Player Matchup

Merlin
Merlin
Gold V
KevinSev
Merlin
Gold V
Level 121
God Stats
6W - 7L
1,683 SR
Queue Stats
113W - 115L
1,415 MMR
Solo
Medusa
Medusa
Bronze III
MooshuMan
Medusa
Bronze III
Level 67
God Stats
1W - 2L
1,680 SR
Queue Stats
12W - 16L
1,366 MMR
Solo
Awilix
Awilix
Gold III
Sennna
Awilix
Gold III
Level 102
God Stats
3W - 5L
1,644 SR
Queue Stats
72W - 90L
1,400 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
frafravi
Ratatoskr
Gold V
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 207L
1,347 MMR
Solo
Geb
Geb
Gold IV
iamthewolfman
Geb
Gold IV
Level 147
God Stats
18W - 18L
1,601 SR
Queue Stats
172W - 164L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,622 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,667 SR
1,397 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
ThatFKingBoy
Achilles
Silver IV
Level 65
God Stats
6W - 7L
1,533 SR
Queue Stats
16W - 26L
1,361 MMR
Solo
Ullr
Ullr
Gold IV
XianLucky
Ullr
Gold IV
Level 152
God Stats
12W - 20L
1,953 SR
Queue Stats
756W - 772L
1,388 MMR
Solo
Poseidon
Poseidon
Gold V
k8pwn
Poseidon
Gold V
Level 104
God Stats
10W - 10L
1,851 SR
Queue Stats
326W - 317L
1,328 MMR
Solo
Jing Wei
Jing Wei
Bronze III
r0ugess
Jing Wei
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KevinSev
Merlin
18
2 / 2 / 1
10,928
497
10,950
7,953
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MooshuMan
Medusa
17
2 / 3 / 3
10,552
480
12,671
10,806
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Sennna
Awilix
18
2 / 4 / 5
10,722
487
10,233
18,677
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
frafravi
Ratatoskr
18
2 / 6 / 2
11,416
519
11,596
19,989
18,041
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 3
8,675
394
7,226
17,833
15,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
KumbhakarnaBastetAtlas

VS

Bans
ThothLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 3 / 3
13,287
604
13,773
22,700
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ThatFKingBoy
Achilles
18
5 / 0 / 6
12,435
565
6,126
17,795
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
19
2 / 3 / 8
13,711
623
11,471
18,235
7,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
k8pwn
Poseidon
20
5 / 2 / 7
14,081
640
18,832
14,945
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
r0ugess
Jing Wei
20
2 / 1 / 7
13,181
599
6,974
13,481
4,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
18
18
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
3
1.83
L
Merlin
KevinSev
Merlin
2
2
1
1.25
L
Medusa
MooshuMan
Medusa
2
3
3
1.17
L
Awilix
Sennna
Awilix
2
4
5
1.13
W
Achilles
ThatFKingBoy
Achilles
5
0
6
8
W
Ullr
2
3
8
2
L
Ratatoskr
frafravi
Ratatoskr
2
6
2
0.5
L
1
3
3
0.83
W
Poseidon
k8pwn
Poseidon
5
2
7
4.25
W
Jing Wei
r0ugess
Jing Wei
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,676
Damage
57,176
75,258
Taken
87,156
47,765
Mitigated
56,342
16,868
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,773
3,658
0
9,041
22,700
10,173
990
5,435
17,265
0
90,437
L
Merlin
KevinSev
Merlin
10,950
321
0
659
7,953
2,686
0
2,811
5,142
82,448
0
L
Medusa
MooshuMan
Medusa
12,671
5,546
0
2,560
10,806
3,466
0
1,931
8,875
0
77,317
L
Awilix
Sennna
Awilix
10,233
3,962
0
6,036
18,677
7,596
0
5,223
13,454
0
89,745
W
Achilles
ThatFKingBoy
Achilles
6,126
655
0
3,321
17,795
26,620
596
6,520
10,427
0
29,400
W
Ullr
11,471
5,427
0
4,059
18,235
7,965
2,435
2,536
15,699
0
95,220
L
Ratatoskr
frafravi
Ratatoskr
11,596
2,373
90
5,662
19,989
18,041
418
2,686
17,303
96
79,829
L
7,226
283
166
1,695
17,833
15,976
0
6,181
11,652
45,784
0
W
Poseidon
k8pwn
Poseidon
18,832
3,369
0
4,067
14,945
6,631
831
4,293
10,652
152,920
0
W
Jing Wei
r0ugess
Jing Wei
6,974
4,941
0
7,224
13,481
4,953
4,969
1,202
12,279
0
108,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
66,695
678
Minions Killed
723
0
Camps Cleared
0
2,216,118
Distance Traveled
2,267,622
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,287
604
140
6
0
502,597
5
L
Merlin
10,928
497
171
8
0
423,689
9
L
Medusa
10,552
480
150
7
0
428,328
6
L
Awilix
10,722
487
137
6
0
468,966
3
W
Achilles
12,435
565
24
1
0
456,436
3
W
Ullr
13,711
623
174
8
0
379,611
5
L
Ratatoskr
11,416
519
174
8
0
440,076
2
L
Geb
8,675
394
46
2
0
455,059
7
W
Poseidon
14,081
640
207
9
0
483,387
12
W
Jing Wei
13,181
599
178
8
0
445,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role