Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Platinum I
Kalzito
Khepri
Platinum I
Level 108
God Stats
6W - 4L
1,723 SR
Queue Stats
630W - 622L
2,093 MMR
Solo
Vamana
Vamana
Diamond V
KishØ
Vamana
Diamond V
Level 160
God Stats
5W - 4L
1,610 SR
Queue Stats
95W - 106L
2,160 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,566 SR
1,751 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,541 SR
1,871 MMR
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
Farinha415
Achilles
Masters
Level 148
God Stats
8W - 10L
1,707 SR
Queue Stats
658W - 596L
2,704 MMR
Solo
Ganesha
Ganesha
Platinum III
MascoteDoSiylva
Ganesha
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
2,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 0 / 0
3,755
751
2,066
2,199
526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
 
Apollo
5
0 / 1 / 0
3,110
622
2,358
2,880
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
1
0 / 0 / 0
2,427
485
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Kalzito
Khepri
5
0 / 2 / 0
3,112
622
904
3,724
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
KishØ
Vamana
1
0 / 1 / 0
2,463
493
0
943
227
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AtlasCliodhnaGeb

VS

Bans
ArtioThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
4,031
806
973
1,516
753
Breastplate

Breastplate

+20
Physical Protection

Sol
 
Sol
7
0 / 1 / 0
3,953
791
29
1,819
322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hou Yi
 
Hou Yi
5
2 / 0 / 1
3,764
753
2,770
2,298
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
Farinha415
Achilles
6
1 / 1 / 0
3,688
738
643
2,171
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 3
3,747
749
1,533
3,033
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
0
0
2
L
Apollo
 
Apollo
0
1
0
0
L
Ra
 
Ra
0
0
0
0
W
Tyr
 
Tyr
1
0
0
1
W
Sol
 
Sol
0
1
0
0
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Achilles
Farinha415
Achilles
1
1
0
1
L
Khepri
Kalzito
Khepri
0
2
0
0
L
Vamana
KishØ
Vamana
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,328
Damage
5,948
9,746
Taken
10,837
2,445
Mitigated
3,267
3,093
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,066
1,055
0
494
2,199
526
0
29
2,170
0
17,134
L
Apollo
 
Apollo
2,358
1,820
0
1,181
2,880
532
0
540
2,340
0
14,820
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
 
Tyr
973
221
0
603
1,516
753
124
0
1,516
0
19,466
W
Sol
 
Sol
29
0
0
537
1,819
322
917
0
1,819
18,827
0
W
Hou Yi
 
Hou Yi
2,770
1,909
0
1,115
2,298
511
0
343
1,955
0
15,040
W
Achilles
Farinha415
Achilles
643
267
0
109
2,171
579
0
0
2,171
0
14,298
L
Khepri
Kalzito
Khepri
904
166
171
1,107
3,724
1,160
0
993
2,731
7,267
0
L
Vamana
KishØ
Vamana
0
0
0
140
943
227
0
0
943
0
1,358
W
1,533
482
0
1,774
3,033
1,102
0
561
2,472
7,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,867
Gold Earned
19,183
77
Minions Killed
177
0
Camps Cleared
0
336,017
Distance Traveled
506,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,755
751
42
8
0
106,382
1
L
Apollo
3,110
622
26
5
0
84,806
1
L
Ra
2,427
485
0
0
0
14,569
0
W
Tyr
4,031
806
49
10
0
116,923
3
W
Sol
3,953
791
50
10
0
90,098
0
W
Hou Yi
3,764
753
37
7
0
93,413
0
W
Achilles
3,688
738
39
8
0
125,359
1
L
Khepri
3,112
622
9
2
0
104,969
0
L
Vamana
2,463
493
0
0
0
25,291
0
W
Ganesha
3,747
749
2
0
0
80,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role