Player Matchup

Baron Samedi
Baron Samedi
JesusKnowsBest
Baron Samedi
Level 2
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 5L
1,472 Elo+
Party 2
Cerberus
Cerberus
Nuspen
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 2
Bakasura
Bakasura
WoIt_-
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,368 Elo+
Party 2
Team Averages
Level 36
1,586 SR
1,371 Elo+

VS

Team Averages
Level 61
1,401 SR
1,253 Elo+
Nemesis
Nemesis
THlEF_98
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 181L
1,342 Elo+
Solo
Nox
Nox
shinique21
Nox
Level 18
God Stats
3W - 6L
1,389 SR
Queue Stats
148W - 148L
1,207 Elo+
Party 1
Jormungandr
Jormungandr
theworthless_one
Jormungandr
Level 48
God Stats
5W - 9L
1,315 SR
Queue Stats
46W - 50L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JesusKnowsBest
Baron Samedi
19
7 / 3 / 7
13,382
743
21,415
24,935
18,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Nuspen
Cerberus
19
4 / 1 / 11
14,050
781
16,084
22,581
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
WoIt_-
Bakasura
16
5 / 5 / 6
12,302
683
13,608
18,629
9,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
THlEF_98
Nemesis
15
3 / 7 / 5
11,382
632
12,791
20,775
7,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 7 / 5
11,686
649
15,043
13,734
5,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
theworthless_one
Jormungandr
16
3 / 2 / 6
12,236
680
22,293
22,575
31,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
9
9
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JesusKnowsBest
Baron Samedi
7
3
7
3.5
W
Cerberus
Nuspen
Cerberus
4
1
11
9.5
L
Nemesis
THlEF_98
Nemesis
3
7
5
0.79
W
Bakasura
WoIt_-
Bakasura
5
5
6
1.6
L
3
7
5
0.79
L
Jormungandr
theworthless_one
Jormungandr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
50,127
66,145
Taken
57,084
48,634
Mitigated
44,628
29,067
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JesusKnowsBest
Baron Samedi
21,415
2,524
6,028
13,512
24,935
18,688
1,012
15,699
9,236
61,215
0
W
Cerberus
Nuspen
Cerberus
16,084
1,259
639
5,454
22,581
20,213
816
11,993
10,588
57,701
0
L
Nemesis
THlEF_98
Nemesis
12,791
4,277
0
4,962
20,775
7,930
0
12,954
6,670
0
29,980
W
Bakasura
WoIt_-
Bakasura
13,608
10,650
176
3,258
18,629
9,733
936
10,501
8,128
0
32,059
L
15,043
1,769
552
887
13,734
5,319
0
8,958
4,484
51,425
0
L
Jormungandr
theworthless_one
Jormungandr
22,293
6,589
318
1,712
22,575
31,379
0
15,882
6,020
50,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
35,304
244
Minions Killed
176
8
Camps Cleared
5
940,357
Distance Traveled
864,230
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,382
743
80
4
2
282,495
0
W
Cerberus
14,050
781
112
6
0
336,614
0
L
Nemesis
11,382
632
26
1
2
317,841
3
W
Bakasura
12,302
683
52
3
6
321,248
2
L
Nox
11,686
649
92
5
3
257,677
3
L
Jormungandr
12,236
680
58
3
0
288,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role