Player Matchup

Chaac
Chaac
Armis2000
Chaac
Level 48
God Stats
4W - 12L
1,326 SR
Queue Stats
90W - 133L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
Scientist_Cat
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,452 Elo+
Solo
Athena
Athena
TobTobTobey
Athena
Level 65
God Stats
7W - 20L
1,350 SR
Queue Stats
140W - 181L
1,331 Elo+
Party 1
Thanatos
Thanatos
Toby991
Thanatos
Level 39
God Stats
6W - 17L
1,116 SR
Queue Stats
162W - 198L
1,286 Elo+
Solo
Anhur
Anhur
thebrain_7
Anhur
Level 68
God Stats
1W - 9L
1,094 SR
Queue Stats
253W - 278L
1,372 Elo+
Solo
Team Averages
Level 54
1,277 SR
1,356 Elo+

VS

Team Averages
Level 53
1,590 SR
1,467 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ainz-Ooal-Gown31
Sylvanus
Level 88
God Stats
3W - 1L
1,746 SR
Queue Stats
3W - 1L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
Martinoq
Ao Kuang
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 92L
1,419 Elo+
Party 3
Nox
Nox
Mutona-kun
Nox
Level 53
God Stats
8W - 3L
1,662 SR
Queue Stats
83W - 70L
1,386 Elo+
Party 3
Osiris
Osiris
guillaume_db
Osiris
Level 30
God Stats
25W - 24L
1,542 SR
Queue Stats
174W - 164L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Armis2000
Chaac
8
0 / 2 / 0
4,332
433
2,080
7,664
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
5,018
502
3,127
4,688
1,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
8
0 / 1 / 0
5,133
513
2,266
5,971
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Toby991
Thanatos
8
0 / 3 / 0
4,719
472
1,626
8,342
2,208
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
8
0 / 1 / 0
4,686
469
1,685
5,062
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 2
4,782
478
2,299
2,766
833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
5,556
556
2,953
3,619
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Martinoq
Ao Kuang
11
5 / 0 / 3
6,481
648
5,285
6,726
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 1
5,769
577
1,419
4,240
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
3 / 0 / 1
6,901
690
5,238
6,143
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
W
0
0
1
0.5
L
Chaac
Armis2000
Chaac
0
2
0
0
W
Ao Kuang
Martinoq
Ao Kuang
5
0
3
6.5
W
2
0
1
2.5
L
0
3
0
0
L
Athena
0
1
0
0
L
Thanatos
Toby991
Thanatos
0
3
0
0
W
Osiris
3
0
1
3.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,784
Damage
17,194
31,727
Taken
23,494
11,783
Mitigated
11,992
11,864
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,299
1,479
241
122
2,766
833
64
779
1,987
0
19,429
W
2,953
1,031
945
1,499
3,619
3,042
0
1,070
2,549
19,644
0
L
Chaac
Armis2000
Chaac
2,080
535
0
3,201
7,664
3,470
0
502
7,162
0
14,436
W
Ao Kuang
Martinoq
Ao Kuang
5,285
1,973
0
4,267
6,726
2,045
0
893
5,809
29,920
0
W
1,419
54
0
500
4,240
1,334
0
2,176
2,064
25,344
0
L
3,127
1,172
0
374
4,688
1,371
0
3,409
1,119
23,880
0
L
Athena
2,266
704
0
2,008
5,971
3,590
116
2,586
3,385
16,086
0
L
Thanatos
Toby991
Thanatos
1,626
143
0
5,015
8,342
2,208
274
1,710
6,632
0
25,199
W
Osiris
5,238
2,102
0
3,851
6,143
4,738
300
475
5,273
0
36,686
L
Anhur
1,685
1,131
0
1,266
5,062
1,144
0
1,290
3,772
0
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
29,489
194
Minions Killed
275
0
Camps Cleared
0
940,373
Distance Traveled
979,414
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,782
478
45
5
0
170,927
1
W
Sylvanus
5,556
556
38
4
0
185,660
4
L
Chaac
4,332
433
22
2
0
196,027
1
W
Ao Kuang
6,481
648
59
6
0
232,194
3
W
Nox
5,769
577
54
5
0
193,239
2
L
Nu Wa
5,018
502
39
4
0
174,618
3
L
Athena
5,133
513
33
3
0
226,756
3
L
Thanatos
4,719
472
45
5
0
181,599
0
W
Osiris
6,901
690
79
8
0
197,394
3
L
Anhur
4,686
469
55
6
0
161,373
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role