Player Matchup

Medusa
Medusa
Brockchen5034
Medusa
Level 140
God Stats
36W - 30L
1,613 SR
Queue Stats
869W - 859L
1,458 Elo+
Party 2
Artio
Artio
ChigiVaro
Artio
Level 146
God Stats
3W - 3L
1,929 SR
Queue Stats
170W - 179L
1,423 Elo+
Solo
Vulcan
Vulcan
JunglistSoldier
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,531 Elo+
Solo
Awilix
Awilix
Killionaire1337
Awilix
Level 144
God Stats
30W - 29L
1,658 SR
Queue Stats
612W - 549L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
UnhealthyCola
Guan Yu
Level 122
God Stats
2W - 5L
1,547 SR
Queue Stats
212W - 197L
1,508 Elo+
Solo
Team Averages
Level 127
1,650 SR
1,480 Elo+

VS

Team Averages
Level 105
1,574 SR
1,514 Elo+
Sylvanus
Sylvanus
KRaVC
Sylvanus
Level 122
God Stats
3W - 1L
1,664 SR
Queue Stats
19W - 19L
1,400 Elo+
Party 1
Artemis
Artemis
Lazysheepherd
Artemis
Level 73
God Stats
47W - 31L
1,638 SR
Queue Stats
68W - 65L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Ouyoyo
Zhong Kui
Level 94
God Stats
6W - 7L
1,647 SR
Queue Stats
27W - 35L
1,521 Elo+
Solo
Agni
Agni
Solomon1225
Agni
Level 101
God Stats
6W - 5L
1,575 SR
Queue Stats
14W - 12L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
ThePfaffSlayer
Cliodhna
Level 137
God Stats
6W - 0L
1,345 SR
Queue Stats
87W - 60L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 1
10,620
443
8,505
14,915
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
ChigiVaro
Artio
17
1 / 5 / 4
10,193
425
7,521
25,204
26,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 6 / 2
11,585
483
6,729
11,059
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 2
12,526
522
13,163
21,208
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
1
0 / 1 / 0
6,059
252
0
567
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KRaVC
Sylvanus
17
1 / 2 / 5
12,076
503
4,522
18,601
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
20
6 / 5 / 3
14,729
614
10,608
15,714
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Ouyoyo
Zhong Kui
20
3 / 0 / 6
14,577
607
13,705
15,740
17,459
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 4 / 5
14,047
585
17,934
11,683
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
20
3 / 4 / 6
14,007
584
9,488
17,858
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
14
Kills
21
21
Deaths
15
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Artio
ChigiVaro
Artio
1
5
4
0.6
L
1
6
2
0.33
W
Sylvanus
KRaVC
Sylvanus
1
2
5
1.75
L
9
5
2
2
W
Artemis
6
5
3
1.5
W
Zhong Kui
Ouyoyo
Zhong Kui
3
0
6
6
W
8
4
5
2.63
W
Cliodhna
3
4
6
1.5
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
56,257
72,953
Taken
79,596
42,350
Mitigated
44,650
11,768
Healing
34,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,505
3,031
0
4,227
14,915
4,894
672
6,114
8,705
0
75,282
L
Artio
ChigiVaro
Artio
7,521
332
123
6,223
25,204
26,280
0
14,874
10,010
51,679
0
L
6,729
2,027
0
500
11,059
3,607
0
6,092
4,689
88,519
0
W
Sylvanus
KRaVC
Sylvanus
4,522
1,167
2,903
6,634
18,601
12,186
1,647
1,802
16,756
52,352
0
L
13,163
5,814
0
695
21,208
7,569
0
8,121
12,634
0
97,720
W
Artemis
10,608
4,001
0
5,681
15,714
5,081
3,951
3,421
12,253
0
112,583
W
Zhong Kui
Ouyoyo
Zhong Kui
13,705
2,430
0
9,133
15,740
17,459
5,954
5,238
9,969
103,390
0
W
17,934
863
0
1,663
11,683
3,518
2,117
4,823
6,690
75,257
0
W
Cliodhna
9,488
1,881
0
8,401
17,858
6,406
3,978
3,499
14,158
0
104,915
L
Guan Yu
0
0
0
0
567
0
0
0
567
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
69,436
542
Minions Killed
696
0
Camps Cleared
0
1,724,950
Distance Traveled
2,220,524
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,620
443
126
5
0
399,780
8
L
Artio
10,193
425
101
4
0
420,547
5
L
Vulcan
11,585
483
164
7
0
425,972
14
W
Sylvanus
12,076
503
53
2
0
429,773
2
L
Awilix
12,526
522
151
6
0
478,651
3
W
Artemis
14,729
614
167
7
0
445,696
5
W
Zhong Kui
14,577
607
185
8
0
384,561
4
W
Agni
14,047
585
145
6
0
449,802
8
W
Cliodhna
14,007
584
146
6
0
510,692
4
L
Guan Yu
6,059
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role