Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chappie Plez
Hou Yi
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 102L
1,533 Elo+
Solo
Cthulhu
Cthulhu
DOGGYS666
Cthulhu
Level 157
God Stats
1W - 0L
1,112 SR
Queue Stats
14W - 19L
1,506 Elo+
Solo
Nemesis
Nemesis
Kaylen123
Nemesis
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
315W - 336L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ride1000
Morgan Le Fay
Level 71
God Stats
9W - 2L
1,699 SR
Queue Stats
74W - 78L
1,479 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,514 Elo+

VS

Team Averages
Level 129
1,610 SR
1,520 Elo+
Achilles
Achilles
Aims fancy
Achilles
Level 123
God Stats
0W - 1L
1,903 SR
Queue Stats
23W - 20L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eddybuc09
Tsukuyomi
Level 154
God Stats
2W - 6L
1,214 SR
Queue Stats
14W - 21L
1,451 Elo+
Party 1
Zeus
Zeus
LordMalex2906
Zeus
Level 155
God Stats
15W - 11L
1,627 SR
Queue Stats
510W - 481L
1,632 Elo+
Solo
Nu Wa
Nu Wa
catchTheL
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
x503xSmokeItUp
Kuzenbo
Level 146
God Stats
1W - 2L
1,807 SR
Queue Stats
18W - 21L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 10
8,307
831
11,077
4,925
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
3 / 0 / 7
8,297
830
7,594
5,493
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DOGGYS666
Cthulhu
14
2 / 1 / 8
7,584
758
5,838
14,258
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Kaylen123
Nemesis
14
3 / 3 / 6
8,028
803
7,307
11,640
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ride1000
Morgan Le Fay
16
7 / 1 / 2
9,142
914
7,441
7,147
3,501
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aims fancy
Achilles
12
1 / 2 / 3
6,739
674
2,956
7,544
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Eddybuc09
Tsukuyomi
13
0 / 7 / 0
6,721
672
3,815
10,818
4,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 2 / 0
8,351
835
11,249
6,797
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
catchTheL
Nu Wa
11
0 / 7 / 3
6,425
643
4,641
7,762
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 5
7,264
726
4,501
11,398
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
6
6
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
10
11
L
Achilles
Aims fancy
Achilles
1
2
3
1.25
W
Hou Yi
3
0
7
6.5
W
Cthulhu
DOGGYS666
Cthulhu
2
1
8
6
L
Tsukuyomi
Eddybuc09
Tsukuyomi
0
7
0
0
W
Nemesis
Kaylen123
Nemesis
3
3
6
2
L
5
2
0
2.5
L
Nu Wa
catchTheL
Nu Wa
0
7
3
0.21
W
Morgan Le Fay
ride1000
Morgan Le Fay
7
1
2
8
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
27,162
43,463
Taken
44,319
21,337
Mitigated
28,302
10,264
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,077
290
0
500
4,925
1,493
644
3,167
1,639
26,041
0
L
Achilles
Aims fancy
Achilles
2,956
479
0
1,170
7,544
5,685
0
5,018
2,340
0
9,086
W
Hou Yi
7,594
2,019
0
2,169
5,493
1,839
2,577
3,192
2,109
0
31,367
W
Cthulhu
DOGGYS666
Cthulhu
5,838
144
74
4,243
14,258
7,371
0
7,206
6,795
26,239
0
L
Tsukuyomi
Eddybuc09
Tsukuyomi
3,815
529
30
456
10,818
4,242
0
4,556
6,262
0
19,087
W
Nemesis
Kaylen123
Nemesis
7,307
4,213
0
1,255
11,640
7,133
288
5,064
6,261
0
22,392
L
11,249
1,161
0
951
6,797
2,754
0
3,704
2,990
38,909
0
L
Nu Wa
catchTheL
Nu Wa
4,641
713
187
522
7,762
2,127
0
5,201
2,535
11,703
0
W
Morgan Le Fay
ride1000
Morgan Le Fay
7,441
963
0
2,023
7,147
3,501
746
1,210
5,848
35,830
0
L
4,501
1,617
0
1,983
11,398
13,494
0
5,404
5,836
11,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
35,500
234
Minions Killed
146
0
Camps Cleared
0
1,093,828
Distance Traveled
845,996
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,307
831
31
3
0
217,426
2
L
Achilles
6,739
674
12
1
0
143,998
1
W
Hou Yi
8,297
830
60
6
0
213,894
2
W
Cthulhu
7,584
758
43
4
0
223,073
2
L
Tsukuyomi
6,721
672
39
4
0
172,543
0
W
Nemesis
8,028
803
40
4
0
208,656
2
L
Zeus
8,351
835
71
7
0
180,596
1
L
Nu Wa
6,425
643
11
1
0
140,783
0
W
Morgan Le Fay
9,142
914
60
6
0
230,779
2
L
Kuzenbo
7,264
726
13
1
0
208,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role