Player Matchup

Horus
Horus
CMXCIXO
Horus
Level 126
God Stats
49W - 27L
1,688 SR
Queue Stats
89W - 62L
1,624 Elo+
Party 1
Neith
Neith
FemboiLvr
Neith
Level 5
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ShinyUrsaring
Kukulkan
Level 153
God Stats
6W - 3L
1,738 SR
Queue Stats
49W - 31L
1,662 Elo+
Party 1
Team Averages
Level 95
1,644 SR
1,595 Elo+

VS

Team Averages
Level 100
1,539 SR
1,522 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AllenNOcrack
Mercury
Level 103
God Stats
2W - 1L
1,801 SR
Queue Stats
96W - 81L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
senpieddy
Cthulhu
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
52W - 36L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CMXCIXO
Horus
13
7 / 0 / 8
8,629
863
12,723
10,014
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
FemboiLvr
Neith
11
3 / 2 / 6
7,552
755
3,658
6,596
2,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
ShinyUrsaring
Kukulkan
13
5 / 1 / 5
8,110
811
6,855
4,545
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 6 / 3
6,155
616
7,721
8,966
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
AllenNOcrack
Mercury
10
0 / 4 / 2
5,946
595
2,006
6,811
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
senpieddy
Cthulhu
9
3 / 5 / 0
6,373
637
5,358
11,305
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
3
3
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
3
0.25
L
Mercury
AllenNOcrack
Mercury
0
4
2
0.25
W
Horus
CMXCIXO
Horus
7
0
8
11
W
Neith
FemboiLvr
Neith
3
2
6
3
W
Kukulkan
ShinyUrsaring
Kukulkan
5
1
5
7.5
L
Cthulhu
senpieddy
Cthulhu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
15,085
21,155
Taken
27,082
10,356
Mitigated
10,329
4,632
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,721
258
0
1,204
8,966
1,594
25
1,511
7,150
25,427
0
L
Mercury
AllenNOcrack
Mercury
2,006
776
0
933
6,811
1,635
0
2,088
4,634
0
13,802
W
Horus
CMXCIXO
Horus
12,723
5,275
639
3,173
10,014
6,328
399
4,447
5,567
0
19,788
W
Neith
FemboiLvr
Neith
3,658
1,290
11
379
6,596
2,343
1,953
5,177
1,419
0
11,131
W
Kukulkan
ShinyUrsaring
Kukulkan
6,855
292
0
430
4,545
1,685
340
3,372
1,173
35,484
0
L
Cthulhu
senpieddy
Cthulhu
5,358
493
430
738
11,305
7,100
0
3,687
7,362
12,898
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
18,474
126
Minions Killed
84
6
Camps Cleared
3
568,623
Distance Traveled
495,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,155
616
40
4
0
137,937
0
L
Mercury
5,946
595
29
3
2
188,607
3
W
Horus
8,629
863
25
3
2
199,836
0
W
Neith
7,552
755
16
2
0
171,998
1
W
Kukulkan
8,110
811
85
9
4
196,789
2
L
Cthulhu
6,373
637
15
2
1
169,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role