Player Matchup

Bacchus
Bacchus
BigSnowballer
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,516 Elo+
Party 1
Nemesis
Nemesis
EXO_zac_
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,464 Elo+
Solo
Kukulkan
Kukulkan
NOVA X PREDATOR
Kukulkan
Level 22
God Stats
10W - 13L
1,631 SR
Queue Stats
145W - 156L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
PickIePete
Gilgamesh
Level 52
God Stats
15W - 8L
1,646 SR
Queue Stats
46W - 46L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
Ryedex
Cliodhna
Level 29
God Stats
2W - 5L
1,344 SR
Queue Stats
258W - 250L
1,546 Elo+
Solo
Team Averages
Level 32
1,524 SR
1,505 Elo+

VS

Team Averages
Level 74
1,503 SR
1,648 Elo+
Vulcan
Vulcan
Cunfuzle
Vulcan
Level 88
God Stats
15W - 9L
1,477 SR
Queue Stats
139W - 63L
1,774 Elo+
Party 2
Loki
Loki
EdwinRangel101
Loki
Level 11
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Bacchus
Bacchus
Hìde
Bacchus
Level 148
God Stats
1W - 1L
1,635 SR
Queue Stats
222W - 156L
1,696 Elo+
Party 2
Charybdis
Charybdis
JuanJohnSIlvers
Charybdis
Level 85
God Stats
1W - 2L
1,253 SR
Queue Stats
153W - 109L
1,722 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheHareball
Cu Chulainn
Level 39
God Stats
4W - 0L
1,882 SR
Queue Stats
96W - 36L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 8 / 1
12,309
648
13,886
23,049
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
EXO_zac_
Nemesis
18
0 / 9 / 6
11,833
623
8,547
23,595
14,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
20
4 / 3 / 1
14,054
740
18,181
19,077
7,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
PickIePete
Gilgamesh
18
1 / 10 / 3
12,437
655
8,748
23,787
22,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Ryedex
Cliodhna
19
2 / 8 / 3
12,548
660
15,555
22,906
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cunfuzle
Vulcan
20
10 / 1 / 12
14,626
770
31,735
11,247
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 3 / 9
13,950
734
10,960
13,257
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Hìde
Bacchus
20
6 / 1 / 26
13,964
735
17,535
20,565
37,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
JuanJohnSIlvers
Charybdis
20
7 / 2 / 14
13,560
714
14,212
15,286
5,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
TheHareball
Cu Chulainn
20
13 / 3 / 15
15,118
796
25,390
30,419
27,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
10
Kills
38
38
Deaths
10
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
8
1
0.44
W
Vulcan
Cunfuzle
Vulcan
10
1
12
16
L
Nemesis
EXO_zac_
Nemesis
0
9
6
0.33
W
2
3
9
2.17
W
Bacchus
Hìde
Bacchus
6
1
26
19
W
Charybdis
JuanJohnSIlvers
Charybdis
7
2
14
7
L
Kukulkan
4
3
1
1.5
L
Gilgamesh
PickIePete
Gilgamesh
1
10
3
0.25
L
Cliodhna
Ryedex
Cliodhna
2
8
3
0.44
W
Cu Chulainn
TheHareball
Cu Chulainn
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,917
Damage
99,832
112,414
Taken
90,774
74,631
Mitigated
81,517
17,504
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,886
1,223
257
2,725
23,049
19,550
0
12,066
10,638
29,374
0
W
Vulcan
Cunfuzle
Vulcan
31,735
7,609
0
679
11,247
4,192
915
4,640
6,607
85,571
0
L
Nemesis
EXO_zac_
Nemesis
8,547
1,813
155
1,887
23,595
14,902
1,017
9,746
13,443
0
23,732
W
10,960
979
424
1,878
13,257
6,417
3,487
5,721
7,536
0
60,387
W
Bacchus
Hìde
Bacchus
17,535
2,470
0
1,474
20,565
37,995
20
7,171
13,394
34,077
0
W
Charybdis
JuanJohnSIlvers
Charybdis
14,212
10,849
0
7,542
15,286
5,913
4,067
5,070
10,216
0
61,584
L
Kukulkan
18,181
1,390
161
3,592
19,077
7,736
721
9,599
9,209
84,241
0
L
Gilgamesh
PickIePete
Gilgamesh
8,748
2,127
1,629
3,402
23,787
22,837
0
10,386
13,107
0
25,410
L
Cliodhna
Ryedex
Cliodhna
15,555
1,860
0
3,696
22,906
9,606
0
11,359
11,271
0
48,473
W
Cu Chulainn
TheHareball
Cu Chulainn
25,390
4,967
0
7,722
30,419
27,000
617
9,465
20,219
10,418
48,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
71,218
305
Minions Killed
346
0
Camps Cleared
0
1,670,906
Distance Traveled
2,010,166
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,309
648
29
2
0
310,764
0
W
Vulcan
14,626
770
97
5
0
428,890
1
L
Nemesis
11,833
623
31
2
0
321,625
2
W
Loki
13,950
734
95
5
0
402,355
1
W
Bacchus
13,964
735
30
2
0
405,005
0
W
Charybdis
13,560
714
63
3
0
365,956
1
L
Kukulkan
14,054
740
143
8
0
350,561
0
L
Gilgamesh
12,437
655
37
2
0
325,284
1
L
Cliodhna
12,548
660
65
3
0
362,672
2
W
Cu Chulainn
15,118
796
61
3
0
407,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role