Player Matchup

Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MARCOKNEWBETTER
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,145 Elo+
Party 1
Medusa
Medusa
TRINGER-HAPPY
Medusa
Level 4
God Stats
0W - 4L
1,126 SR
Queue Stats
8W - 10L
1,049 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vander4ever
Tsukuyomi
Level 147
God Stats
5W - 7L
1,166 SR
Queue Stats
185W - 179L
1,447 Elo+
Solo
Cliodhna
Cliodhna
iTz_AirToxicVIII
Cliodhna
Level 46
God Stats
3W - 5L
1,292 SR
Queue Stats
32W - 44L
1,324 Elo+
Party 1
Team Averages
Level 56
1,317 SR
1,293 Elo+

VS

Team Averages
Level 95
1,459 SR
1,378 Elo+
Agni
Agni
 
Agni
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Blueberreze
Ares
Level 124
God Stats
3W - 4L
1,297 SR
Queue Stats
198W - 265L
1,207 Elo+
Party 2
Neith
Neith
DittoME2
Neith
Level 48
God Stats
5W - 10L
1,402 SR
Queue Stats
82W - 115L
1,500 Elo+
Party 2
Horus
Horus
Horus Priest
Horus
Level 149
God Stats
70W - 43L
1,595 SR
Queue Stats
135W - 131L
1,531 Elo+
Party 2
Shiva
Shiva
psydax420
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 6 / 1
8,453
384
2,177
14,093
7,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 2 / 3
8,532
388
7,482
15,479
17,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 0
8,203
373
7,181
13,515
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Vander4ever
Tsukuyomi
16
5 / 6 / 2
10,583
481
12,458
15,757
13,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 0
10,877
494
11,302
21,967
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 1 / 5
13,051
593
10,616
9,821
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 1 / 9
11,593
527
7,904
14,904
15,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
DittoME2
Neith
17
2 / 1 / 9
10,041
456
12,266
8,255
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 8
12,518
569
19,927
15,727
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
psydax420
Shiva
16
3 / 5 / 7
10,953
498
9,260
17,608
19,275
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
10
Kills
28
28
Deaths
10
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
1
0.08
W
Agni
 
Agni
8
1
5
10.5
W
6
1
9
10.5
W
Neith
DittoME2
Neith
2
1
9
6.5
W
9
2
8
6.5
L
0
2
3
0.75
L
1
6
0
0.17
L
Tsukuyomi
Vander4ever
Tsukuyomi
5
6
2
1
L
4
8
0
0.5
W
Shiva
psydax420
Shiva
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
59,973
80,811
Taken
66,315
49,150
Mitigated
50,274
12,685
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,177
626
244
2,240
14,093
7,201
0
2,240
11,532
40,776
0
W
Agni
 
Agni
10,616
87
196
3,669
9,821
4,087
3,524
1,614
7,629
85,379
0
W
7,904
333
0
2,753
14,904
15,044
252
2,733
12,171
34,799
0
W
Neith
DittoME2
Neith
12,266
4,518
801
3,452
8,255
3,992
1,218
2,502
5,753
0
62,081
W
19,927
10,322
1,055
3,176
15,727
7,876
3,529
1,452
13,963
0
105,284
L
7,482
630
85
0
15,479
17,424
0
3,251
12,146
24,797
2,532
L
7,181
3,992
0
840
13,515
4,332
0
5,369
8,066
0
39,924
L
Tsukuyomi
Vander4ever
Tsukuyomi
12,458
2,576
0
4,687
15,757
13,357
0
2,710
12,992
0
64,381
L
11,302
1,557
0
4,589
21,967
6,836
0
4,428
17,367
0
92,411
W
Shiva
psydax420
Shiva
9,260
2,086
579
1,729
17,608
19,275
896
1,136
16,200
188
47,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
58,156
450
Minions Killed
537
0
Camps Cleared
0
1,912,436
Distance Traveled
2,032,980
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,453
384
91
4
0
347,193
4
W
Agni
13,051
593
163
7
0
425,346
3
W
Ares
11,593
527
46
2
0
400,318
8
W
Neith
10,041
456
106
5
0
351,568
3
W
Horus
12,518
569
136
6
0
422,190
1
L
Cthulhu
8,532
388
28
1
0
391,119
3
L
Medusa
8,203
373
89
4
0
380,528
0
L
Tsukuyomi
10,583
481
113
5
0
389,786
1
L
Cliodhna
10,877
494
129
6
0
403,810
5
W
Shiva
10,953
498
86
4
0
433,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role