Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EmeraldTreant
Apollo
Level 125
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 18L
1,575 Elo+
Solo
Awilix
Awilix
Wasgij
Awilix
Level 160
God Stats
1W - 11L
1,140 SR
Queue Stats
307W - 324L
1,532 Elo+
Solo
Hou Yi
Hou Yi
XxBD7TOPSHOTTAxX
Hou Yi
Level 107
God Stats
0W - 2L
1,246 SR
Queue Stats
61W - 52L
1,562 Elo+
Party 2
Janus
Janus
kamerq
Janus
Level 160
God Stats
1W - 3L
1,291 SR
Queue Stats
170W - 140L
1,595 Elo+
Party 2
Team Averages
Level 140
1,291 SR
1,553 Elo+

VS

Team Averages
Level 145
1,710 SR
1,633 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RoyaIFlushh
Artemis
Level 144
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 13L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sanaa
Ah Muzen Cab
Level 141
God Stats
13W - 6L
1,855 SR
Queue Stats
462W - 267L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Softynator
Nu Wa
Level 158
God Stats
3W - 1L
1,748 SR
Queue Stats
278W - 197L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
theBioWolV
Cu Chulainn
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
335W - 219L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 6 / 14
9,484
593
8,963
22,949
28,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 6 / 5
10,087
630
12,695
16,482
8,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Wasgij
Awilix
16
2 / 6 / 14
9,529
596
7,562
14,523
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 5 / 10
10,910
682
17,721
17,983
8,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kamerq
Janus
20
7 / 5 / 9
11,696
731
20,891
14,077
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
5 / 4 / 16
11,018
689
8,209
22,684
28,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
RoyaIFlushh
Artemis
18
5 / 5 / 12
11,536
721
16,830
14,808
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Sanaa
Ah Muzen Cab
20
5 / 4 / 13
11,917
745
15,714
12,113
4,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
9 / 4 / 14
12,807
800
22,843
13,621
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
theBioWolV
Cu Chulainn
20
4 / 3 / 20
11,739
734
14,104
19,136
23,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
19
Kills
28
28
Deaths
20
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
14
1.33
W
Artio
 
Artio
5
4
16
3.25
L
3
6
5
0.92
W
Artemis
RoyaIFlushh
Artemis
5
5
12
2.2
W
Ah Muzen Cab
Sanaa
Ah Muzen Cab
5
4
13
2.88
W
Nu Wa
9
4
14
4
L
Awilix
Wasgij
Awilix
2
6
14
1.5
L
6
5
10
2.2
L
Janus
kamerq
Janus
7
5
9
2.3
W
Cu Chulainn
theBioWolV
Cu Chulainn
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,832
Damage
77,700
86,014
Taken
82,362
59,750
Mitigated
66,952
21,418
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,963
350
1,825
5,046
22,949
28,665
28
7,996
14,546
17,525
0
W
Artio
 
Artio
8,209
339
3,515
4,895
22,684
28,933
336
8,775
13,569
17,368
0
L
12,695
5,054
1,015
3,011
16,482
8,325
540
3,979
12,337
0
34,088
W
Artemis
RoyaIFlushh
Artemis
16,830
5,881
593
3,289
14,808
5,386
1,066
6,096
8,636
0
32,062
W
Ah Muzen Cab
Sanaa
Ah Muzen Cab
15,714
4,753
983
2,726
12,113
4,593
2,518
5,112
6,901
0
40,294
W
Nu Wa
22,843
3,588
783
2,511
13,621
4,772
773
4,688
8,851
42,920
0
L
Awilix
Wasgij
Awilix
7,562
1,492
2,042
1,628
14,523
8,087
49
7,036
7,295
0
13,700
L
17,721
8,621
1,605
3,500
17,983
8,838
126
7,374
10,485
0
36,870
L
Janus
kamerq
Janus
20,891
1,737
0
1,746
14,077
5,835
104
5,181
8,667
58,843
0
W
Cu Chulainn
theBioWolV
Cu Chulainn
14,104
1,032
2,209
3,462
19,136
23,268
256
4,284
14,551
4,248
24,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
59,017
202
Minions Killed
163
0
Camps Cleared
0
1,342,017
Distance Traveled
1,518,397
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,484
593
19
1
0
276,153
6
W
Artio
11,018
689
15
1
0
319,706
3
L
Apollo
10,087
630
49
3
0
258,780
1
W
Artemis
11,536
721
22
1
0
290,320
0
W
Ah Muzen Cab
11,917
745
55
3
0
299,440
0
W
Nu Wa
12,807
800
45
3
0
272,779
0
L
Awilix
9,529
596
7
0
0
293,097
0
L
Hou Yi
10,910
682
34
2
0
238,817
0
L
Janus
11,696
731
93
6
0
275,170
1
W
Cu Chulainn
11,739
734
26
2
0
336,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role