Player Matchup

Shiva
Shiva
Frost544126
Shiva
Level 69
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Vamana
Vamana
Kondrat
Vamana
Level 127
God Stats
5W - 8L
1,500 SR
Queue Stats
324W - 313L
1,554 Elo+
Party 2
Khepri
Khepri
RudiPudiMan
Khepri
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 225L
1,605 Elo+
Party 2
Izanami
Izanami
man_lyke_chaz
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 1
Sun Wukong
Sun Wukong
mrcosha
Sun Wukong
Level 43
God Stats
0W - 1L
1,301 SR
Queue Stats
18W - 16L
1,564 Elo+
Party 2
Team Averages
Level 77
1,501 SR
1,657 Elo+

VS

Team Averages
Level 83
1,540 SR
1,540 Elo+
Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ClarDan
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,837 Elo+
Solo
Discordia
Discordia
MIKE327
Discordia
Level 152
God Stats
23W - 13L
1,445 SR
Queue Stats
1,052W - 1,069L
1,504 Elo+
Solo
Anubis
Anubis
borat-78
Anubis
Level 22
God Stats
5W - 5L
1,753 SR
Queue Stats
270W - 309L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
7,708
964
8,844
14,053
8,096
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Kondrat
Vamana
14
5 / 5 / 3
8,526
1,066
9,299
15,484
8,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
13
0 / 4 / 8
6,930
866
4,782
11,778
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
8
0 / 4 / 4
5,616
702
2,467
5,115
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
mrcosha
Sun Wukong
13
3 / 5 / 5
6,809
851
5,079
11,395
13,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
12 / 1 / 11
9,864
1,233
13,157
12,711
14,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
15
7 / 1 / 13
8,722
1,090
15,053
8,337
4,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ClarDan
Rama
8
0 / 4 / 3
6,084
761
573
4,348
1,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MIKE327
Discordia
16
3 / 1 / 17
9,034
1,129
11,432
5,200
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
borat-78
Anubis
14
2 / 4 / 16
8,154
1,019
11,531
8,764
4,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
11
Kills
24
24
Deaths
11
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
12
1
11
17.5
W
Morgan Le Fay
 
Morgan Le Fay
7
1
13
13.5
W
Rama
ClarDan
Rama
0
4
3
0.38
L
3
6
5
0.92
L
Vamana
Kondrat
Vamana
5
5
3
1.3
W
Discordia
MIKE327
Discordia
3
1
17
11.5
L
Khepri
0
4
8
1
W
Anubis
borat-78
Anubis
2
4
16
2.5
L
Izanami
0
4
4
0.5
L
Sun Wukong
mrcosha
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
51,746
57,825
Taken
39,360
44,283
Mitigated
27,086
14,391
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,157
1,703
2,546
3,244
12,711
14,485
108
1,593
11,118
869
17,637
W
Morgan Le Fay
 
Morgan Le Fay
15,053
2,425
956
2,194
8,337
4,062
190
1,260
7,077
19,926
0
W
Rama
ClarDan
Rama
573
559
132
136
4,348
1,626
340
648
3,700
0
1,492
L
8,844
1,824
257
1,805
14,053
8,096
296
8,995
4,821
0
21,436
L
Vamana
Kondrat
Vamana
9,299
5,343
1,543
4,900
15,484
8,378
22
9,554
5,699
0
17,287
W
Discordia
MIKE327
Discordia
11,432
201
810
699
5,200
2,454
643
595
4,605
31,036
0
L
Khepri
4,782
204
1,522
1,573
11,778
12,861
0
7,305
4,283
11,729
0
W
Anubis
borat-78
Anubis
11,531
481
373
2,796
8,764
4,459
684
686
8,078
16,941
0
L
Izanami
2,467
1,359
56
592
5,115
1,904
0
3,686
1,333
0
7,228
L
Sun Wukong
mrcosha
Sun Wukong
5,079
441
596
1,547
11,395
13,044
81
7,762
3,290
0
7,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
41,858
63
Minions Killed
88
0
Camps Cleared
0
701,940
Distance Traveled
803,876
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,864
1,233
12
2
0
200,309
0
W
Morgan Le Fay
8,722
1,090
14
2
0
191,834
2
W
Rama
6,084
761
1
0
0
75,773
0
L
Shiva
7,708
964
33
4
0
162,926
0
L
Vamana
8,526
1,066
9
1
0
157,769
0
W
Discordia
9,034
1,129
43
5
0
190,844
4
L
Khepri
6,930
866
6
1
0
155,561
0
W
Anubis
8,154
1,019
18
2
0
145,116
0
L
Izanami
5,616
702
11
1
0
81,554
0
L
Sun Wukong
6,809
851
4
1
0
144,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role