Player Matchup

Sol
Sol
AyeMikeyy
Sol
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cottoneyes
Kumbhakarna
Level 144
God Stats
8W - 5L
1,901 SR
Queue Stats
73W - 56L
1,646 Elo+
Solo
Ravana
Ravana
JamDaddyWild
Ravana
Level 142
God Stats
13W - 6L
1,540 SR
Queue Stats
328W - 278L
1,552 Elo+
Party 2
Thoth
Thoth
cpaul822
Thoth
Level 55
God Stats
2W - 1L
1,390 SR
Queue Stats
297W - 290L
1,519 Elo+
Party 2
Bellona
Bellona
zoulou111
Bellona
Level 40
God Stats
2W - 4L
1,433 SR
Queue Stats
23W - 33L
1,460 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,554 Elo+

VS

Team Averages
Level 115
1,607 SR
1,573 Elo+
Olorun
Olorun
Jiwt
Olorun
Level 129
God Stats
4W - 4L
1,505 SR
Queue Stats
168W - 164L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
Magyx69
Ao Kuang
Level 94
God Stats
5W - 4L
1,697 SR
Queue Stats
170W - 159L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
Vorpalim
Cabrakan
Level 160
God Stats
10W - 5L
1,718 SR
Queue Stats
64W - 54L
1,607 Elo+
Solo
Scylla
Scylla
afluk3yth1ng
Scylla
Level 75
God Stats
8W - 7L
1,566 SR
Queue Stats
103W - 95L
1,568 Elo+
Party 1
Bellona
Bellona
chaostrucker88
Bellona
Level 119
God Stats
3W - 3L
1,550 SR
Queue Stats
115W - 112L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
9,156
654
10,416
6,127
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Cottoneyes
Kumbhakarna
11
4 / 0 / 14
7,879
563
3,868
11,559
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
14
6 / 4 / 5
8,188
585
8,805
9,774
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
cpaul822
Thoth
12
1 / 5 / 4
6,802
486
3,434
7,250
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
zoulou111
Bellona
13
3 / 3 / 1
7,520
537
7,561
9,076
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jiwt
Olorun
11
0 / 6 / 0
7,017
501
2,623
8,396
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Magyx69
Ao Kuang
13
6 / 2 / 2
8,447
603
5,729
11,612
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Vorpalim
Cabrakan
14
3 / 0 / 1
8,718
623
7,907
9,510
11,797
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
3 / 3 / 1
8,079
577
8,559
7,946
2,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 13 / 2
5,894
421
1,603
16,430
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
12
12
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Kumbhakarna
Cottoneyes
Kumbhakarna
4
0
14
11
W
Ravana
6
4
5
2.13
L
Olorun
Jiwt
Olorun
0
6
0
0
L
Ao Kuang
Magyx69
Ao Kuang
6
2
2
3.5
L
Cabrakan
Vorpalim
Cabrakan
3
0
1
3.5
L
Scylla
3
3
1
1.17
L
0
13
2
0.08
W
Thoth
cpaul822
Thoth
1
5
4
0.6
W
Bellona
zoulou111
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
26,421
43,786
Taken
53,894
22,851
Mitigated
34,419
13,498
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,416
6,110
0
3,402
6,127
1,887
830
1,785
4,106
74,510
0
W
Kumbhakarna
Cottoneyes
Kumbhakarna
3,868
789
112
3,570
11,559
8,462
0
5,616
4,577
9,404
4,417
W
Ravana
8,805
1,948
0
3,395
9,774
3,597
0
6,574
3,042
0
54,652
L
Olorun
Jiwt
Olorun
2,623
2,323
62
1,646
8,396
4,158
290
4,309
4,087
42,038
0
L
Ao Kuang
Magyx69
Ao Kuang
5,729
2,026
0
3,429
11,612
3,784
0
762
10,722
48,064
0
L
Cabrakan
Vorpalim
Cabrakan
7,907
1,191
0
3,745
9,510
11,797
0
0
9,006
55,050
0
L
Scylla
8,559
1,023
0
2,130
7,946
2,071
503
3,911
4,035
51,196
0
L
1,603
358
0
794
16,430
12,609
0
8,340
8,014
0
4,951
W
Thoth
cpaul822
Thoth
3,434
539
0
320
7,250
2,107
0
4,550
2,502
39,451
0
W
Bellona
zoulou111
Bellona
7,561
2,793
164
2,535
9,076
6,798
0
5,753
3,323
0
36,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
38,155
423
Minions Killed
367
0
Camps Cleared
0
1,384,452
Distance Traveled
1,256,902
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,156
654
121
9
0
279,371
3
W
Kumbhakarna
7,879
563
22
2
0
290,277
1
W
Ravana
8,188
585
102
7
0
293,048
2
L
Olorun
7,017
501
66
5
0
240,765
1
L
Ao Kuang
8,447
603
76
5
0
282,383
1
L
Cabrakan
8,718
623
121
9
0
234,405
0
L
Scylla
8,079
577
97
7
0
265,504
1
L
Bellona
5,894
421
7
1
0
233,845
0
W
Thoth
6,802
486
82
6
0
261,366
2
W
Bellona
7,520
537
96
7
0
260,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role