Player Matchup

Bastet
Bastet
Platinum IV
Benchester08
Bastet
Platinum IV
Level 137
God Stats
2W - 6L
1,426 SR
Queue Stats
187W - 182L
1,726 MMR
Party 2
Mulan
Mulan
Platinum II
ImussyI
Mulan
Platinum II
Level 156
God Stats
4W - 3L
1,888 SR
Queue Stats
214W - 219L
1,926 MMR
Party 1
Medusa
Medusa
Platinum I
Lordnr1
Medusa
Platinum I
Level 156
God Stats
1W - 4L
1,487 SR
Queue Stats
116W - 115L
1,933 MMR
Party 2
Bacchus
Bacchus
Platinum IV
SyncyDinky
Bacchus
Platinum IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 191L
1,696 MMR
Party 1
Scylla
Scylla
Gold II
TorinTheToaster
Scylla
Gold II
Level 159
God Stats
1W - 4L
1,793 SR
Queue Stats
73W - 62L
1,799 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,619 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,616 SR
1,761 MMR
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
NyanNyanGuy
Arachne
Platinum IV
Level 107
God Stats
39W - 18L
1,738 SR
Queue Stats
280W - 283L
1,829 MMR
Solo
Vamana
Vamana
Platinum II
Ojnas
Vamana
Platinum II
Level 160
God Stats
8W - 6L
1,695 SR
Queue Stats
116W - 112L
1,828 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Shars
Morgan Le Fay
Platinum II
Level 160
God Stats
5W - 7L
1,646 SR
Queue Stats
222W - 219L
1,830 MMR
Solo
Charybdis
Charybdis
Gold II
TheSanji
Charybdis
Gold II
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 159L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 7 / 1
9,957
474
12,946
21,682
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
ImussyI
Mulan
16
0 / 3 / 1
9,573
456
11,245
18,316
23,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Lordnr1
Medusa
15
1 / 8 / 3
9,457
450
9,713
21,584
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SyncyDinky
Bacchus
13
0 / 4 / 3
8,373
399
7,448
21,104
19,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 0
9,742
464
9,713
20,748
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatKaliFenrirAtlasGeb

VS

Bans
AmaterasuAgniCliodhnaThothHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 0 / 13
11,624
554
4,988
18,234
20,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
NyanNyanGuy
Arachne
20
10 / 1 / 5
13,237
630
16,316
21,046
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Ojnas
Vamana
20
2 / 1 / 6
13,337
635
12,964
21,587
16,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Shars
Morgan Le Fay
20
14 / 1 / 1
14,170
675
28,962
16,267
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheSanji
Charybdis
20
3 / 3 / 9
12,982
618
22,860
19,112
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
29
29
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
13
6.5
L
Bastet
4
7
1
0.64
L
Mulan
ImussyI
Mulan
0
3
1
0.17
L
Medusa
Lordnr1
Medusa
1
8
3
0.31
W
Arachne
NyanNyanGuy
Arachne
10
1
5
12.5
W
Vamana
Ojnas
Vamana
2
1
6
5
W
Morgan Le Fay
Shars
Morgan Le Fay
14
1
1
14.5
L
Bacchus
SyncyDinky
Bacchus
0
4
3
0.38
W
Charybdis
TheSanji
Charybdis
3
3
9
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
86,090
103,434
Taken
96,246
62,891
Mitigated
68,404
16,236
Healing
45,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,988
487
3,497
5,814
18,234
20,638
884
4,179
14,055
29,576
6,134
L
Bastet
12,946
3,128
0
6,190
21,682
7,179
0
6,096
15,586
0
64,186
L
Mulan
ImussyI
Mulan
11,245
1,586
0
4,149
18,316
23,371
0
6,797
11,519
546
69,340
L
Medusa
Lordnr1
Medusa
9,713
4,173
0
3,789
21,584
5,946
1,264
5,892
15,692
0
68,880
W
Arachne
NyanNyanGuy
Arachne
16,316
11,187
0
11,391
21,046
14,841
3,234
4,917
14,567
0
112,825
W
Vamana
Ojnas
Vamana
12,964
5,868
0
8,500
21,587
16,047
1,122
3,017
18,570
0
104,697
W
Morgan Le Fay
Shars
Morgan Le Fay
28,962
1,406
378
5,749
16,267
9,434
2,407
5,087
11,032
115,183
0
L
Bacchus
SyncyDinky
Bacchus
7,448
1,381
0
1,721
21,104
19,235
0
6,754
14,350
36,458
0
W
Charybdis
TheSanji
Charybdis
22,860
15,325
0
10,661
19,112
7,444
1,391
3,350
15,762
0
128,397
L
9,713
888
0
387
20,748
7,160
0
8,258
12,490
84,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
65,350
563
Minions Killed
779
0
Camps Cleared
0
2,034,014
Distance Traveled
2,185,261
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,624
554
51
2
0
433,830
7
L
Bastet
9,957
474
95
5
0
436,734
3
L
Mulan
9,573
456
147
7
0
408,219
3
L
Medusa
9,457
450
123
6
0
381,470
6
W
Arachne
13,237
630
156
7
0
484,292
2
W
Vamana
13,337
635
223
11
0
433,728
9
W
Morgan Le Fay
14,170
675
175
8
0
437,926
7
L
Bacchus
8,373
399
57
3
0
424,898
5
W
Charybdis
12,982
618
174
8
0
395,485
5
L
Scylla
9,742
464
141
7
0
382,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role