Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Carne_Ashada
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 40L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Goodie2shoe
Danzaburou
Level 125
God Stats
7W - 6L
1,555 SR
Queue Stats
112W - 99L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
PuroGahDammit
Baron Samedi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
King Arthur
King Arthur
xSirDingusx
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,589 Elo+
Party 3
Team Averages
Level 60
1,511 SR
1,540 Elo+

VS

Team Averages
Level 86
1,645 SR
1,502 Elo+
Medusa
Medusa
ChaoticStupid
Medusa
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 40L
1,349 Elo+
Party 2
Horus
Horus
Chiulin
Horus
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 87L
1,589 Elo+
Party 2
Xing Tian
Xing Tian
ExpWaste
Xing Tian
Level 127
God Stats
1W - 2L
1,850 SR
Queue Stats
55W - 34L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
The E Man 23292
Ratatoskr
Level 49
God Stats
3W - 4L
1,435 SR
Queue Stats
35W - 49L
1,412 Elo+
Solo
Ra
Ra
Vulpixilate
Ra
Level 117
God Stats
3W - 2L
1,938 SR
Queue Stats
85W - 70L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 1 / 13
13,335
833
19,254
8,972
3,150
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 6 / 18
12,904
807
15,602
17,249
12,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Goodie2shoe
Danzaburou
20
7 / 3 / 14
13,293
831
22,916
20,724
8,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PuroGahDammit
Baron Samedi
19
1 / 3 / 17
11,791
737
10,784
9,227
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
xSirDingusx
King Arthur
20
11 / 8 / 13
13,399
837
19,423
30,618
33,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 9
10,514
657
10,229
17,306
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Chiulin
Horus
19
6 / 6 / 10
12,821
801
13,066
25,852
31,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Xing Tian
ExpWaste
Xing Tian
18
3 / 3 / 9
10,978
686
11,298
27,006
21,345
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
The E Man 23292
Ratatoskr
18
8 / 8 / 10
12,001
750
13,612
15,984
9,828
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 5 / 10
11,611
726
18,698
15,855
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
31
Kills
21
21
Deaths
31
75
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
13
12.5
W
6
6
18
2.5
L
0
9
9
0.5
L
Horus
Chiulin
Horus
6
6
10
1.83
L
Xing Tian
ExpWaste
Xing Tian
3
3
9
2.5
W
Danzaburou
Goodie2shoe
Danzaburou
7
3
14
4.67
W
Baron Samedi
PuroGahDammit
Baron Samedi
1
3
17
3.17
L
Ratatoskr
The E Man 23292
Ratatoskr
8
8
10
1.63
L
4
5
10
1.8
W
King Arthur
xSirDingusx
King Arthur
11
8
13
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,979
Damage
66,903
86,790
Taken
102,003
63,434
Mitigated
77,009
27,869
Healing
23,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,254
2,095
151
2,107
8,972
3,150
1,931
2,981
5,991
66,311
0
W
15,602
3,554
0
2,712
17,249
12,684
1,046
5,724
11,525
0
57,344
L
10,229
4,883
0
1,163
17,306
7,387
364
3,414
13,694
0
39,828
L
Horus
Chiulin
Horus
13,066
5,388
2,731
5,047
25,852
31,554
21
9,116
15,546
0
20,395
L
Xing Tian
ExpWaste
Xing Tian
11,298
1,265
37
3,399
27,006
21,345
0
8,009
17,680
41,937
0
W
Danzaburou
Goodie2shoe
Danzaburou
22,916
9,099
0
6,432
20,724
8,349
2,463
6,356
14,368
0
60,672
W
Baron Samedi
PuroGahDammit
Baron Samedi
10,784
667
4,245
3,716
9,227
6,077
210
3,077
6,150
33,874
0
L
Ratatoskr
The E Man 23292
Ratatoskr
13,612
4,384
210
1,539
15,984
9,828
0
5,059
10,593
0
19,732
L
18,698
2,767
4,621
4,461
15,855
6,895
0
4,205
11,425
67,461
0
W
King Arthur
xSirDingusx
King Arthur
19,423
2,427
0
8,506
30,618
33,174
141
11,858
18,760
957
27,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,722
Gold Earned
57,925
307
Minions Killed
269
0
Camps Cleared
0
1,626,994
Distance Traveled
1,516,397
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,335
833
107
7
0
328,570
1
W
Loki
12,904
807
73
5
0
338,910
4
L
Medusa
10,514
657
65
4
0
275,870
0
L
Horus
12,821
801
24
2
0
287,530
0
L
Xing Tian
10,978
686
56
4
0
356,400
1
W
Danzaburou
13,293
831
57
4
0
329,831
3
W
Baron Samedi
11,791
737
52
3
0
300,455
3
L
Ratatoskr
12,001
750
17
1
0
305,235
2
L
Ra
11,611
726
107
7
0
291,362
4
W
King Arthur
13,399
837
18
1
0
329,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role