Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Notevenlow
Izanami
Level 117
God Stats
1W - 2L
1,460 SR
Queue Stats
27W - 24L
1,512 Elo+
Solo
Thanatos
Thanatos
Omegan187
Thanatos
Level 105
God Stats
14W - 12L
1,483 SR
Queue Stats
174W - 153L
1,594 Elo+
Solo
Eset
Eset
RadDadDaKangBoio
Eset
Level 68
God Stats
28W - 10L
1,685 SR
Queue Stats
452W - 477L
1,586 Elo+
Solo
Zeus
Zeus
ZheidGamer
Zeus
Level 136
God Stats
12W - 9L
1,706 SR
Queue Stats
106W - 109L
1,576 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,554 Elo+

VS

Team Averages
Level 117
1,633 SR
1,573 Elo+
Artio
Artio
AnAverageSharp
Artio
Level 98
God Stats
3W - 2L
1,740 SR
Queue Stats
346W - 332L
1,579 Elo+
Party 1
Ullr
Ullr
Decim96
Ullr
Level 105
God Stats
1W - 1L
1,748 SR
Queue Stats
114W - 103L
1,555 Elo+
Party 1
Thor
Thor
FirionTordring
Thor
Level 148
God Stats
1W - 3L
1,522 SR
Queue Stats
272W - 255L
1,576 Elo+
Solo
Shiva
Shiva
Fortney19
Shiva
Level 92
God Stats
4W - 2L
1,569 SR
Queue Stats
151W - 145L
1,604 Elo+
Solo
Nox
Nox
XYogurtSlingerX
Nox
Level 144
God Stats
8W - 6L
1,586 SR
Queue Stats
404W - 346L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 7
5,509
501
5,813
6,418
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Notevenlow
Izanami
12
1 / 1 / 1
6,827
621
3,627
4,758
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Omegan187
Thanatos
12
6 / 2 / 3
6,991
636
6,654
9,127
4,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 4
6,307
573
3,554
6,536
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 0
7,037
640
6,427
3,546
863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,783
526
1,347
9,743
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Decim96
Ullr
12
2 / 1 / 0
6,973
634
4,459
5,545
1,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
6,048
550
4,047
8,398
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Fortney19
Shiva
11
1 / 1 / 1
6,650
605
2,675
8,791
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 3
7,096
645
5,715
6,541
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
10
10
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
7
3.5
L
1
2
0
0.5
L
Ullr
Decim96
Ullr
2
1
0
2
L
2
4
2
0.75
L
Shiva
Fortney19
Shiva
1
1
1
1.5
W
Izanami
Notevenlow
Izanami
1
1
1
1.5
W
Thanatos
Omegan187
Thanatos
6
2
3
3.75
W
2
5
4
0.8
L
4
4
3
1.38
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
18,243
30,385
Taken
39,018
12,639
Mitigated
13,951
12,324
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,813
412
108
1,966
6,418
3,923
0
2,348
4,070
19,011
0
L
1,347
176
480
3,346
9,743
4,589
0
3,447
5,989
14,042
0
L
Ullr
Decim96
Ullr
4,459
1,512
0
1,339
5,545
1,118
0
1,098
4,371
0
46,602
L
4,047
717
0
2,156
8,398
2,175
0
2,209
6,080
0
28,266
L
Shiva
Fortney19
Shiva
2,675
252
0
3,667
8,791
3,900
0
5,231
3,518
0
36,021
W
Izanami
Notevenlow
Izanami
3,627
2,412
0
1,595
4,758
1,495
111
60
4,698
0
50,661
W
Thanatos
Omegan187
Thanatos
6,654
1,587
0
7,567
9,127
4,262
0
988
8,139
0
40,397
W
3,554
33
0
838
6,536
2,096
0
3,666
2,870
30,471
0
L
5,715
961
0
713
6,541
2,169
0
3,138
3,266
41,424
0
W
6,427
384
0
250
3,546
863
488
0
3,546
40,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
32,550
380
Minions Killed
356
0
Camps Cleared
0
1,090,563
Distance Traveled
1,066,521
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,509
501
16
1
0
206,940
2
L
Artio
5,783
526
17
2
0
229,296
5
L
Ullr
6,973
634
105
10
0
221,981
5
L
Thor
6,048
550
54
5
0
197,627
0
L
Shiva
6,650
605
89
8
0
216,063
5
W
Izanami
6,827
621
113
10
0
220,484
5
W
Thanatos
6,991
636
65
6
0
255,699
2
W
Eset
6,307
573
80
7
0
204,036
1
L
Nox
7,096
645
91
8
0
201,554
0
W
Zeus
7,037
640
106
10
0
203,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role