Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Champion__2000
Athena
Level 88
God Stats
5W - 1L
1,815 SR
Queue Stats
18W - 12L
1,697 Elo+
Party 2
Shiva
Shiva
TheWelshWarrior9
Shiva
Level 159
God Stats
1W - 1L
1,444 SR
Queue Stats
48W - 41L
1,649 Elo+
Party 2
Arachne
Arachne
misterjamingx706
Arachne
Level 133
God Stats
1W - 1L
1,756 SR
Queue Stats
36W - 33L
1,550 Elo+
Party 1
Team Averages
Level 132
1,603 SR
1,579 Elo+

VS

Team Averages
Level 103
1,436 SR
1,599 Elo+
Bastet
Bastet
Fr3do678
Bastet
Level 121
God Stats
5W - 1L
1,450 SR
Queue Stats
227W - 196L
1,635 Elo+
Solo
Vulcan
Vulcan
Smo59260
Vulcan
Level 112
God Stats
17W - 11L
1,389 SR
Queue Stats
564W - 537L
1,589 Elo+
Solo
Ymir
Ymir
Uyesa
Ymir
Level 68
God Stats
30W - 33L
1,630 SR
Queue Stats
315W - 300L
1,575 Elo+
Solo
Bakasura
Bakasura
Vanargand5
Bakasura
Level 111
God Stats
3W - 3L
1,466 SR
Queue Stats
53W - 29L
1,721 Elo+
Solo
Hou Yi
Hou Yi
testbot91
Hou Yi
Level 103
God Stats
4W - 1L
1,245 SR
Queue Stats
94W - 85L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 1
6,288
572
2,975
2,001
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
10
0 / 3 / 0
5,490
499
4,700
6,509
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,409
492
2,371
8,332
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,771
525
5,261
9,784
7,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
5,865
533
2,484
7,172
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fr3do678
Bastet
12
0 / 0 / 1
6,328
575
6,189
8,479
2,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
Smo59260
Vulcan
11
0 / 1 / 1
6,136
558
2,560
3,255
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Uyesa
Ymir
10
0 / 1 / 3
5,833
530
2,233
6,845
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Vanargand5
Bakasura
12
5 / 0 / 0
6,972
634
5,006
6,096
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
testbot91
Hou Yi
11
1 / 0 / 4
6,781
616
5,411
7,243
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Heimdallr
 
Heimdallr
0
3
0
0
L
1
1
1
1.5
W
Bastet
Fr3do678
Bastet
0
0
1
0.5
W
Vulcan
Smo59260
Vulcan
0
1
1
0.5
L
0
1
0
0
W
Ymir
Uyesa
Ymir
0
1
3
1.5
W
Bakasura
Vanargand5
Bakasura
5
0
0
5
L
0
1
2
1
W
Hou Yi
testbot91
Hou Yi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
21,399
33,798
Taken
31,918
17,552
Mitigated
11,027
13,669
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,975
277
0
349
2,001
626
0
389
1,472
50,582
0
L
Heimdallr
 
Heimdallr
4,700
2,992
0
2,074
6,509
1,950
0
760
5,674
0
32,766
L
2,371
724
149
2,726
8,332
4,285
18
2,120
5,442
13,290
0
W
Bastet
Fr3do678
Bastet
6,189
1,418
0
4,205
8,479
2,537
0
0
8,479
0
38,415
W
Vulcan
Smo59260
Vulcan
2,560
635
0
444
3,255
1,079
0
1,148
2,107
45,480
0
L
5,261
683
0
4,113
9,784
7,602
0
228
9,147
0
33,267
W
Ymir
Uyesa
Ymir
2,233
808
146
2,838
6,845
3,449
0
3,123
3,722
17,801
0
W
Bakasura
Vanargand5
Bakasura
5,006
3,132
0
1,871
6,096
2,155
0
1,001
5,095
0
41,525
L
2,484
1,239
0
4,258
7,172
3,089
0
1,296
5,876
0
39,774
W
Hou Yi
testbot91
Hou Yi
5,411
2,996
0
4,500
7,243
1,807
0
74
7,169
0
40,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
32,050
354
Minions Killed
418
0
Camps Cleared
0
1,124,721
Distance Traveled
1,177,280
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,288
572
102
9
0
220,654
7
L
Heimdallr
5,490
499
63
6
0
205,160
3
L
Athena
5,409
492
17
2
0
209,448
4
W
Bastet
6,328
575
77
7
0
250,968
2
W
Vulcan
6,136
558
101
9
0
238,665
3
L
Shiva
5,771
525
90
8
0
230,399
4
W
Ymir
5,833
530
23
2
0
207,209
0
W
Bakasura
6,972
634
126
11
0
281,905
3
L
Arachne
5,865
533
82
7
0
259,060
2
W
Hou Yi
6,781
616
91
8
0
198,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role