Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
zenik15
Janus
Level 125
God Stats
1W - 3L
1,750 SR
Queue Stats
4W - 8L
1,632 Elo+
Solo
Horus
Horus
νicky
Horus
Level 114
God Stats
4W - 2L
1,848 SR
Queue Stats
98W - 62L
1,623 Elo+
Solo
Team Averages
Level 101
1,619 SR
1,551 Elo+

VS

Team Averages
Level 146
1,728 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
D4rkle
Artemis
Level 160
God Stats
5W - 4L
1,917 SR
Queue Stats
172W - 126L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
FxNeeL
Zhong Kui
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 166L
1,449 Elo+
Solo
Agni
Agni
GabazaN
Agni
Level 152
God Stats
4W - 1L
1,831 SR
Queue Stats
117W - 87L
1,538 Elo+
Party 1
Serqet
Serqet
Leandrixx
Serqet
Level 140
God Stats
7W - 11L
1,891 SR
Queue Stats
104W - 71L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 0 / 1
3,525
705
665
2,443
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
5
0 / 1 / 1
3,179
636
1,983
2,399
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
 
Hades
1
0 / 0 / 0
963
193
0
0
0
Janus
zenik15
Janus
6
1 / 2 / 0
3,766
753
585
2,326
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
νicky
Horus
5
1 / 1 / 0
3,511
702
2,255
4,088
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 0 / 2
3,498
700
1,629
3,794
1,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
D4rkle
Artemis
5
1 / 1 / 1
3,398
680
1,297
2,259
181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
FxNeeL
Zhong Kui
7
0 / 0 / 0
3,863
773
0
793
323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
GabazaN
Agni
7
0 / 0 / 1
3,972
794
1,546
1,486
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Leandrixx
Serqet
6
3 / 1 / 1
4,044
809
1,741
3,170
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
1
0.5
L
Cupid
 
Cupid
0
1
1
0.5
L
Hades
 
Hades
0
0
0
0
W
Tyr
 
Tyr
0
0
2
1
W
Artemis
D4rkle
Artemis
1
1
1
1.5
W
Zhong Kui
FxNeeL
Zhong Kui
0
0
0
0
W
Agni
GabazaN
Agni
0
0
1
0.5
W
Serqet
Leandrixx
Serqet
3
1
1
3.5
L
Janus
zenik15
Janus
1
2
0
0.5
L
Horus
νicky
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,488
Damage
6,213
11,256
Taken
11,502
3,202
Mitigated
2,672
3,928
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
665
377
0
387
2,443
604
0
293
2,150
0
13,865
L
Cupid
 
Cupid
1,983
1,219
0
1,006
2,399
497
0
0
2,351
0
16,208
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
 
Tyr
1,629
222
0
2,209
3,794
1,009
0
0
3,794
0
5,401
W
Artemis
D4rkle
Artemis
1,297
328
0
673
2,259
181
0
0
2,259
0
11,162
W
Zhong Kui
FxNeeL
Zhong Kui
0
0
0
654
793
323
351
0
793
15,425
0
W
Agni
GabazaN
Agni
1,546
84
0
500
1,486
335
0
172
1,314
19,002
0
W
Serqet
Leandrixx
Serqet
1,741
149
0
1,446
3,170
824
0
389
2,757
0
13,886
L
Janus
zenik15
Janus
585
340
0
340
2,326
542
0
1,253
1,073
13,683
0
L
Horus
νicky
Horus
2,255
1,405
233
1,962
4,088
1,559
0
0
4,088
0
7,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,944
Gold Earned
18,775
103
Minions Killed
157
0
Camps Cleared
0
441,674
Distance Traveled
535,072
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,525
705
37
7
0
126,652
0
L
Cupid
3,179
636
27
5
0
95,308
3
L
Hades
963
193
0
0
0
0
0
W
Tyr
3,498
700
8
2
0
109,226
1
W
Artemis
3,398
680
24
5
0
98,619
0
W
Zhong Kui
3,863
773
41
8
0
92,163
2
W
Agni
3,972
794
48
10
0
111,328
3
W
Serqet
4,044
809
36
7
0
123,736
1
L
Janus
3,766
753
32
6
0
107,658
1
L
Horus
3,511
702
7
1
0
112,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role