Player Matchup

Sol
Sol
Baogs
Sol
Level 84
God Stats
0W - 4L
1,334 SR
Queue Stats
168W - 169L
1,396 Elo+
Solo
Vamana
Vamana
MiniPanini_
Vamana
Level 66
God Stats
7W - 1L
1,846 SR
Queue Stats
201W - 184L
1,459 Elo+
Solo
Ymir
Ymir
SleepinSiren614
Ymir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 251L
1,466 Elo+
Party 1
Fenrir
Fenrir
aSCenciô
Fenrir
Level 132
God Stats
0W - 2L
1,587 SR
Queue Stats
46W - 46L
1,467 Elo+
Solo
Athena
Athena
stephsndgrss712
Athena
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 399L
1,504 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,458 Elo+

VS

Team Averages
Level 108
1,411 SR
1,420 Elo+
Khepri
Khepri
ChevyXB1
Khepri
Level 87
God Stats
6W - 1L
1,295 SR
Queue Stats
296W - 320L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
FlexMan EC
Sun Wukong
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
Sammieb44
Gilgamesh
Level 160
God Stats
2W - 2L
1,469 SR
Queue Stats
207W - 219L
1,492 Elo+
Party 3
Fenrir
Fenrir
bluegreengirl
Fenrir
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 106L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
xlouiise
Zhong Kui
Level 78
God Stats
2W - 1L
1,292 SR
Queue Stats
26W - 34L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Baogs
Sol
20
16 / 4 / 10
17,315
787
39,789
18,605
7,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
20
7 / 6 / 19
14,630
665
23,817
25,203
14,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 7 / 15
13,732
624
13,042
23,963
39,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
aSCenciô
Fenrir
20
5 / 7 / 20
13,983
636
18,803
18,307
14,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 6 / 23
13,298
604
13,755
26,245
28,393
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChevyXB1
Khepri
20
1 / 7 / 18
13,771
626
9,235
29,209
52,833
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
FlexMan EC
Sun Wukong
20
11 / 6 / 18
15,332
697
26,692
26,129
20,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Sammieb44
Gilgamesh
18
4 / 9 / 14
13,048
593
23,064
19,447
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 14
14,495
659
13,457
35,086
24,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
xlouiise
Zhong Kui
20
7 / 7 / 18
14,944
679
24,508
28,246
29,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
112
33
Kills
30
30
Deaths
35
87
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
Baogs
Sol
16
4
10
5.25
W
Khepri
ChevyXB1
Khepri
1
7
18
1.43
W
Sun Wukong
FlexMan EC
Sun Wukong
11
6
18
3.33
L
Vamana
7
6
19
2.75
W
Gilgamesh
Sammieb44
Gilgamesh
4
9
14
1.22
L
2
7
15
1.36
L
Fenrir
aSCenciô
Fenrir
5
7
20
2.14
W
7
6
14
2.33
L
3
6
23
2.42
W
Zhong Kui
xlouiise
Zhong Kui
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,206
Damage
96,956
112,323
Taken
138,117
104,518
Mitigated
144,420
41,128
Healing
37,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Baogs
Sol
39,789
16,663
2,259
8,606
18,605
7,540
3,233
5,467
13,062
86,860
0
W
Khepri
ChevyXB1
Khepri
9,235
1,420
810
2,976
29,209
52,833
356
10,292
18,917
18,768
0
W
Sun Wukong
FlexMan EC
Sun Wukong
26,692
4,016
3,330
5,746
26,129
20,422
1,650
15,685
10,444
0
65,832
L
Vamana
23,817
17,367
3,221
10,841
25,203
14,565
968
7,795
17,267
0
45,958
W
Gilgamesh
Sammieb44
Gilgamesh
23,064
6,194
28
1,271
19,447
17,111
97
7,844
11,603
0
40,955
L
13,042
940
1,168
3,215
23,963
39,062
776
8,509
15,178
21,302
0
L
Fenrir
aSCenciô
Fenrir
18,803
7,159
913
3,598
18,307
14,958
326
5,191
12,897
110
31,209
W
13,457
1,907
3,075
10,750
35,086
24,619
1,250
16,671
18,415
617
25,801
L
13,755
2,805
2,348
4,959
26,245
28,393
791
7,142
18,933
25,858
0
W
Zhong Kui
xlouiise
Zhong Kui
24,508
1,976
2,763
7,217
28,246
29,435
1,807
16,175
12,071
54,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,958
Gold Earned
71,590
188
Minions Killed
180
0
Camps Cleared
0
1,870,577
Distance Traveled
1,646,849
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,315
787
89
4
0
375,016
0
W
Khepri
13,771
626
9
0
0
318,462
0
W
Sun Wukong
15,332
697
44
2
0
381,957
0
L
Vamana
14,630
665
29
1
0
405,562
1
W
Gilgamesh
13,048
593
32
1
0
290,537
0
L
Ymir
13,732
624
19
1
0
335,055
0
L
Fenrir
13,983
636
30
1
0
380,140
5
W
Fenrir
14,495
659
27
1
0
342,155
0
L
Athena
13,298
604
21
1
0
374,804
0
W
Zhong Kui
14,944
679
68
3
0
313,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role