Player Matchup

Artemis
Artemis
 
Artemis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Lore112
Janus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 71L
1,510 Elo+
Solo
Bellona
Bellona
Sulfametoksazol
Bellona
Level 89
God Stats
13W - 9L
1,542 SR
Queue Stats
77W - 59L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
zao01owned
Hun Batz
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,387 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,499 Elo+

VS

Team Averages
Level 116
1,516 SR
1,458 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ermatajaris
Nu Wa
Level 124
God Stats
1W - 1L
1,582 SR
Queue Stats
251W - 297L
1,406 Elo+
Party 2
Set
Set
Txotxelas
Set
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 142L
1,382 Elo+
Party 2
Ganesha
Ganesha
laex98
Ganesha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 134L
1,474 Elo+
Solo
Hou Yi
Hou Yi
mslzm
Hou Yi
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
285W - 313L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 4 / 1
7,547
581
4,178
6,339
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
12
1 / 1 / 5
7,263
559
4,044
10,318
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Lore112
Janus
13
3 / 1 / 1
7,642
588
8,110
6,257
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 0 / 1
9,287
714
8,339
11,469
10,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
zao01owned
Hun Batz
12
2 / 1 / 1
7,136
549
5,190
9,239
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 2
6,063
466
6,200
6,617
2,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 9 / 1
6,688
514
4,683
9,977
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 0
6,498
500
3,366
9,262
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
laex98
Ganesha
11
0 / 0 / 5
6,759
520
3,579
11,731
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
mslzm
Hou Yi
12
4 / 3 / 0
7,289
561
4,495
7,624
1,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
17
Kills
7
7
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
1
0.63
W
Ares
 
Ares
1
1
5
3.5
L
Ullr
 
Ullr
0
1
2
1
L
2
9
1
0.28
W
Janus
Lore112
Janus
3
1
1
3.5
W
9
0
1
9.5
L
1
4
0
0.25
L
Ganesha
laex98
Ganesha
0
0
5
2.5
L
Hou Yi
mslzm
Hou Yi
4
3
0
1.33
W
Hun Batz
zao01owned
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
22,323
43,622
Taken
45,211
27,026
Mitigated
20,394
13,037
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,178
1,678
0
735
6,339
2,378
1,622
1,121
5,180
0
43,119
W
Ares
 
Ares
4,044
456
0
2,176
10,318
9,097
0
1,819
8,467
18,861
0
L
Ullr
 
Ullr
6,200
1,390
0
404
6,617
2,334
0
3,297
3,096
0
40,067
L
4,683
1,398
0
1,430
9,977
2,814
0
1,058
8,837
33,634
0
W
Janus
Lore112
Janus
8,110
548
0
1,799
6,257
1,863
557
1,347
4,880
47,680
0
W
8,339
2,843
0
5,433
11,469
10,578
0
2,102
9,073
0
65,395
L
3,366
1,435
0
660
9,262
3,102
290
1,167
8,041
0
39,412
L
Ganesha
laex98
Ganesha
3,579
435
200
2,490
11,731
10,157
15
4,383
7,132
24,067
0
L
Hou Yi
mslzm
Hou Yi
4,495
2,268
0
2,169
7,624
1,987
180
1,631
5,951
0
33,156
W
Hun Batz
zao01owned
Hun Batz
5,190
1,060
0
2,894
9,239
3,110
0
1,441
7,760
0
43,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
33,297
405
Minions Killed
318
0
Camps Cleared
0
1,314,405
Distance Traveled
1,231,891
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,547
581
91
7
0
227,996
5
W
Ares
7,263
559
22
2
0
268,678
4
L
Ullr
6,063
466
92
7
0
258,539
6
L
Nu Wa
6,688
514
65
5
0
220,575
1
W
Janus
7,642
588
86
7
0
263,184
3
W
Bellona
9,287
714
126
10
0
286,297
3
L
Set
6,498
500
80
6
0
266,741
0
L
Ganesha
6,759
520
11
1
0
255,884
4
L
Hou Yi
7,289
561
70
5
0
230,152
1
W
Hun Batz
7,136
549
80
6
0
268,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role