Player Matchup

Khepri
Khepri
BigBINGUS420
Khepri
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 158L
1,515 Elo+
Party 1
Cupid
Cupid
Dasanmej
Cupid
Level 68
God Stats
0W - 4L
1,293 SR
Queue Stats
103W - 132L
1,480 Elo+
Solo
Serqet
Serqet
ElectricNinja03
Serqet
Level 42
God Stats
2W - 2L
1,781 SR
Queue Stats
45W - 48L
1,612 Elo+
Party 2
Zeus
Zeus
FireballWhisky_
Zeus
Level 123
God Stats
23W - 21L
1,631 SR
Queue Stats
93W - 107L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
RagnarokGaming02
Jormungandr
Level 125
God Stats
20W - 12L
1,743 SR
Queue Stats
462W - 459L
1,560 Elo+
Party 1
Team Averages
Level 101
1,590 SR
1,552 Elo+

VS

Team Averages
Level 87
1,595 SR
1,573 Elo+
Odin
Odin
Alextgreat1
Odin
Level 107
God Stats
3W - 0L
1,715 SR
Queue Stats
86W - 64L
1,717 Elo+
Party 3
Ymir
Ymir
Mookaacho
Ymir
Level 57
God Stats
13W - 15L
1,507 SR
Queue Stats
242W - 215L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Wanted7564
Jing Wei
Level 46
God Stats
7W - 4L
1,500 SR
Queue Stats
257W - 237L
1,566 Elo+
Party 3
Discordia
Discordia
WuIfey
Discordia
Level 97
God Stats
13W - 12L
1,562 SR
Queue Stats
227W - 227L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxXLuisumXxX
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,691 SR
Queue Stats
246W - 235L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 3 / 2
6,138
409
3,740
11,187
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Dasanmej
Cupid
12
0 / 2 / 1
7,103
474
3,981
8,967
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
7,203
480
5,899
9,365
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 0
8,285
552
8,470
4,951
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
RagnarokGaming02
Jormungandr
12
0 / 3 / 0
7,076
472
7,847
11,130
8,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,481
499
4,312
11,534
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
1 / 0 / 4
7,475
498
4,328
9,610
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Wanted7564
Jing Wei
15
2 / 2 / 2
8,524
568
8,171
8,866
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
WuIfey
Discordia
13
2 / 3 / 3
7,513
501
6,215
6,979
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
XxXLuisumXxX
Ah Muzen Cab
14
7 / 0 / 1
9,291
619
10,710
10,610
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
12
12
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Khepri
0
3
2
0.33
L
Cupid
Dasanmej
Cupid
0
2
1
0.25
L
3
3
1
1.17
L
5
1
0
5
W
Ymir
1
0
4
3
L
Jormungandr
RagnarokGaming02
Jormungandr
0
3
0
0
W
Jing Wei
Wanted7564
Jing Wei
2
2
2
1.5
W
Discordia
WuIfey
Discordia
2
3
3
1.17
W
Ah Muzen Cab
XxXLuisumXxX
Ah Muzen Cab
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
33,736
45,600
Taken
47,599
21,680
Mitigated
19,508
7,590
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,312
1,543
0
1,945
11,534
3,442
0
4,087
7,148
0
42,495
L
Khepri
3,740
683
275
2,122
11,187
6,901
0
3,815
7,372
17,666
0
L
Cupid
Dasanmej
Cupid
3,981
2,250
57
2,601
8,967
1,719
0
379
8,588
0
38,589
L
5,899
1,308
0
1,092
9,365
3,278
0
2,300
7,065
0
45,937
L
8,470
519
0
415
4,951
1,384
0
1,282
3,669
55,848
0
W
Ymir
4,328
1,620
278
2,968
9,610
7,264
0
5,152
4,458
22,660
0
L
Jormungandr
RagnarokGaming02
Jormungandr
7,847
3,162
3
1,025
11,130
8,398
0
2,767
8,363
43,862
0
W
Jing Wei
Wanted7564
Jing Wei
8,171
4,148
0
4,207
8,866
2,998
888
752
7,976
0
65,777
W
Discordia
WuIfey
Discordia
6,215
306
0
1,867
6,979
1,976
0
3,889
2,838
43,029
0
W
Ah Muzen Cab
XxXLuisumXxX
Ah Muzen Cab
10,710
5,247
0
7,753
10,610
3,828
1,898
6,177
4,433
0
63,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
40,284
402
Minions Killed
397
0
Camps Cleared
0
1,447,117
Distance Traveled
1,384,585
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,481
499
77
5
0
310,694
2
L
Khepri
6,138
409
35
2
0
301,375
5
L
Cupid
7,103
474
82
5
0
271,863
4
L
Serqet
7,203
480
73
5
0
316,400
4
L
Zeus
8,285
552
112
7
0
284,104
3
W
Ymir
7,475
498
32
2
0
274,147
5
L
Jormungandr
7,076
472
100
7
0
273,375
3
W
Jing Wei
8,524
568
110
7
0
250,324
1
W
Discordia
7,513
501
72
5
0
279,465
1
W
Ah Muzen Cab
9,291
619
106
7
0
269,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role