Player Matchup

Ymir
Ymir
Insttict
Ymir
Level 135
God Stats
5W - 5L
1,568 SR
Queue Stats
108W - 139L
1,491 Elo+
Solo
Scylla
Scylla
KISsKA34
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
TopoviEblano
Cernunnos
Level 15
God Stats
1W - 4L
1,291 SR
Queue Stats
5W - 12L
1,489 Elo+
Party 1
Team Averages
Level 65
1,453 SR
1,490 Elo+

VS

Team Averages
Level 69
1,605 SR
1,472 Elo+
Vamana
Vamana
LittySchmitty
Vamana
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 72L
1,532 Elo+
Solo
Rama
Rama
Александр000333
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 117L
1,439 Elo+
Party 2
Agni
Agni
Владос220кВт
Agni
Level 60
God Stats
13W - 7L
1,815 SR
Queue Stats
94W - 135L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 6 / 6
10,216
681
5,566
21,133
30,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
KISsKA34
Scylla
13
5 / 11 / 3
9,911
661
10,254
14,843
5,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TopoviEblano
Cernunnos
13
3 / 6 / 5
9,324
622
12,976
15,064
5,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 11
11,868
791
12,383
18,570
17,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 17
11,434
762
8,922
9,697
3,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 4 / 8
12,327
822
25,376
11,641
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
23
23
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
6
0.83
L
Scylla
KISsKA34
Scylla
5
11
3
0.59
W
8
5
11
2.7
L
Cernunnos
TopoviEblano
Cernunnos
3
6
5
0.92
W
5
2
17
6.75
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
46,681
51,040
Taken
39,908
42,017
Mitigated
24,204
3,531
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,566
1,260
0
1,126
21,133
30,857
0
10,457
10,676
24,667
0
L
Scylla
KISsKA34
Scylla
10,254
938
0
890
14,843
5,204
0
7,423
7,420
28,271
0
W
12,383
6,016
288
6,615
18,570
17,126
732
7,183
11,387
0
39,410
L
Cernunnos
TopoviEblano
Cernunnos
12,976
4,444
96
1,419
15,064
5,956
0
7,936
7,128
0
34,223
W
8,922
5,777
0
2,339
9,697
3,241
1,360
5,385
4,312
0
30,994
W
25,376
802
0
4,588
11,641
3,837
403
3,951
7,030
54,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
35,629
129
Minions Killed
151
3
Camps Cleared
8
679,097
Distance Traveled
818,329
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,216
681
34
2
2
229,323
3
L
Scylla
9,911
661
44
3
1
209,048
3
W
Vamana
11,868
791
54
4
1
279,518
4
L
Cernunnos
9,324
622
51
3
0
240,726
1
W
Rama
11,434
762
36
2
2
266,835
2
W
Agni
12,327
822
61
4
5
271,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role