Player Matchup

Ra
Ra
Gold IV
EdeaCramer
Ra
Gold IV
Level 160
God Stats
295W - 357L
1,500 SR
Queue Stats
360W - 444L
1,418 MMR
Party 2
Medusa
Medusa
Silver II
MageMastahFresh
Medusa
Silver II
Level 135
God Stats
11W - 4L
1,614 SR
Queue Stats
57W - 58L
1,158 MMR
Party 2
Odin
Odin
Gold I
TankMastahFresh
Odin
Gold I
Level 145
God Stats
2W - 8L
1,211 SR
Queue Stats
137W - 140L
1,729 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,442 SR
1,435 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,489 SR
1,350 MMR
Heimdallr
Heimdallr
Bronze IV
DamonGod
Heimdallr
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,350 MMR
Party 1
Discordia
Discordia
Bronze IV
Sirafima
Discordia
Bronze IV
Level 119
God Stats
6W - 6L
1,467 SR
Queue Stats
8W - 7L
1,350 MMR
Party 1
Ne Zha
Ne Zha
Bronze IV
illidan122333
Ne Zha
Bronze IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
11,878
660
14,600
12,722
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 5 / 4
12,977
721
15,914
12,438
5,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 12
12,068
670
8,565
15,679
23,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetGuan YuGilgameshThothAh Muzen Cab

VS

Bans
VamanaMulanAnhurAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DamonGod
Heimdallr
17
3 / 4 / 4
11,907
662
10,558
15,852
6,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Sirafima
Discordia
17
2 / 3 / 4
11,303
628
9,940
10,560
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 4
11,268
626
14,260
19,753
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DamonGod
Heimdallr
3
4
4
1.25
W
3
2
7
3.25
W
9
5
4
2.2
L
Discordia
Sirafima
Discordia
2
3
4
1.33
W
2
0
12
8
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
34,758
40,839
Taken
46,165
35,233
Mitigated
20,749
10,353
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DamonGod
Heimdallr
10,558
3,955
0
4,631
15,852
6,597
813
5,694
9,893
0
62,633
W
14,600
543
3,188
5,365
12,722
6,870
666
4,496
7,983
63,381
0
W
15,914
6,231
381
919
12,438
5,026
1,478
2,907
9,204
0
43,489
L
Discordia
Sirafima
Discordia
9,940
216
0
2,236
10,560
3,161
325
3,892
6,378
39,385
0
W
8,565
934
0
500
15,679
23,337
519
2,792
12,441
0
28,032
L
14,260
3,137
0
4,144
19,753
10,991
585
4,841
14,722
0
35,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
34,478
212
Minions Killed
213
6
Camps Cleared
10
1,163,307
Distance Traveled
933,863
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,907
662
116
6
7
308,420
3
W
Ra
11,878
660
118
7
5
368,272
1
W
Medusa
12,977
721
56
3
1
391,247
0
L
Discordia
11,303
628
65
4
1
289,198
1
W
Odin
12,068
670
38
2
0
403,788
5
L
Ne Zha
11,268
626
32
2
2
336,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role