Player Matchup

Neith
Neith
AgentVanguard17
Neith
Level 120
God Stats
3W - 4L
1,603 SR
Queue Stats
17W - 28L
1,435 Elo+
Party 1
Atlas
Atlas
LaFlayreGamin
Atlas
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
MooshuMan
Olorun
Level 67
God Stats
2W - 1L
1,816 SR
Queue Stats
51W - 64L
1,483 Elo+
Solo
Team Averages
Level 70
1,640 SR
1,472 Elo+

VS

Team Averages
Level 119
1,580 SR
1,524 Elo+
Vamana
Vamana
Baby-Yoda-Bussy
Vamana
Level 145
God Stats
4W - 3L
1,663 SR
Queue Stats
131W - 109L
1,479 Elo+
Party 2
Discordia
Discordia
SumomoSummer
Discordia
Level 144
God Stats
377W - 325L
1,586 SR
Queue Stats
454W - 426L
1,624 Elo+
Solo
Izanami
Izanami
TickledApples
Izanami
Level 67
God Stats
11W - 10L
1,490 SR
Queue Stats
44W - 39L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,535
685
6,068
8,852
3,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
7,540
685
2,461
10,186
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
MooshuMan
Olorun
11
2 / 5 / 3
7,272
661
6,355
8,550
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,380
762
5,807
9,613
6,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SumomoSummer
Discordia
14
5 / 0 / 6
8,997
818
14,021
4,554
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
13
3 / 3 / 4
8,554
778
5,463
6,982
2,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
3
2
7
3.25
L
1
3
4
1
L
Olorun
MooshuMan
Olorun
2
5
3
0.7
W
Discordia
SumomoSummer
Discordia
5
0
6
8
W
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
25,291
27,588
Taken
21,149
15,004
Mitigated
10,076
3,190
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,068
1,050
0
1,001
8,852
3,013
0
4,917
3,935
0
30,743
W
5,807
3,249
0
2,758
9,613
6,342
245
3,102
6,511
0
23,987
L
2,461
819
0
785
10,186
8,632
0
3,944
6,242
5,834
0
L
Olorun
MooshuMan
Olorun
6,355
3,060
152
1,252
8,550
3,359
0
5,297
3,253
20,918
2,345
W
Discordia
SumomoSummer
Discordia
14,021
76
0
1,713
4,554
1,436
1,151
1,579
2,975
32,506
0
W
Izanami
5,463
3,821
84
1,890
6,982
2,298
945
3,673
3,309
0
30,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,347
Gold Earned
25,931
110
Minions Killed
131
3
Camps Cleared
6
545,403
Distance Traveled
637,958
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,535
685
58
5
0
205,646
2
W
Vamana
8,380
762
38
3
1
211,592
0
L
Atlas
7,540
685
4
0
0
185,389
1
L
Olorun
7,272
661
48
4
3
154,368
3
W
Discordia
8,997
818
37
3
4
241,073
2
W
Izanami
8,554
778
56
5
1
185,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role