Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
 
Tsukuyomi
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MaliciousBagel
Cthulhu
Silver IV
Level 62
God Stats
1W - 1L
1,738 SR
Queue Stats
48W - 50L
1,201 MMR
Solo
Agni
Agni
Silver I
popep123
Agni
Silver I
Level 82
God Stats
26W - 26L
1,390 SR
Queue Stats
280W - 303L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,526 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,572 SR
1,266 MMR
Tyr
Tyr
Bronze I
 
Tyr
Bronze I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Chadwicked444
Fenrir
Gold IV
Level 158
God Stats
9W - 6L
1,622 SR
Queue Stats
172W - 170L
1,259 MMR
Solo
Apollo
Apollo
Silver V
IncredibleHendrx
Apollo
Silver V
Level 123
God Stats
6W - 5L
1,690 SR
Queue Stats
27W - 36L
1,224 MMR
Solo
Eset
Eset
Gold V
NeteroUchiha
Eset
Gold V
Level 141
God Stats
7W - 3L
1,753 SR
Queue Stats
211W - 207L
1,251 MMR
Solo
Bacchus
Bacchus
Bronze IV
NoWardsNoProblem
Bacchus
Bronze IV
Level 69
God Stats
0W - 3L
1,294 SR
Queue Stats
4W - 18L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
2 / 1 / 0
3,829
766
2,490
2,785
633
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
 
Tsukuyomi
6
1 / 2 / 0
3,825
765
1,153
3,916
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
7
1 / 0 / 0
3,778
756
790
1,531
574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 1 / 2
3,597
719
1,623
4,879
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
0 / 3 / 1
3,621
724
607
2,840
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetKali

VS

Bans
SetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
3
0 / 1 / 0
2,967
593
112
2,210
1,148
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
4 / 1 / 1
3,976
795
1,855
3,100
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 1 / 1
3,625
725
2,128
3,019
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 2
4,484
897
2,139
2,118
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 2
3,325
665
1,288
4,321
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
0
2
W
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
W
Hercules
 
Hercules
1
0
0
1
L
Tyr
 
Tyr
0
1
0
0
L
4
1
1
4.5
L
1
1
1
1.5
W
0
1
2
1
L
2
0
2
3
L
0
1
2
1
W
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,663
Damage
7,522
15,951
Taken
14,768
4,455
Mitigated
5,265
4,907
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,490
506
454
594
2,785
633
16
393
2,392
0
19,294
W
Tsukuyomi
 
Tsukuyomi
1,153
148
0
1,290
3,916
859
0
1,327
2,589
0
13,633
W
Hercules
 
Hercules
790
256
0
758
1,531
574
0
0
1,531
0
15,202
L
Tyr
 
Tyr
112
21
0
831
2,210
1,148
0
0
2,210
0
6,261
L
1,855
566
0
651
3,100
937
0
513
2,487
0
14,656
L
2,128
1,566
0
1,509
3,019
744
0
922
2,097
0
17,659
W
1,623
205
0
1,426
4,879
1,714
0
699
4,180
8,288
0
L
2,139
141
0
890
2,118
483
343
30
2,008
21,543
0
L
1,288
398
0
1,706
4,321
1,953
0
585
3,736
7,426
0
W
Agni
607
0
0
385
2,840
675
0
1,008
1,832
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,650
Gold Earned
18,377
156
Minions Killed
132
0
Camps Cleared
0
569,675
Distance Traveled
493,361
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,829
766
45
9
0
95,677
2
W
Tsukuyomi
3,825
765
39
8
0
111,980
0
W
Hercules
3,778
756
28
6
0
119,990
2
L
Tyr
2,967
593
11
2
0
63,108
0
L
Fenrir
3,976
795
31
6
0
105,178
0
L
Apollo
3,625
725
41
8
0
98,593
1
W
Cthulhu
3,597
719
14
3
0
125,252
0
L
Eset
4,484
897
41
8
0
111,235
2
L
Bacchus
3,325
665
8
2
0
115,247
2
W
Agni
3,621
724
30
6
0
116,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role