 SR
Queue Stats
478W - 515L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 0
5,251
477
1,030
6,671
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DiscountDow
Erlang Shen
11
0 / 1 / 0
6,432
585
5,218
7,302
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
VentusPL
Nemesis
11
2 / 2 / 0
6,288
572
3,673
9,276
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
8
0 / 5 / 0
4,887
444
1,362
5,136
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
arrow1324
Yemoja
7
0 / 3 / 0
4,543
413
370
5,126
2,565

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 0 / 4
6,251
568
4,802
3,881
1,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Axsiio
Bellona
11
0 / 0 / 1
6,054
550
4,766
8,448
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DmNcJnKr
Bacchus
10
4 / 0 / 4
6,573
598
2,766
3,904
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 0
7,112
647
5,415
4,203
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
13
4 / 1 / 3
7,065
642
4,461
4,846
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
16
16
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Skadi
 
Skadi
3
0
4
5
W
Bellona
Axsiio
Bellona
0
0
1
0.5
L
Erlang Shen
DiscountDow
Erlang Shen
0
1
0
0
W
Bacchus
DmNcJnKr
Bacchus
4
0
4
6
W
5
1
0
5
W
Bakasura
4
1
3
5.5
L
Nemesis
VentusPL
Nemesis
2
2
0
1
L
Skadi
0
5
0
0
L
Yemoja
arrow1324
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
22,210
33,511
Taken
25,282
12,429
Mitigated
13,620
9,405
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,030
63
0
558
6,671
1,517
368
3,253
3,254
19,158
0
W
Skadi
 
Skadi
4,802
1,550
122
1,015
3,881
1,071
669
105
3,776
0
34,703
W
Bellona
Axsiio
Bellona
4,766
1,061
0
3,265
8,448
5,556
0
0
8,448
0
26,060
L
Erlang Shen
DiscountDow
Erlang Shen
5,218
2,103
0
4,058
7,302
4,728
0
80
6,651
0
33,866
W
Bacchus
DmNcJnKr
Bacchus
2,766
118
137
1,125
3,904
3,883
110
265
3,639
11,714
0
W
5,415
728
0
694
4,203
1,065
422
698
3,387
39,716
0
W
Bakasura
4,461
2,562
0
2,916
4,846
2,045
129
192
4,632
0
37,857
L
Nemesis
VentusPL
Nemesis
3,673
1,273
0
3,795
9,276
2,596
0
2,211
7,036
0
34,818
L
Skadi
1,362
557
0
0
5,136
1,023
0
1,490
3,646
0
18,785
L
Yemoja
arrow1324
Yemoja
370
45
294
700
5,126
2,565
0
1,147
3,979
9,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
33,055
265
Minions Killed
285
0
Camps Cleared
0
1,035,350
Distance Traveled
1,173,731
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,251
477
39
4
0
196,529
1
W
Skadi
6,251
568
65
6
0
221,589
3
W
Bellona
6,054
550
49
4
0
220,399
0
L
Erlang Shen
6,432
585
89
8
0
217,189
2
W
Bacchus
6,573
598
16
1
0
228,036
4
W
Poseidon
7,112
647
66
6
0
224,863
5
W
Bakasura
7,065
642
89
8
0
278,844
1
L
Nemesis
6,288
572
71
6
0
249,090
2
L
Skadi
4,887
444
45
4
0
191,897
4
L
Yemoja
4,543
413
21
2
0
180,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role