Player Matchup

Kali
Kali
FORZEXnoname
Kali
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 56L
1,366 Elo+
Party 1
Bacchus
Bacchus
GrindersG
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,380 Elo+
Party 1
Medusa
Medusa
Hissal
Medusa
Level 145
God Stats
3W - 1L
1,629 SR
Queue Stats
153W - 146L
1,449 Elo+
Solo
The Morrigan
The Morrigan
MrChoci
The Morrigan
Level 49
God Stats
11W - 7L
1,702 SR
Queue Stats
654W - 646L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
juanobanano19
Sun Wukong
Level 49
God Stats
8W - 7L
1,654 SR
Queue Stats
67W - 73L
1,492 Elo+
Solo
Team Averages
Level 80
1,597 SR
1,445 Elo+

VS

Team Averages
Level 39
1,429 SR
1,388 Elo+
Chiron
Chiron
Elstnet
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Bakasura
Bakasura
SiskuFTW
Bakasura
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 65L
1,785 Elo+
Solo
Atlas
Atlas
TheBigInMac
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,215 Elo+
Party 2
Da Ji
Da Ji
Zhalk0
Da Ji
Level 47
God Stats
0W - 4L
1,276 SR
Queue Stats
28W - 30L
1,456 Elo+
Solo
Ra
Ra
voin7778
Ra
Level 36
God Stats
1W - 2L
1,367 SR
Queue Stats
26W - 35L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
8,111
579
4,944
10,611
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
GrindersG
Bacchus
12
3 / 2 / 12
7,982
570
6,645
11,914
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Hissal
Medusa
12
4 / 3 / 6
7,272
519
8,830
9,498
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
MrChoci
The Morrigan
14
10 / 2 / 5
8,753
625
11,889
4,840
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
juanobanano19
Sun Wukong
14
9 / 0 / 2
8,940
639
8,432
9,089
7,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elstnet
Chiron
12
4 / 3 / 1
7,158
511
6,830
7,930
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SiskuFTW
Bakasura
9
1 / 8 / 0
6,043
432
3,415
11,533
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 6 / 4
6,889
492
5,110
15,695
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Zhalk0
Da Ji
10
0 / 6 / 1
6,072
434
3,542
9,362
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 2
6,664
476
5,464
9,808
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
29
Kills
9
9
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Elstnet
Chiron
4
3
1
1.5
W
3
2
9
3.75
W
Bacchus
GrindersG
Bacchus
3
2
12
4.5
W
Medusa
Hissal
Medusa
4
3
6
2.33
W
The Morrigan
MrChoci
The Morrigan
10
2
5
6.25
L
Bakasura
SiskuFTW
Bakasura
1
8
0
0.13
L
3
6
4
0.83
L
Da Ji
Zhalk0
Da Ji
0
6
1
0.08
W
Sun Wukong
juanobanano19
Sun Wukong
9
0
2
10
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,740
Damage
24,361
45,952
Taken
54,328
28,406
Mitigated
25,627
13,293
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Elstnet
Chiron
6,830
2,969
497
1,490
7,930
2,315
870
2,360
5,570
0
35,520
W
4,944
2,550
0
2,598
10,611
3,962
276
1,868
8,693
0
53,343
W
Bacchus
GrindersG
Bacchus
6,645
1,158
0
2,612
11,914
12,138
157
3,093
8,514
28,885
0
W
Medusa
Hissal
Medusa
8,830
4,086
0
2,890
9,498
3,190
1,732
3,440
5,918
0
39,741
W
The Morrigan
MrChoci
The Morrigan
11,889
2,443
51
876
4,840
1,789
673
1,724
2,883
46,962
2,424
L
Bakasura
SiskuFTW
Bakasura
3,415
2,514
0
827
11,533
3,706
0
4,240
7,293
0
26,139
L
5,110
1,626
97
1,940
15,695
13,209
0
4,545
11,150
16,261
0
L
Da Ji
Zhalk0
Da Ji
3,542
858
0
2,306
9,362
3,155
0
783
8,579
0
26,310
W
Sun Wukong
juanobanano19
Sun Wukong
8,432
1,167
0
4,266
9,089
7,327
1,428
449
8,565
0
53,144
L
5,464
391
200
3,611
9,808
3,242
0
4,484
5,324
40,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
32,826
378
Minions Killed
287
0
Camps Cleared
0
1,388,373
Distance Traveled
1,328,063
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,158
511
67
5
0
248,206
0
W
Kali
8,111
579
85
6
0
307,037
0
W
Bacchus
7,982
570
46
3
0
275,949
1
W
Medusa
7,272
519
64
5
0
247,350
1
W
The Morrigan
8,753
625
74
5
0
260,241
4
L
Bakasura
6,043
432
63
5
0
291,516
5
L
Atlas
6,889
492
23
2
0
251,668
2
L
Da Ji
6,072
434
54
4
0
268,377
1
W
Sun Wukong
8,940
639
109
8
0
297,796
4
L
Ra
6,664
476
80
6
0
268,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role