Player Matchup

Danzaburou
Danzaburou
Genjuro26
Danzaburou
Level 122
God Stats
11W - 13L
1,723 SR
Queue Stats
561W - 570L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Major_Crumble
Ratatoskr
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
Neko-Necro
Cthulhu
Level 31
God Stats
1W - 1L
1,537 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 2
Bakasura
Bakasura
maggie12686
Bakasura
Level 27
God Stats
0W - 1L
1,393 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Sol
Sol
zero_ace_dynasty
Sol
Level 127
God Stats
21W - 27L
1,437 SR
Queue Stats
352W - 357L
1,522 Elo+
Solo
Team Averages
Level 63
1,477 SR
1,438 Elo+

VS

Team Averages
Level 106
1,485 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BloodDweller02
Bellona
Level 102
God Stats
5W - 5L
1,630 SR
Queue Stats
37W - 33L
1,534 Elo+
Solo
Olorun
Olorun
DJTHADON18
Olorun
Level 35
God Stats
6W - 6L
1,500 SR
Queue Stats
80W - 123L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
YuukiNiya
Danzaburou
Level 103
God Stats
2W - 1L
1,294 SR
Queue Stats
74W - 79L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Genjuro26
Danzaburou
17
5 / 5 / 3
13,308
1,210
14,737
14,949
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Major_Crumble
Ratatoskr
19
1 / 13 / 6
12,009
1,092
6,756
23,846
10,987
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Neko-Necro
Cthulhu
17
0 / 4 / 7
11,942
1,086
6,143
13,119
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
maggie12686
Bakasura
18
3 / 6 / 4
12,660
1,151
8,185
16,531
8,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 4 / 5
13,700
1,245
13,020
9,866
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

89

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 2 / 14
14,189
1,290
15,530
7,995
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
 
Nox
18
6 / 2 / 11
12,604
1,146
9,266
5,690
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 19
13,867
1,261
20,421
20,093
22,492
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
DJTHADON18
Olorun
19
6 / 2 / 14
13,071
1,188
12,020
8,869
4,120
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YuukiNiya
Danzaburou
19
3 / 3 / 15
12,833
1,167
14,957
9,747
4,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
14
Kills
32
32
Deaths
14
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
14
8
W
Nox
 
Nox
6
2
11
5.75
W
8
5
19
3.5
W
Olorun
DJTHADON18
Olorun
6
2
14
6.5
L
Danzaburou
Genjuro26
Danzaburou
5
5
3
1.3
L
Ratatoskr
Major_Crumble
Ratatoskr
1
13
6
0.31
L
Cthulhu
Neko-Necro
Cthulhu
0
4
7
0.88
W
Danzaburou
YuukiNiya
Danzaburou
3
3
15
3.5
L
Bakasura
maggie12686
Bakasura
3
6
4
0.83
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
72,194
78,311
Taken
52,394
43,214
Mitigated
36,692
7,713
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,530
7,629
336
2,090
7,995
3,603
0
1,194
6,367
0
39,734
W
Nox
 
Nox
9,266
861
0
0
5,690
2,248
0
3,696
1,829
19,493
0
W
20,421
9,082
0
898
20,093
22,492
0
6,809
12,403
0
44,838
W
Olorun
DJTHADON18
Olorun
12,020
5,374
802
2,728
8,869
4,120
0
3,558
5,171
20,815
0
L
Danzaburou
Genjuro26
Danzaburou
14,737
5,107
0
1,553
14,949
6,218
0
2,530
12,419
0
53,370
L
Ratatoskr
Major_Crumble
Ratatoskr
6,756
950
0
1,767
23,846
10,987
0
5,054
18,792
0
10,402
L
Cthulhu
Neko-Necro
Cthulhu
6,143
647
375
1,481
13,119
13,213
0
5,262
7,857
22,425
0
W
Danzaburou
YuukiNiya
Danzaburou
14,957
6,655
0
1,740
9,747
4,229
0
2,207
7,130
0
35,071
L
Bakasura
maggie12686
Bakasura
8,185
4,172
0
1,298
16,531
8,983
0
3,938
12,593
0
22,012
L
13,020
5,642
0
1,239
9,866
3,813
0
4,502
5,364
24,600
2,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,619
Gold Earned
66,564
202
Minions Killed
233
7
Camps Cleared
7
943,062
Distance Traveled
924,680
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,189
1,290
67
6
0
201,989
0
W
Nox
12,604
1,146
28
3
0
148,623
0
W
Bellona
13,867
1,261
50
5
5
219,395
1
W
Olorun
13,071
1,188
25
2
2
197,714
0
L
Danzaburou
13,308
1,210
93
8
3
185,394
0
L
Ratatoskr
12,009
1,092
9
1
1
186,062
1
L
Cthulhu
11,942
1,086
22
2
0
139,702
0
W
Danzaburou
12,833
1,167
63
6
0
156,959
0
L
Bakasura
12,660
1,151
41
4
2
238,169
0
L
Sol
13,700
1,245
37
3
1
193,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role