Player Matchup

Vamana
Vamana
IJokerSmile
Vamana
Level 124
God Stats
20W - 15L
1,434 SR
Queue Stats
292W - 271L
1,518 Elo+
Party 3
He Bo
He Bo
Kief9494
He Bo
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
214W - 236L
1,516 Elo+
Party 2
Chronos
Chronos
Lissn
Chronos
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
312W - 283L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
MrCoff_Coffee
Sun Wukong
Level 83
God Stats
4W - 6L
1,278 SR
Queue Stats
236W - 251L
1,752 Elo+
Party 2
Jormungandr
Jormungandr
hispanobwolf
Jormungandr
Level 138
God Stats
16W - 14L
1,256 SR
Queue Stats
357W - 331L
1,525 Elo+
Party 3
Team Averages
Level 102
1,394 SR
1,561 Elo+

VS

Team Averages
Level 81
1,457 SR
1,474 Elo+
Thor
Thor
Aerisss
Thor
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,572 Elo+
Party 1
Anubis
Anubis
D4rkPh0en1x420
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 4
Neith
Neith
OG_himself
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 4
Sol
Sol
VioletB
Sol
Level 72
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 4L
1,519 Elo+
Party 1
Nike
Nike
koboldgeci
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 2 / 27
9,606
961
10,996
11,152
13,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Kief9494
He Bo
13
5 / 6 / 12
8,714
871
7,030
7,364
2,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Lissn
Chronos
17
9 / 2 / 14
10,218
1,022
10,694
10,360
4,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MrCoff_Coffee
Sun Wukong
14
2 / 4 / 17
8,684
868
4,252
13,419
13,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
hispanobwolf
Jormungandr
17
14 / 4 / 19
11,134
1,113
16,092
15,365
14,931
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aerisss
Thor
11
4 / 7 / 4
7,641
764
4,502
9,019
3,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 8 / 9
7,996
800
7,879
10,180
5,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 5 / 4
8,337
834
10,173
9,072
3,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
11
1 / 7 / 7
7,028
703
7,648
9,621
3,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 7 / 9
10,016
1,002
8,955
15,247
8,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
34
Kills
18
18
Deaths
34
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
Aerisss
Thor
4
7
4
0.86
L
2
8
9
0.81
W
Vamana
4
2
27
8.75
W
He Bo
Kief9494
He Bo
5
6
12
1.83
W
Chronos
Lissn
Chronos
9
2
14
8
W
Sun Wukong
MrCoff_Coffee
Sun Wukong
2
4
17
2.63
L
Neith
4
5
4
1.2
L
Sol
1
7
7
0.64
W
Jormungandr
hispanobwolf
Jormungandr
14
4
19
5.88
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
39,157
57,660
Taken
53,139
48,779
Mitigated
23,289
21,866
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aerisss
Thor
4,502
300
227
692
9,019
3,009
0
5,975
2,667
0
6,859
L
7,879
165
590
1,236
10,180
5,115
0
4,928
4,978
16,527
0
W
Vamana
10,996
4,048
3,974
5,571
11,152
13,635
485
3,641
7,511
51
18,977
W
He Bo
Kief9494
He Bo
7,030
1,002
827
479
7,364
2,429
597
1,981
5,383
13,439
0
W
Chronos
Lissn
Chronos
10,694
4,595
639
2,616
10,360
4,364
2,945
2,563
7,797
27,259
0
W
Sun Wukong
MrCoff_Coffee
Sun Wukong
4,252
911
713
3,060
13,419
13,420
795
4,384
9,035
0
11,124
L
Neith
10,173
4,912
431
1,420
9,072
3,445
0
6,066
2,766
0
20,984
L
Sol
7,648
2,596
173
2,250
9,621
3,002
0
5,579
3,850
14,186
0
W
Jormungandr
hispanobwolf
Jormungandr
16,092
3,262
866
3,121
15,365
14,931
483
2,958
12,407
26,239
0
L
8,955
564
483
1,565
15,247
8,718
0
9,842
5,011
0
17,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,356
Gold Earned
41,018
95
Minions Killed
79
0
Camps Cleared
0
981,130
Distance Traveled
775,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,641
764
5
1
0
120,249
0
L
Anubis
7,996
800
19
2
0
147,051
0
W
Vamana
9,606
961
7
1
0
220,926
0
W
He Bo
8,714
871
15
2
0
170,519
0
W
Chronos
10,218
1,022
41
4
0
202,901
0
W
Sun Wukong
8,684
868
16
2
0
204,915
0
L
Neith
8,337
834
27
3
0
150,288
0
L
Sol
7,028
703
11
1
0
161,307
0
W
Jormungandr
11,134
1,113
16
2
0
181,869
0
L
Nike
10,016
1,002
17
2
0
196,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role