Player Matchup

Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
 
Kumbhakarna
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond II
Shootable
Da Ji
Diamond II
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 191L
2,172 MMR
Solo
Scylla
Scylla
Diamond IV
ThorGasms
Scylla
Diamond IV
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
503W - 477L
2,184 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,500 SR
1,771 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,607 SR
1,914 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond III
LordNM
Persephone
Diamond III
Level 104
God Stats
6W - 2L
1,874 SR
Queue Stats
141W - 133L
2,344 MMR
Party 1
Ganesha
Ganesha
Diamond V
Yuskos4
Ganesha
Diamond V
Level 103
God Stats
10W - 15L
1,663 SR
Queue Stats
361W - 346L
2,092 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
αgony
Erlang Shen
Diamond IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
2,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 1 / 5
11,189
699
10,901
10,059
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
 
Medusa
17
5 / 0 / 4
10,613
663
13,285
10,526
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
 
Kumbhakarna
13
2 / 2 / 8
9,150
572
5,061
14,401
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Shootable
Da Ji
16
8 / 0 / 7
10,232
640
12,400
14,187
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ThorGasms
Scylla
16
3 / 3 / 7
9,980
624
8,556
8,758
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresThothZeusCabrakan

VS

Bans
ArachneAmaterasuCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 2 / 2
7,778
486
5,476
12,517
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 7 / 0
7,051
441
5,389
11,379
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
LordNM
Persephone
14
1 / 4 / 3
8,477
530
8,797
10,488
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Yuskos4
Ganesha
7
0 / 4 / 2
5,946
372
3,087
10,857
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
αgony
Erlang Shen
13
2 / 8 / 0
7,751
484
3,821
18,713
12,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
6
6
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
5
9.5
W
Medusa
 
Medusa
5
0
4
7
W
Kumbhakarna
 
Kumbhakarna
2
2
8
3
L
Thanatos
 
Thanatos
3
2
2
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
0
0
L
Persephone
LordNM
Persephone
1
4
3
0.63
W
Da Ji
Shootable
Da Ji
8
0
7
11.5
W
Scylla
ThorGasms
Scylla
3
3
7
2.17
L
Ganesha
Yuskos4
Ganesha
0
4
2
0.25
L
Erlang Shen
αgony
Erlang Shen
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
26,570
57,931
Taken
63,954
38,049
Mitigated
28,683
20,425
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,901
5,010
0
4,435
10,059
11,528
1,174
1,400
8,581
0
74,777
W
Medusa
 
Medusa
13,285
7,240
0
6,679
10,526
3,424
3,587
3,086
7,238
0
87,190
W
Kumbhakarna
 
Kumbhakarna
5,061
764
0
3,688
14,401
15,324
42
3,764
10,392
15,189
4,085
L
Thanatos
 
Thanatos
5,476
860
0
11,013
12,517
4,079
0
1,350
11,167
0
45,418
L
Ah Muzen Cab
 
Ah Muzen Cab
5,389
2,026
0
2,024
11,379
2,361
0
1,509
9,870
0
48,723
L
Persephone
LordNM
Persephone
8,797
576
0
1,517
10,488
3,197
0
4,073
6,411
62,287
0
W
Da Ji
Shootable
Da Ji
12,400
3,791
0
2,266
14,187
5,349
599
2,263
11,774
0
79,470
W
Scylla
ThorGasms
Scylla
8,556
863
160
3,197
8,758
2,424
1,476
2,516
6,130
67,445
0
L
Ganesha
Yuskos4
Ganesha
3,087
306
0
1,621
10,857
6,493
0
3,384
7,473
9,486
0
L
Erlang Shen
αgony
Erlang Shen
3,821
2,501
0
4,697
18,713
12,553
0
2,591
16,122
0
45,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
37,003
574
Minions Killed
402
0
Camps Cleared
0
1,671,848
Distance Traveled
1,509,081
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,189
699
154
10
0
363,277
3
W
Medusa
10,613
663
157
10
0
317,392
2
W
Kumbhakarna
9,150
572
27
2
0
322,581
4
L
Thanatos
7,778
486
86
5
0
373,700
4
L
Ah Muzen Cab
7,051
441
104
7
0
292,303
4
L
Persephone
8,477
530
120
8
0
321,999
5
W
Da Ji
10,232
640
104
7
0
348,073
7
W
Scylla
9,980
624
132
8
0
320,525
4
L
Ganesha
5,946
372
0
0
0
211,261
2
L
Erlang Shen
7,751
484
92
6
0
309,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role