Player Matchup

Aphrodite
Aphrodite
DiNoZzOxDeAtH
Aphrodite
Level 128
God Stats
0W - 2L
1,736 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Set
Set
TrueLegion24
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 148L
1,512 Elo+
Solo
Sobek
Sobek
VaDeRxDeAtH
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 136
1,579 SR
1,504 Elo+

VS

Team Averages
Level 103
1,767 SR
1,847 Elo+
Horus
Horus
Kuzenboii
Horus
Level 24
God Stats
9W - 0L
1,823 SR
Queue Stats
93W - 11L
2,044 Elo+
Party 1
Cliodhna
Cliodhna
fenixgarcia
Cliodhna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 50L
1,728 Elo+
Party 1
Agni
Agni
francoSUPREM0
Agni
Level 142
God Stats
33W - 12L
1,978 SR
Queue Stats
535W - 267L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DiNoZzOxDeAtH
Aphrodite
12
1 / 7 / 1
8,493
653
5,395
13,192
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 2
8,753
673
6,416
13,335
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
8,090
622
5,598
15,777
12,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kuzenboii
Horus
14
0 / 1 / 12
8,674
667
5,053
11,603
11,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
fenixgarcia
Cliodhna
15
6 / 1 / 8
10,191
784
15,788
12,135
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 2 / 4
10,687
822
16,135
8,298
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DiNoZzOxDeAtH
Aphrodite
1
7
1
0.21
W
Horus
Kuzenboii
Horus
0
1
12
6
L
2
4
2
0.75
L
1
4
1
0.38
W
Cliodhna
fenixgarcia
Cliodhna
6
1
8
10
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
36,976
42,304
Taken
32,036
26,045
Mitigated
22,398
12,052
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DiNoZzOxDeAtH
Aphrodite
5,395
285
4,522
4,923
13,192
6,145
0
5,128
7,880
24,223
0
W
Horus
Kuzenboii
Horus
5,053
2,771
3,220
4,382
11,603
11,864
91
4,968
4,824
0
12,316
L
6,416
2,127
0
704
13,335
7,195
0
4,147
8,790
0
27,267
L
5,598
90
0
1,903
15,777
12,705
0
7,360
8,065
16,535
0
W
Cliodhna
fenixgarcia
Cliodhna
15,788
2,028
0
2,733
12,135
7,325
1,133
3,466
8,475
0
49,056
W
16,135
1,799
0
1,070
8,298
3,209
1,054
2,918
5,217
48,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
29,552
119
Minions Killed
140
4
Camps Cleared
8
641,280
Distance Traveled
752,700
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,493
653
40
3
1
194,580
0
W
Horus
8,674
667
12
1
0
261,556
6
L
Set
8,753
673
51
4
3
219,991
3
L
Sobek
8,090
622
28
2
0
226,709
0
W
Cliodhna
10,191
784
70
5
7
259,735
1
W
Agni
10,687
822
58
4
1
231,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role