Player Matchup

Artemis
Artemis
J WaR714
Artemis
Level 125
God Stats
17W - 13L
1,584 SR
Queue Stats
166W - 168L
1,507 Elo+
Party 1
Mulan
Mulan
LEFT4DEAD111777
Mulan
Level 136
God Stats
71W - 66L
1,626 SR
Queue Stats
285W - 305L
1,599 Elo+
Solo
Merlin
Merlin
MariJoeJuano
Merlin
Level 146
God Stats
30W - 29L
1,504 SR
Queue Stats
65W - 69L
1,564 Elo+
Party 1
Anhur
Anhur
TheSnowDuck
Anhur
Level 140
God Stats
0W - 2L
1,405 SR
Queue Stats
37W - 38L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
WrittenAxe
The Morrigan
Level 158
God Stats
12W - 10L
1,671 SR
Queue Stats
109W - 85L
1,734 Elo+
Solo
Team Averages
Level 141
1,558 SR
1,593 Elo+

VS

Team Averages
Level 126
1,567 SR
1,551 Elo+
Khepri
Khepri
Circle
Khepri
Level 128
God Stats
27W - 30L
1,517 SR
Queue Stats
511W - 537L
1,571 Elo+
Solo
Thoth
Thoth
LitosBoyy
Thoth
Level 89
God Stats
8W - 2L
1,719 SR
Queue Stats
79W - 61L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
Mocha94
Sun Wukong
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 62L
1,618 Elo+
Solo
Rama
Rama
chemaoniisama
Rama
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 90L
1,451 Elo+
Solo
Sol
Sol
uNParsley
Sol
Level 129
God Stats
1W - 0L
1,600 SR
Queue Stats
10W - 8L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J WaR714
Artemis
12
0 / 5 / 2
6,595
660
3,851
7,709
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 1
6,749
675
5,053
9,874
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
13
1 / 6 / 0
6,724
672
5,475
9,027
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 0
6,825
683
4,776
11,082
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

The Morrigan
WrittenAxe
The Morrigan
14
2 / 5 / 0
7,500
750
4,041
8,801
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Circle
Khepri
15
2 / 0 / 10
7,785
779
5,588
7,284
9,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
LitosBoyy
Thoth
16
4 / 0 / 4
8,712
871
6,966
3,113
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mocha94
Sun Wukong
15
4 / 0 / 6
8,141
814
10,122
9,384
7,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 3
8,004
800
6,000
6,877
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 2 / 6
8,700
870
12,192
6,520
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
22
22
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Circle
Khepri
2
0
10
7
L
Artemis
J WaR714
Artemis
0
5
2
0.2
L
0
1
1
0.5
W
Thoth
LitosBoyy
Thoth
4
0
4
6
L
Merlin
1
6
0
0.17
W
Sun Wukong
Mocha94
Sun Wukong
4
0
6
7
L
1
5
0
0.2
L
The Morrigan
WrittenAxe
The Morrigan
2
5
0
0.4
W
4
2
3
2.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
40,868
46,493
Taken
33,178
19,587
Mitigated
22,866
5,274
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Circle
Khepri
5,588
706
0
0
7,284
9,199
32
1,804
5,212
13,799
0
L
Artemis
J WaR714
Artemis
3,851
1,948
0
1,183
7,709
2,755
0
4,876
2,833
0
14,137
L
5,053
806
0
998
9,874
6,421
0
3,977
5,897
0
20,869
W
Thoth
LitosBoyy
Thoth
6,966
335
0
388
3,113
1,212
201
348
2,734
35,458
0
L
Merlin
5,475
209
0
500
9,027
3,564
0
6,178
2,849
18,744
0
W
Sun Wukong
Mocha94
Sun Wukong
10,122
2,284
0
1,853
9,384
7,671
0
2,041
7,176
0
29,068
L
4,776
1,795
0
1,536
11,082
3,896
0
5,033
6,049
0
9,977
L
The Morrigan
WrittenAxe
The Morrigan
4,041
1,269
0
1,057
8,801
2,951
0
4,618
4,119
21,300
2,452
W
6,000
4,945
0
2,270
6,877
2,564
2,096
2,437
4,173
0
25,137
W
12,192
4,152
0
2,363
6,520
2,220
3,731
2,030
4,382
39,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
41,342
159
Minions Killed
237
0
Camps Cleared
0
862,867
Distance Traveled
992,553
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,785
779
11
1
0
213,875
3
L
Artemis
6,595
660
19
2
0
164,134
0
L
Mulan
6,749
675
42
4
0
192,457
3
W
Thoth
8,712
871
75
8
0
218,587
2
L
Merlin
6,724
672
35
4
0
146,731
0
W
Sun Wukong
8,141
814
34
3
0
202,769
1
L
Anhur
6,825
683
16
2
0
181,275
0
L
The Morrigan
7,500
750
47
5
0
178,270
0
W
Rama
8,004
800
43
4
0
165,638
2
W
Sol
8,700
870
74
7
0
191,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role