Player Matchup

Arachne
Arachne
BGL ARES
Arachne
Level 63
God Stats
15W - 10L
1,607 SR
Queue Stats
37W - 41L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IAMBEAST02
Tsukuyomi
Level 104
God Stats
11W - 13L
1,300 SR
Queue Stats
132W - 138L
1,420 Elo+
Party 1
Kali
Kali
Nalipse4371
Kali
Level 89
God Stats
45W - 21L
1,678 SR
Queue Stats
86W - 77L
1,493 Elo+
Party 1
Fenrir
Fenrir
OWK Apollo
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Cliodhna
Cliodhna
speagle13
Cliodhna
Level 58
God Stats
13W - 21L
1,410 SR
Queue Stats
84W - 89L
1,430 Elo+
Party 1
Team Averages
Level 66
1,499 SR
1,415 Elo+

VS

Team Averages
Level 91
1,477 SR
1,538 Elo+
Bacchus
Bacchus
BluBootyJuice
Bacchus
Level 85
God Stats
3W - 2L
1,333 SR
Queue Stats
99W - 76L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
FWEECANDY
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 99L
1,500 Elo+
Party 2
Ravana
Ravana
GulagBoy
Ravana
Level 124
God Stats
10W - 8L
1,709 SR
Queue Stats
229W - 180L
1,634 Elo+
Party 2
Chronos
Chronos
Rilpss
Chronos
Level 149
God Stats
5W - 5L
1,443 SR
Queue Stats
253W - 208L
1,620 Elo+
Party 2
King Arthur
King Arthur
saisko
King Arthur
Level 87
God Stats
6W - 11L
1,400 SR
Queue Stats
271W - 272L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BGL ARES
Arachne
20
0 / 10 / 11
13,167
454
13,166
29,186
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
IAMBEAST02
Tsukuyomi
20
13 / 9 / 5
15,438
532
30,606
28,287
8,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
19 / 8 / 10
18,285
631
33,076
31,588
15,646
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
OWK Apollo
Fenrir
20
4 / 7 / 18
13,506
466
8,062
25,612
29,046
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
speagle13
Cliodhna
20
3 / 15 / 12
13,645
471
12,608
25,942
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
9 / 7 / 19
15,708
542
13,379
30,905
45,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
FWEECANDY
Heimdallr
18
2 / 12 / 16
12,142
419
12,833
20,459
8,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
GulagBoy
Ravana
20
15 / 7 / 17
18,216
628
38,486
23,660
10,863
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Rilpss
Chronos
20
17 / 7 / 15
16,974
585
26,128
19,407
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
saisko
King Arthur
20
6 / 6 / 11
14,374
496
20,621
28,662
37,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
127
39
Kills
49
49
Deaths
39
56
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Arachne
BGL ARES
Arachne
0
10
11
0.55
W
Bacchus
9
7
19
2.64
W
Heimdallr
FWEECANDY
Heimdallr
2
12
16
0.83
W
Ravana
GulagBoy
Ravana
15
7
17
3.36
L
Tsukuyomi
IAMBEAST02
Tsukuyomi
13
9
5
1.72
L
19
8
10
3
L
Fenrir
OWK Apollo
Fenrir
4
7
18
1.86
W
Chronos
Rilpss
Chronos
17
7
15
3.5
W
King Arthur
saisko
King Arthur
6
6
11
1.92
L
Cliodhna
speagle13
Cliodhna
3
15
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,518
Damage
111,447
140,615
Taken
123,093
76,020
Mitigated
110,246
28,338
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BGL ARES
Arachne
13,166
8,458
0
6,826
29,186
12,825
0
8,477
20,505
0
114,198
W
Bacchus
13,379
683
357
3,982
30,905
45,977
490
0
30,905
38,662
0
W
Heimdallr
FWEECANDY
Heimdallr
12,833
5,292
0
1,849
20,459
8,985
983
0
20,459
0
45,841
W
Ravana
GulagBoy
Ravana
38,486
9,838
0
6,060
23,660
10,863
1,578
0
23,660
0
151,615
L
Tsukuyomi
IAMBEAST02
Tsukuyomi
30,606
12,130
37
4,777
28,287
8,921
1,075
1,412
26,807
0
104,137
L
33,076
15,253
0
13,378
31,588
15,646
1,946
10,431
20,990
0
124,697
L
Fenrir
OWK Apollo
Fenrir
8,062
1,946
400
660
25,612
29,046
335
8,962
16,414
0
23,612
W
Chronos
Rilpss
Chronos
26,128
5,486
0
2,044
19,407
7,369
2,658
0
19,407
123,053
0
W
King Arthur
saisko
King Arthur
20,621
333
0
1,271
28,662
37,052
251
0
28,662
617
81,558
L
Cliodhna
speagle13
Cliodhna
12,608
1,376
0
2,260
25,942
9,582
433
9,738
15,864
0
80,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,041
Gold Earned
77,414
562
Minions Killed
603
0
Camps Cleared
0
2,660,100
Distance Traveled
2,668,259
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,167
454
133
5
0
566,314
0
W
Bacchus
15,708
542
47
2
0
483,206
1
W
Heimdallr
12,142
419
59
2
0
498,540
5
W
Ravana
18,216
628
207
7
0
605,754
5
L
Tsukuyomi
15,438
532
146
5
0
499,021
4
L
Kali
18,285
631
138
5
0
545,851
3
L
Fenrir
13,506
466
20
1
0
516,089
0
W
Chronos
16,974
585
176
6
0
541,721
5
W
King Arthur
14,374
496
114
4
0
539,038
2
L
Cliodhna
13,645
471
125
4
0
532,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role