Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
BaseMicrobe5
Merlin
Gold III
Level 147
God Stats
8W - 11L
1,500 SR
Queue Stats
232W - 223L
1,540 MMR
Solo
Odin
Odin
Bronze IV
NU7ELABANDI7
Odin
Bronze IV
Level 160
God Stats
36W - 37L
1,777 SR
Queue Stats
510W - 483L
1,546 MMR
Solo
Cabrakan
Cabrakan
Gold I
barringer27
Cabrakan
Gold I
Level 127
God Stats
17W - 13L
1,637 SR
Queue Stats
115W - 98L
1,641 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,583 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,636 SR
1,565 MMR
Chaac
Chaac
Silver II
Bauti12RAC
Chaac
Silver II
Level 83
God Stats
1W - 1L
1,812 SR
Queue Stats
8W - 7L
1,539 MMR
Solo
Kukulkan
Kukulkan
Gold V
KingxxKrken
Kukulkan
Gold V
Level 129
God Stats
6W - 7L
1,511 SR
Queue Stats
28W - 22L
1,631 MMR
Party 1
Scylla
Scylla
Gold III
Sansnhat
Scylla
Gold III
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 126L
1,538 MMR
Solo
Izanami
Izanami
Gold I
Watertakeallair
Izanami
Gold I
Level 160
God Stats
2W - 3L
1,510 SR
Queue Stats
369W - 368L
1,545 MMR
Party 1
Horus
Horus
Gold II
caramelbearbear
Horus
Gold II
Level 98
God Stats
31W - 26L
1,846 SR
Queue Stats
219W - 213L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 1 / 2
9,179
656
9,307
10,422
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
 
Ullr
15
3 / 4 / 3
8,628
616
5,149
9,576
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
1 / 0 / 6
8,584
613
5,715
6,597
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 2
8,745
625
4,700
5,802
7,430
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
barringer27
Cabrakan
13
4 / 1 / 7
7,958
568
3,731
12,348
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AtlasBastetArachneLoki

VS

Bans
CliodhnaCharybdisAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 2 / 0
5,611
401
1,250
6,434
3,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
KingxxKrken
Kukulkan
12
0 / 5 / 0
6,867
491
4,477
7,130
2,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Sansnhat
Scylla
12
1 / 5 / 1
6,584
470
3,251
9,574
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 1
7,136
510
3,555
7,352
2,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
4 / 3 / 2
7,599
543
4,568
11,336
4,638
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
2
10
W
Ullr
 
Ullr
3
4
3
1.13
W
Merlin
1
0
6
4
L
Chaac
0
2
0
0
L
Kukulkan
KingxxKrken
Kukulkan
0
5
0
0
W
2
1
2
3
L
Scylla
Sansnhat
Scylla
1
5
1
0.3
L
2
4
1
0.63
W
Cabrakan
barringer27
Cabrakan
4
1
7
7.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
17,101
44,745
Taken
41,826
29,490
Mitigated
15,057
22,700
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,307
2,288
0
14,277
10,422
3,747
0
1,982
8,440
0
58,087
W
Ullr
 
Ullr
5,149
2,026
0
1,753
9,576
3,503
2,926
447
9,129
0
59,979
W
Merlin
5,715
128
0
1,679
6,597
2,269
387
3,319
3,278
66,494
0
L
Chaac
1,250
202
0
2,540
6,434
3,352
0
0
6,434
950
22,049
L
Kukulkan
KingxxKrken
Kukulkan
4,477
328
0
250
7,130
2,458
0
4,143
2,987
52,058
0
W
4,700
878
0
1,229
5,802
7,430
0
184
5,618
2,039
54,941
L
Scylla
Sansnhat
Scylla
3,251
490
0
482
9,574
2,582
0
1,568
8,006
39,578
0
L
3,555
2,285
0
1,177
7,352
2,027
0
671
6,681
0
46,906
W
Cabrakan
barringer27
Cabrakan
3,731
545
0
3,762
12,348
12,541
132
1,980
10,368
21,474
2,712
L
4,568
2,803
241
1,039
11,336
4,638
0
3,128
8,208
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
33,797
520
Minions Killed
397
0
Camps Cleared
0
1,402,262
Distance Traveled
1,182,070
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,179
656
99
7
0
310,568
2
W
Ullr
8,628
616
119
9
0
250,466
1
W
Merlin
8,584
613
130
9
0
283,130
3
L
Chaac
5,611
401
51
4
0
160,287
3
L
Kukulkan
6,867
491
107
8
0
249,093
5
W
Odin
8,745
625
123
9
0
294,503
5
L
Scylla
6,584
470
84
6
0
262,969
2
L
Izanami
7,136
510
97
7
0
219,751
2
W
Cabrakan
7,958
568
49
4
0
263,595
3
L
Horus
7,599
543
58
4
0
289,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role