Player Matchup

Kuzenbo
Kuzenbo
ByvValen1145
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,513 Elo+
Party 1
Anubis
Anubis
Dark_Navas
Anubis
Level 105
God Stats
17W - 25L
1,375 SR
Queue Stats
509W - 542L
1,393 Elo+
Party 1
Susano
Susano
Fontss48
Susano
Level 108
God Stats
7W - 3L
1,376 SR
Queue Stats
408W - 392L
1,465 Elo+
Party 1
Osiris
Osiris
LLIoBuHucT
Osiris
Level 85
God Stats
0W - 3L
1,248 SR
Queue Stats
262W - 243L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
Saint_Sergius
Jing Wei
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
540W - 549L
1,461 Elo+
Party 2
Team Averages
Level 115
1,400 SR
1,467 Elo+

VS

Team Averages
Level 103
1,554 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
General Demian
Xing Tian
Level 65
God Stats
13W - 8L
1,713 SR
Queue Stats
184W - 193L
1,448 Elo+
Solo
Loki
Loki
Giorgos201
Loki
Level 102
God Stats
5W - 8L
1,500 SR
Queue Stats
304W - 320L
1,451 Elo+
Solo
Tyr
Tyr
ItzGullitzZ69
Tyr
Level 100
God Stats
2W - 1L
1,559 SR
Queue Stats
62W - 69L
1,461 Elo+
Solo
Izanami
Izanami
Sonakooo
Izanami
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ByvValen1145
Kuzenbo
12
0 / 3 / 1
7,413
353
3,904
16,969
10,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Dark_Navas
Anubis
14
1 / 6 / 1
8,981
428
9,811
11,979
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Fontss48
Susano
16
1 / 2 / 1
9,255
441
9,907
14,854
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
LLIoBuHucT
Osiris
13
0 / 5 / 2
8,653
412
9,547
18,926
14,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Saint_Sergius
Jing Wei
12
0 / 7 / 2
8,047
383
8,657
16,342
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
3 / 0 / 0
12,392
590
7,897
8,675
10,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
General Demian
Xing Tian
15
3 / 0 / 7
10,220
487
9,268
14,572
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 0 / 6
12,958
617
12,447
16,157
6,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 9
11,163
532
10,100
17,257
19,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Sonakooo
Izanami
17
3 / 1 / 7
10,731
511
19,286
15,332
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
2
Kills
23
23
Deaths
2
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Kuzenbo
ByvValen1145
Kuzenbo
0
3
1
0.17
L
Anubis
Dark_Navas
Anubis
1
6
1
0.25
L
Susano
Fontss48
Susano
1
2
1
0.75
W
Xing Tian
General Demian
Xing Tian
3
0
7
6.5
W
9
0
6
12
W
5
1
9
9.5
L
Osiris
LLIoBuHucT
Osiris
0
5
2
0.2
L
Jing Wei
Saint_Sergius
Jing Wei
0
7
2
0.14
W
Izanami
Sonakooo
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,826
Damage
58,998
79,070
Taken
71,993
37,886
Mitigated
54,250
20,119
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,897
1,340
0
5,761
8,675
10,320
1,526
1,334
7,296
88,389
0
L
Kuzenbo
ByvValen1145
Kuzenbo
3,904
1,209
827
2,640
16,969
10,991
0
3,720
12,836
28,370
0
L
Anubis
Dark_Navas
Anubis
9,811
633
0
3,170
11,979
4,535
0
1,461
10,518
51,182
0
L
Susano
Fontss48
Susano
9,907
1,297
0
5,094
14,854
5,207
0
3,545
11,309
0
69,242
W
Xing Tian
General Demian
Xing Tian
9,268
918
483
3,667
14,572
13,416
392
3,370
10,683
27,341
0
W
12,447
4,406
0
6,213
16,157
6,124
172
2,838
13,119
0
131,083
W
10,100
899
0
5,592
17,257
19,037
284
5,409
11,349
0
62,141
L
Osiris
LLIoBuHucT
Osiris
9,547
1,622
0
4,634
18,926
14,152
0
6,447
12,479
11,816
45,624
L
Jing Wei
Saint_Sergius
Jing Wei
8,657
6,263
0
3,754
16,342
3,001
300
1,992
14,350
0
51,929
W
Izanami
Sonakooo
Izanami
19,286
12,531
0
4,340
15,332
5,353
2,325
3,225
12,029
0
94,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
57,464
451
Minions Killed
678
0
Camps Cleared
0
1,810,732
Distance Traveled
2,019,051
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,392
590
201
10
0
343,710
0
L
Kuzenbo
7,413
353
28
1
0
357,799
5
L
Anubis
8,981
428
97
5
0
302,996
1
L
Susano
9,255
441
102
5
0
458,405
1
W
Xing Tian
10,220
487
25
1
0
399,965
10
W
Loki
12,958
617
190
9
0
471,466
3
W
Tyr
11,163
532
105
5
0
431,526
1
L
Osiris
8,653
412
112
5
0
346,655
1
L
Jing Wei
8,047
383
112
5
0
344,877
1
W
Izanami
10,731
511
157
7
0
372,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role