Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DentalCheck
Kukulkan
Level 29
God Stats
2W - 5L
1,451 SR
Queue Stats
6W - 8L
1,220 Elo+
Party 1
Hun Batz
Hun Batz
GmanWhoa
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 387L
1,465 Elo+
Solo
Arachne
Arachne
XionRazel
Arachne
Level 43
God Stats
19W - 14L
1,500 SR
Queue Stats
123W - 138L
1,497 Elo+
Solo
Team Averages
Level 87
1,490 SR
1,436 Elo+

VS

Team Averages
Level 69
1,578 SR
1,499 Elo+
Danzaburou
Danzaburou
D4NGLNW4N6
Danzaburou
Level 23
God Stats
15W - 15L
1,567 SR
Queue Stats
17W - 15L
1,447 Elo+
Party 2
Anhur
Anhur
GiantPanda20
Anhur
Level 64
God Stats
2W - 1L
1,825 SR
Queue Stats
23W - 25L
1,413 Elo+
Party 2
Bellona
Bellona
LemmyS
Bellona
Level 38
God Stats
41W - 36L
1,523 SR
Queue Stats
797W - 832L
1,497 Elo+
Solo
Ah Puch
Ah Puch
gohanss2xl3D
Ah Puch
Level 77
God Stats
0W - 2L
1,776 SR
Queue Stats
121W - 104L
1,558 Elo+
Solo
Nu Wa
Nu Wa
karhu34
Nu Wa
Level 141
God Stats
3W - 4L
1,198 SR
Queue Stats
146W - 143L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
10 / 5 / 10
13,441
1,222
26,682
11,952
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
18
6 / 3 / 12
12,455
1,132
13,649
16,189
7,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
DentalCheck
Kukulkan
18
2 / 1 / 7
11,752
1,068
5,527
4,541
1,172
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GmanWhoa
Hun Batz
19
5 / 3 / 14
12,627
1,148
9,270
12,558
5,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
XionRazel
Arachne
19
4 / 0 / 16
12,478
1,134
10,370
10,110
3,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

203

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4NGLNW4N6
Danzaburou
17
1 / 9 / 4
11,229
1,021
4,671
16,464
6,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
0 / 8 / 5
11,040
1,004
7,580
14,358
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LemmyS
Bellona
17
1 / 6 / 5
12,420
1,129
7,317
21,232
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
gohanss2xl3D
Ah Puch
17
5 / 0 / 1
12,449
1,132
20,720
4,758
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
karhu34
Nu Wa
18
5 / 4 / 6
13,211
1,201
11,412
11,643
3,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
27
Kills
12
12
Deaths
27
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
10
3
W
Anubis
 
Anubis
6
3
12
4
L
Danzaburou
D4NGLNW4N6
Danzaburou
1
9
4
0.33
W
Kukulkan
DentalCheck
Kukulkan
2
1
7
5.5
L
0
8
5
0.31
W
Hun Batz
GmanWhoa
Hun Batz
5
3
14
4
L
Bellona
LemmyS
Bellona
1
6
5
0.58
W
Arachne
XionRazel
Arachne
4
0
16
12
L
Ah Puch
gohanss2xl3D
Ah Puch
5
0
1
5.5
L
Nu Wa
karhu34
Nu Wa
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,498
Damage
51,700
55,350
Taken
68,455
22,624
Mitigated
43,775
8,191
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,682
18,127
0
371
11,952
4,181
0
6,875
5,077
0
52,337
W
Anubis
 
Anubis
13,649
1,440
0
4,325
16,189
7,951
0
9,477
6,712
37,457
0
L
Danzaburou
D4NGLNW4N6
Danzaburou
4,671
2,041
0
825
16,464
6,337
0
3,719
12,745
0
17,681
W
Kukulkan
DentalCheck
Kukulkan
5,527
226
0
0
4,541
1,172
0
2,470
2,071
33,941
0
L
7,580
2,827
0
697
14,358
4,671
0
4,529
9,829
0
26,019
W
Hun Batz
GmanWhoa
Hun Batz
9,270
557
138
295
12,558
5,576
0
8,317
4,241
0
22,835
L
Bellona
LemmyS
Bellona
7,317
671
0
861
21,232
26,981
0
6,666
14,566
0
14,600
W
Arachne
XionRazel
Arachne
10,370
7,592
0
3,062
10,110
3,744
0
4,993
5,117
0
22,892
L
Ah Puch
gohanss2xl3D
Ah Puch
20,720
47
0
2,320
4,758
2,074
0
820
3,938
63,702
0
L
Nu Wa
karhu34
Nu Wa
11,412
3,107
0
835
11,643
3,712
0
3,442
8,201
52,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,753
Gold Earned
60,349
247
Minions Killed
274
8
Camps Cleared
10
1,079,050
Distance Traveled
990,751
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,441
1,222
52
5
2
191,392
0
W
Anubis
12,455
1,132
58
5
0
192,443
0
L
Danzaburou
11,229
1,021
44
4
1
167,411
0
W
Kukulkan
11,752
1,068
84
8
0
203,638
0
L
Anhur
11,040
1,004
31
3
5
189,771
1
W
Hun Batz
12,627
1,148
32
3
0
242,356
0
L
Bellona
12,420
1,129
9
1
0
206,541
0
W
Arachne
12,478
1,134
21
2
6
249,221
1
L
Ah Puch
12,449
1,132
112
10
4
227,281
3
L
Nu Wa
13,211
1,201
78
7
0
199,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role