Player Matchup

Nu Wa
Nu Wa
KhaoticDream
Nu Wa
Level 16
God Stats
5W - 5L
1,633 SR
Queue Stats
240W - 117L
1,466 Elo+
Party 3
Izanami
Izanami
RedRodrick03
Izanami
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 211L
1,557 Elo+
Party 2
Achilles
Achilles
Siqro
Achilles
Level 105
God Stats
20W - 27L
1,436 SR
Queue Stats
231W - 193L
1,585 Elo+
Party 3
Loki
Loki
kiritogon
Loki
Level 108
God Stats
80W - 55L
1,612 SR
Queue Stats
312W - 269L
1,574 Elo+
Party 2
Khepri
Khepri
wolfenpr
Khepri
Level 147
God Stats
5W - 7L
1,851 SR
Queue Stats
212W - 219L
1,551 Elo+
Solo
Team Averages
Level 96
1,607 SR
1,547 Elo+

VS

Team Averages
Level 121
1,714 SR
1,645 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Masterjosmich
Bastet
Level 151
God Stats
25W - 5L
1,998 SR
Queue Stats
38W - 15L
1,803 Elo+
Party 1
Xbalanque
Xbalanque
Nesso279
Xbalanque
Level 149
God Stats
2W - 0L
1,824 SR
Queue Stats
38W - 20L
1,732 Elo+
Party 1
Ganesha
Ganesha
OnagaTheDraken
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 243L
1,517 Elo+
Solo
Bellona
Bellona
Spergburger
Bellona
Level 45
God Stats
30W - 11L
1,749 SR
Queue Stats
35W - 24L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,327
488
3,513
3,255
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RedRodrick03
Izanami
9
0 / 7 / 2
5,969
398
4,033
9,338
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Siqro
Achilles
14
5 / 3 / 0
8,708
581
6,711
10,794
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
11
0 / 5 / 2
6,561
437
4,068
10,075
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
wolfenpr
Khepri
10
0 / 0 / 0
6,257
417
1,288
4,705
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 0 / 1
9,306
620
4,549
4,487
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 3 / 1
8,626
575
4,340
9,461
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Nesso279
Xbalanque
15
5 / 1 / 0
9,237
616
8,364
10,961
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 8
8,479
565
4,212
8,394
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Spergburger
Bellona
13
4 / 1 / 5
8,505
567
6,195
9,295
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
15
15
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
1
2.5
L
0
0
4
2
W
3
3
1
1.17
W
Xbalanque
Nesso279
Xbalanque
5
1
0
5
W
1
0
8
5
L
Izanami
RedRodrick03
Izanami
0
7
2
0.14
L
Achilles
Siqro
Achilles
5
3
0
1.67
W
Bellona
Spergburger
Bellona
4
1
5
6.5
L
Loki
0
5
2
0.2
L
Khepri
wolfenpr
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
27,660
38,167
Taken
42,598
15,220
Mitigated
23,028
9,980
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,549
754
0
1,624
4,487
1,359
918
603
3,788
63,337
0
L
3,513
546
0
894
3,255
788
0
1,434
1,821
43,591
0
W
4,340
1,440
0
4,131
9,461
2,786
1,529
625
8,740
0
46,954
W
Xbalanque
Nesso279
Xbalanque
8,364
5,128
0
3,825
10,961
3,376
5,544
1,093
9,792
0
73,736
W
4,212
392
858
2,985
8,394
8,123
645
1,309
6,949
20,312
0
L
Izanami
RedRodrick03
Izanami
4,033
2,316
0
1,290
9,338
2,745
0
2,377
6,961
0
40,736
L
Achilles
Siqro
Achilles
6,711
1,244
0
4,115
10,794
3,333
0
1,803
8,991
0
43,441
W
Bellona
Spergburger
Bellona
6,195
1,923
0
3,633
9,295
7,384
2,747
637
8,528
0
38,536
L
Loki
4,068
927
0
2,402
10,075
5,854
192
1,945
8,130
0
32,975
L
Khepri
wolfenpr
Khepri
1,288
257
0
1,279
4,705
2,500
0
1,202
3,503
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
44,153
361
Minions Killed
436
0
Camps Cleared
0
1,338,267
Distance Traveled
1,482,526
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,306
620
115
8
0
295,484
3
L
Nu Wa
7,327
488
106
7
0
275,387
5
W
Bastet
8,626
575
91
6
0
315,272
0
W
Xbalanque
9,237
616
146
10
0
257,270
2
W
Ganesha
8,479
565
4
0
0
317,087
0
L
Izanami
5,969
398
80
5
0
199,964
4
L
Achilles
8,708
581
90
6
0
326,611
6
W
Bellona
8,505
567
80
5
0
297,413
1
L
Loki
6,561
437
61
4
0
285,355
3
L
Khepri
6,257
417
24
2
0
250,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role