Player Matchup

Chaac
Chaac
Nenosantos4746
Chaac
Level 87
God Stats
16W - 6L
1,573 SR
Queue Stats
179W - 176L
1,450 Elo+
Solo
Medusa
Medusa
SrLiT
Medusa
Level 61
God Stats
3W - 9L
1,484 SR
Queue Stats
120W - 132L
1,402 Elo+
Solo
Merlin
Merlin
TrombaSa
Merlin
Level 39
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
jona20twenty
Ao Kuang
Level 100
God Stats
2W - 3L
1,284 SR
Queue Stats
307W - 304L
1,523 Elo+
Party 1
Shiva
Shiva
teddy_espectre
Shiva
Level 48
God Stats
3W - 4L
1,519 SR
Queue Stats
57W - 63L
1,465 Elo+
Party 1
Team Averages
Level 67
1,435 SR
1,421 Elo+

VS

Team Averages
Level 64
1,446 SR
1,427 Elo+
Achilles
Achilles
KLS_Nightslayer
Achilles
Level 69
God Stats
8W - 10L
1,457 SR
Queue Stats
14W - 27L
1,328 Elo+
Solo
Ra
Ra
Orioms
Ra
Level 129
God Stats
2W - 3L
1,511 SR
Queue Stats
177W - 192L
1,357 Elo+
Solo
Rama
Rama
TryingToImprove
Rama
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 30L
1,693 Elo+
Solo
Thanatos
Thanatos
i_R1kka
Thanatos
Level 48
God Stats
8W - 27L
1,336 SR
Queue Stats
258W - 291L
1,364 Elo+
Solo
Atlas
Atlas
luis felipe9015
Atlas
Level 44
God Stats
14W - 8L
1,426 SR
Queue Stats
541W - 549L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,350
435
1,998
7,700
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SrLiT
Medusa
9
1 / 4 / 0
5,411
541
3,072
7,216
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
TrombaSa
Merlin
9
1 / 3 / 4
5,531
553
4,744
4,565
1,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
jona20twenty
Ao Kuang
10
2 / 4 / 2
5,746
575
4,984
9,115
2,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 3
5,355
536
3,530
7,558
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 2 / 2
4,790
479
3,657
4,912
2,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
11
0 / 1 / 5
5,975
598
3,391
4,744
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 2
6,906
691
6,693
3,118
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
i_R1kka
Thanatos
11
8 / 3 / 0
6,300
630
7,701
8,483
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 0 / 7
6,215
622
3,769
6,669
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
20
20
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
2
2
1
L
0
5
0
0
W
Ra
0
1
5
2.5
L
Medusa
SrLiT
Medusa
1
4
0
0.25
L
Merlin
TrombaSa
Merlin
1
3
4
1
W
7
0
2
8
W
Thanatos
i_R1kka
Thanatos
8
3
0
2.67
L
Ao Kuang
jona20twenty
Ao Kuang
2
4
2
0.75
W
4
0
7
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
25,211
36,154
Taken
27,926
11,099
Mitigated
12,657
8,554
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,657
1,585
0
573
4,912
2,787
186
3,397
1,455
0
16,273
L
1,998
295
0
1,393
7,700
3,175
0
1,159
6,541
0
14,624
W
Ra
3,391
550
421
1,855
4,744
1,530
43
1,502
3,211
38,429
0
L
Medusa
SrLiT
Medusa
3,072
1,097
0
1,952
7,216
1,444
0
871
6,345
0
30,144
L
Merlin
TrombaSa
Merlin
4,744
737
0
735
4,565
1,176
0
2,031
2,534
24,674
0
W
6,693
6,218
0
2,158
3,118
617
563
0
3,018
0
40,561
W
Thanatos
i_R1kka
Thanatos
7,701
2,166
0
6,279
8,483
3,158
0
3,334
5,149
0
24,741
L
Ao Kuang
jona20twenty
Ao Kuang
4,984
1,467
0
3,518
9,115
2,807
0
1,257
7,858
26,741
0
W
3,769
1,474
0
1,596
6,669
4,565
0
1,495
5,054
12,182
0
L
3,530
939
437
519
7,558
2,497
0
1,842
5,716
0
20,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
30,186
220
Minions Killed
248
0
Camps Cleared
0
996,034
Distance Traveled
967,298
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,790
479
29
3
0
147,140
0
L
Chaac
4,350
435
23
2
0
205,424
4
W
Ra
5,975
598
78
8
0
203,466
3
L
Medusa
5,411
541
52
5
0
196,174
1
L
Merlin
5,531
553
56
6
0
187,268
3
W
Rama
6,906
691
83
8
0
199,855
3
W
Thanatos
6,300
630
42
4
0
204,633
0
L
Ao Kuang
5,746
575
55
6
0
182,728
0
W
Atlas
6,215
622
16
2
0
212,204
4
L
Shiva
5,355
536
34
3
0
224,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role