Player Matchup

Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Azuerah
Hachiman
Level 118
God Stats
3W - 4L
1,483 SR
Queue Stats
188W - 158L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Bistoufle
Heimdallr
Level 121
God Stats
2W - 2L
1,285 SR
Queue Stats
349W - 291L
1,570 Elo+
Party 3
Horus
Horus
HephaystosX
Horus
Level 65
God Stats
8W - 10L
1,385 SR
Queue Stats
340W - 278L
1,540 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Skaarde
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 132L
1,534 Elo+
Party 1
Team Averages
Level 99
1,431 SR
1,529 Elo+

VS

Team Averages
Level 127
1,611 SR
1,501 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bottlenose87
Cthulhu
Level 64
God Stats
2W - 3L
1,715 SR
Queue Stats
195W - 212L
1,505 Elo+
Party 2
Horus
Horus
Phytiz
Horus
Level 149
God Stats
3W - 1L
1,365 SR
Queue Stats
62W - 62L
1,491 Elo+
Solo
Odin
Odin
pipistrel76
Odin
Level 160
God Stats
13W - 4L
1,930 SR
Queue Stats
494W - 472L
1,541 Elo+
Solo
Zeus
Zeus
uCkr
Zeus
Level 117
God Stats
9W - 1L
1,545 SR
Queue Stats
212W - 216L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 3 / 8
9,015
751
9,283
15,552
20,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Azuerah
Hachiman
17
7 / 5 / 9
10,135
845
16,017
16,147
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Bistoufle
Heimdallr
16
4 / 6 / 12
9,536
795
12,465
11,029
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 9
7,770
648
5,709
16,626
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Skaarde
Kumbhakarna
15
0 / 4 / 13
8,887
741
5,402
16,911
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 3 / 14
9,409
784
12,385
13,647
14,979
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Bottlenose87
Cthulhu
17
5 / 4 / 13
10,183
849
8,768
14,023
16,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Phytiz
Horus
15
5 / 5 / 9
9,701
808
6,469
17,752
17,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 4 / 11
10,156
846
9,832
13,639
6,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
uCkr
Zeus
17
4 / 2 / 15
10,268
856
31,731
7,161
2,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
82
17
Kills
20
21
Deaths
18
51
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
8
2.67
W
Zhong Kui
 
Zhong Kui
3
3
14
3.33
L
Hachiman
Azuerah
Hachiman
7
5
9
2.3
L
Heimdallr
Bistoufle
Heimdallr
4
6
12
1.67
W
Cthulhu
Bottlenose87
Cthulhu
5
4
13
2.88
L
2
3
9
2.17
W
Horus
Phytiz
Horus
5
5
9
1.9
L
Kumbhakarna
Skaarde
Kumbhakarna
0
4
13
1.63
W
3
4
11
2.13
W
Zeus
uCkr
Zeus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
69,185
76,265
Taken
66,222
71,175
Mitigated
58,814
33,886
Healing
22,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,283
3,161
2,066
2,357
15,552
20,931
338
8,720
6,832
19,765
0
W
Zhong Kui
 
Zhong Kui
12,385
1,945
1,390
3,532
13,647
14,979
2,007
2,765
10,882
23,040
0
L
Hachiman
Azuerah
Hachiman
16,017
9,170
2,356
3,945
16,147
8,361
553
11,799
4,348
0
36,900
L
Heimdallr
Bistoufle
Heimdallr
12,465
5,369
118
216
11,029
5,565
659
7,786
3,243
0
22,564
W
Cthulhu
Bottlenose87
Cthulhu
8,768
393
2,302
1,452
14,023
16,297
42
3,404
10,619
18,482
0
L
5,709
2,972
10,786
7,658
16,626
15,405
270
12,415
4,211
0
8,959
W
Horus
Phytiz
Horus
6,469
3,128
5,129
3,458
17,752
17,851
438
3,601
14,151
0
7,852
L
Kumbhakarna
Skaarde
Kumbhakarna
5,402
422
1,807
2,577
16,911
20,913
0
12,454
4,457
8,088
0
W
9,832
624
725
2,484
13,639
6,742
0
3,272
10,367
632
20,342
W
Zeus
uCkr
Zeus
31,731
1,797
1,351
735
7,161
2,945
1,652
1,643
5,518
58,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
49,717
90
Minions Killed
131
0
Camps Cleared
0
1,066,905
Distance Traveled
1,193,854
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,015
751
21
2
0
224,022
0
W
Zhong Kui
9,409
784
23
2
0
248,650
1
L
Hachiman
10,135
845
39
3
0
199,932
0
L
Heimdallr
9,536
795
16
1
0
210,549
0
W
Cthulhu
10,183
849
27
2
0
248,668
0
L
Horus
7,770
648
9
1
0
229,272
1
W
Horus
9,701
808
8
1
0
211,854
4
L
Kumbhakarna
8,887
741
5
0
0
203,130
1
W
Odin
10,156
846
32
3
0
271,430
1
W
Zeus
10,268
856
41
3
0
213,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role