Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Khal33i
Sol
Level 129
God Stats
1W - 0L
1,184 SR
Queue Stats
147W - 140L
1,492 Elo+
Solo
Chaac
Chaac
jedi
Chaac
Level 157
God Stats
5W - 5L
1,412 SR
Queue Stats
282W - 265L
1,537 Elo+
Solo
King Arthur
King Arthur
jrverstr
King Arthur
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 116L
1,553 Elo+
Solo
Thanatos
Thanatos
optimusn00bpimp
Thanatos
Level 59
God Stats
5W - 1L
1,828 SR
Queue Stats
39W - 11L
1,787 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,574 Elo+

VS

Team Averages
Level 102
1,643 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BigMufin87
He Bo
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 80L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
Calafrioo
Kuzenbo
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
96W - 76L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
Keebington
Guan Yu
Level 88
God Stats
4W - 2L
1,992 SR
Queue Stats
216W - 197L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
RitualParrot
Xbalanque
Level 106
God Stats
25W - 10L
1,726 SR
Queue Stats
109W - 104L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 1 / 9
9,608
565
4,903
15,214
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
5 / 2 / 7
11,690
688
9,307
12,611
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
jedi
Chaac
14
5 / 4 / 12
9,856
580
8,716
23,316
14,770
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
jrverstr
King Arthur
16
2 / 6 / 7
10,486
617
5,593
16,608
11,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
17
18 / 4 / 1
11,925
701
18,437
16,853
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 7 / 4
9,021
531
6,519
13,126
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
13
4 / 7 / 2
8,399
494
11,515
11,924
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Calafrioo
Kuzenbo
9
0 / 7 / 4
6,455
380
4,831
11,804
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Keebington
Guan Yu
15
6 / 5 / 1
9,505
559
13,247
14,658
13,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
RitualParrot
Xbalanque
15
1 / 5 / 2
8,868
522
8,344
10,580
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
31
Kills
13
17
Deaths
31
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
9
5.5
L
Tsukuyomi
 
Tsukuyomi
2
7
4
0.57
L
He Bo
4
7
2
0.71
L
Kuzenbo
Calafrioo
Kuzenbo
0
7
4
0.29
L
Guan Yu
Keebington
Guan Yu
6
5
1
1.3
W
Sol
5
2
7
4.25
L
Xbalanque
RitualParrot
Xbalanque
1
5
2
0.4
W
Chaac
jedi
Chaac
5
4
12
2.75
W
King Arthur
jrverstr
King Arthur
2
6
7
0.92
W
Thanatos
18
4
1
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
44,456
84,602
Taken
62,092
40,392
Mitigated
31,537
44,172
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,903
232
3,266
7,346
15,214
3,874
863
7,090
8,124
58,235
0
L
Tsukuyomi
 
Tsukuyomi
6,519
947
0
3,794
13,126
3,790
0
4,593
8,533
0
49,117
L
He Bo
11,515
499
0
980
11,924
2,347
0
3,947
7,977
48,764
0
L
Kuzenbo
Calafrioo
Kuzenbo
4,831
2,065
0
950
11,804
9,338
0
2,990
8,814
11,452
104
L
Guan Yu
Keebington
Guan Yu
13,247
2,260
136
1,932
14,658
13,673
472
0
14,658
93
65,814
W
Sol
9,307
3,555
0
7,204
12,611
3,625
10,437
1,159
11,295
82,184
0
L
Xbalanque
RitualParrot
Xbalanque
8,344
4,748
0
2,641
10,580
2,389
1,184
2,680
7,900
0
68,103
W
Chaac
jedi
Chaac
8,716
2,281
758
8,042
23,316
14,770
139
7,946
15,370
0
46,652
W
King Arthur
jrverstr
King Arthur
5,593
982
0
1,835
16,608
11,671
49
1,567
15,041
0
47,781
W
Thanatos
18,437
6,336
0
15,721
16,853
6,452
1,020
4,883
11,970
0
79,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,565
Gold Earned
42,248
500
Minions Killed
426
0
Camps Cleared
0
1,639,732
Distance Traveled
1,568,580
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,608
565
79
5
0
328,429
5
L
Tsukuyomi
9,021
531
95
6
0
342,013
2
L
He Bo
8,399
494
82
5
0
297,653
4
L
Kuzenbo
6,455
380
15
1
0
317,544
5
L
Guan Yu
9,505
559
120
7
0
311,826
1
W
Sol
11,690
688
169
10
0
315,295
2
L
Xbalanque
8,868
522
114
7
0
299,544
3
W
Chaac
9,856
580
50
3
0
342,402
0
W
King Arthur
10,486
617
92
5
0
286,742
1
W
Thanatos
11,925
701
110
6
0
366,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role