Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Rezara
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
WarlockMonster
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,540 SR
1,609 Elo+
Mercury
Mercury
AntonioMorales
Mercury
Level 96
God Stats
1W - 1L
1,258 SR
Queue Stats
138W - 116L
1,527 Elo+
Solo
Nu Wa
Nu Wa
ShellFlare
Nu Wa
Level 158
God Stats
6W - 7L
1,664 SR
Queue Stats
191W - 160L
1,673 Elo+
Party 2
Xing Tian
Xing Tian
mph20
Xing Tian
Level 29
God Stats
42W - 28L
1,699 SR
Queue Stats
244W - 206L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 4 / 1
6,312
631
4,539
6,022
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Rezara
Cupid
10
1 / 6 / 1
6,584
658
3,634
7,829
2,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
6,476
648
3,194
10,749
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 9
8,146
815
6,992
6,754
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
13
5 / 0 / 9
8,377
838
9,078
2,767
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
mph20
Xing Tian
13
4 / 0 / 10
8,574
857
5,659
6,977
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
14
14
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
1
0.38
W
5
2
9
4.75
L
Cupid
Rezara
Cupid
1
6
1
0.25
W
Nu Wa
5
0
9
9.5
L
0
4
2
0.25
W
Xing Tian
mph20
Xing Tian
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
21,729
24,600
Taken
16,498
11,576
Mitigated
10,036
1,362
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,539
429
0
300
6,022
1,709
0
3,488
2,517
25,015
0
W
6,992
2,551
0
511
6,754
2,480
1,444
3,357
3,273
0
21,471
L
Cupid
Rezara
Cupid
3,634
529
260
298
7,829
2,970
0
5,060
2,769
0
18,610
W
Nu Wa
9,078
3,270
0
183
2,767
865
930
1,399
1,266
45,054
0
L
3,194
1,111
0
504
10,749
6,897
0
6,622
4,127
8,481
0
W
Xing Tian
mph20
Xing Tian
5,659
330
32
2,068
6,977
6,691
26
2,732
4,029
13,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
25,097
88
Minions Killed
139
3
Camps Cleared
6
475,521
Distance Traveled
592,460
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,312
631
40
4
3
158,719
3
W
Mercury
8,146
815
35
4
4
208,343
2
L
Cupid
6,584
658
30
3
0
144,126
1
W
Nu Wa
8,377
838
95
10
2
192,009
3
L
Kuzenbo
6,476
648
18
2
0
172,676
0
W
Xing Tian
8,574
857
9
1
0
192,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role