Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MARCOKNEWBETTER
Cthulhu
Level 20
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 11L
1,068 Elo+
Party 1
Medusa
Medusa
TRINGER-HAPPY
Medusa
Level 5
God Stats
0W - 4L
1,078 SR
Queue Stats
8W - 10L
1,002 Elo+
Party 1
Chaac
Chaac
baby urban
Chaac
Level 118
God Stats
5W - 7L
1,194 SR
Queue Stats
199W - 233L
1,361 Elo+
Solo
Kali
Kali
iTz_AirToxicVIII
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,315 Elo+
Party 1
Team Averages
Level 50
1,305 SR
1,249 Elo+

VS

Team Averages
Level 71
1,574 SR
1,462 Elo+
Heimdallr
Heimdallr
Killer Swim Pig
Heimdallr
Level 89
God Stats
2W - 6L
1,294 SR
Queue Stats
187W - 190L
1,537 Elo+
Party 2
Atlas
Atlas
Standardechris
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
W1LL1AMTV
Ah Muzen Cab
Level 32
God Stats
15W - 13L
1,500 SR
Queue Stats
235W - 250L
1,344 Elo+
Solo
Sol
Sol
darkmagician206
Sol
Level 117
God Stats
3W - 0L
1,775 SR
Queue Stats
61W - 67L
1,408 Elo+
Solo
Arachne
Arachne
little maffy
Arachne
Level 47
God Stats
10W - 6L
1,800 SR
Queue Stats
61W - 75L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 11 / 2
6,592
347
3,406
11,746
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 7 / 2
7,529
396
8,880
17,503
13,033
11
1 / 12 / 5
7,168
377
8,535
17,000
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
14
1 / 3 / 2
8,591
452
7,092
16,992
14,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 7 / 5
9,265
488
9,069
16,572
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Killer Swim Pig
Heimdallr
15
4 / 3 / 14
10,054
529
12,212
13,228
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 6
8,937
470
5,589
11,911
5,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
W1LL1AMTV
Ah Muzen Cab
18
8 / 1 / 7
11,612
611
15,809
12,471
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 1 / 7
12,834
675
22,115
15,145
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
little maffy
Arachne
17
11 / 2 / 14
11,667
614
11,011
13,011
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
9
Kills
40
40
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
11
2
0.09
W
Heimdallr
Killer Swim Pig
Heimdallr
4
3
14
3.67
L
4
7
2
0.71
W
1
2
6
2
L
1
12
5
0.29
W
Ah Muzen Cab
W1LL1AMTV
Ah Muzen Cab
8
1
7
11.5
L
Chaac
1
3
2
0.67
W
16
1
7
19.5
L
3
7
5
0.79
W
Arachne
little maffy
Arachne
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
66,736
79,813
Taken
65,766
42,211
Mitigated
28,396
7,067
Healing
29,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,406
0
0
318
11,746
2,809
222
5,490
6,256
24,973
0
W
Heimdallr
Killer Swim Pig
Heimdallr
12,212
4,482
0
5,102
13,228
4,943
2,766
3,184
10,044
0
55,923
L
8,880
1,233
182
0
17,503
13,033
0
5,905
11,598
17,482
0
W
5,589
1,842
85
2,524
11,911
5,270
535
2,833
9,078
35,525
0
L
8,535
4,847
0
472
17,000
4,161
0
6,251
10,749
0
28,217
W
Ah Muzen Cab
W1LL1AMTV
Ah Muzen Cab
15,809
6,164
0
7,903
12,471
5,667
4,060
1,584
10,887
0
76,121
L
Chaac
7,092
446
0
3,863
16,992
14,637
0
3,323
13,669
7,130
41,341
W
22,115
3,999
92
9,231
15,145
5,647
4,164
3,232
11,913
93,028
0
L
9,069
4,814
0
2,232
16,572
7,571
0
6,735
9,837
0
43,529
W
Arachne
little maffy
Arachne
11,011
7,160
0
4,877
13,011
6,869
2,739
2,778
10,233
0
66,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
55,104
292
Minions Killed
521
0
Camps Cleared
0
1,654,552
Distance Traveled
1,825,981
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,592
347
43
2
0
274,949
3
W
Heimdallr
10,054
529
88
5
0
336,977
1
L
Cthulhu
7,529
396
23
1
0
322,549
2
W
Atlas
8,937
470
49
3
0
299,178
2
L
Medusa
7,168
377
48
3
0
381,112
0
W
Ah Muzen Cab
11,612
611
138
7
0
385,612
1
L
Chaac
8,591
452
107
6
0
347,003
3
W
Sol
12,834
675
144
8
0
361,528
0
L
Kali
9,265
488
71
4
0
328,939
4
W
Arachne
11,667
614
102
5
0
442,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role