Player Matchup

Chaac
Chaac
DezzNutz_27
Chaac
Level 40
God Stats
4W - 5L
1,513 SR
Queue Stats
33W - 58L
1,234 Elo+
Party 2
Hades
Hades
LORRRRR_OwO
Hades
Level 46
God Stats
3W - 4L
1,247 SR
Queue Stats
171W - 202L
1,316 Elo+
Party 2
Artio
Artio
Rodrgoo-
Artio
Level 53
God Stats
1W - 3L
1,245 SR
Queue Stats
344W - 355L
1,301 Elo+
Party 2
Ravana
Ravana
Whiskey_Hammer
Ravana
Level 41
God Stats
9W - 10L
1,485 SR
Queue Stats
22W - 36L
1,214 Elo+
Party 1
Neith
Neith
xxSlytherin885xx
Neith
Level 27
God Stats
2W - 8L
1,058 SR
Queue Stats
23W - 29L
1,191 Elo+
Party 1
Team Averages
Level 41
1,310 SR
1,251 Elo+

VS

Team Averages
Level 62
1,432 SR
1,327 Elo+
Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mrjames9930
Sylvanus
Level 26
God Stats
4W - 4L
1,225 SR
Queue Stats
71W - 96L
1,100 Elo+
Party 3
Sol
Sol
iYokuko-anx
Sol
Level 91
God Stats
6W - 5L
1,447 SR
Queue Stats
136W - 117L
1,413 Elo+
Solo
Ravana
Ravana
magallegop20
Ravana
Level 59
God Stats
7W - 6L
1,457 SR
Queue Stats
378W - 407L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
spuunieluvvv
Gilgamesh
Level 49
God Stats
5W - 3L
1,532 SR
Queue Stats
307W - 364L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,344
464
4,907
14,984
8,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 4
8,530
474
9,462
13,269
7,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rodrgoo-
Artio
12
4 / 3 / 11
7,944
441
10,576
19,622
18,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 4
9,528
529
8,029
11,806
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 5 / 11
8,270
459
11,696
13,024
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 6 / 4
8,348
464
9,090
14,944
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Mrjames9930
Sylvanus
13
2 / 4 / 3
8,411
467
5,768
16,077
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 3 / 2
10,707
595
18,740
13,842
5,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
13
1 / 3 / 6
8,465
470
6,904
11,466
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
spuunieluvvv
Gilgamesh
16
5 / 2 / 5
10,409
578
12,834
15,496
10,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
18
Kills
20
20
Deaths
18
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
6
4
0.67
L
0
6
6
0.5
L
4
4
4
1.5
W
Sylvanus
Mrjames9930
Sylvanus
2
4
3
0.88
L
Artio
Rodrgoo-
Artio
4
3
11
3.17
L
7
2
4
4.5
W
10
3
2
3.67
W
Ravana
1
3
6
1.33
W
Gilgamesh
spuunieluvvv
Gilgamesh
5
2
5
3.75
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
53,336
72,705
Taken
71,825
42,525
Mitigated
42,281
22,018
Healing
26,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,090
5,493
292
3,558
14,944
5,018
2,557
3,012
11,932
0
50,664
L
4,907
1,445
0
2,794
14,984
8,552
0
1,489
13,495
0
50,093
L
9,462
116
254
4,928
13,269
7,835
185
9,608
3,661
33,623
0
W
Sylvanus
Mrjames9930
Sylvanus
5,768
2,022
3,499
4,530
16,077
16,498
789
3,372
12,380
28,253
0
L
Artio
Rodrgoo-
Artio
10,576
803
671
8,072
19,622
18,419
47
6,463
13,159
23,411
0
L
8,029
2,592
0
914
11,806
4,320
0
2,595
9,211
0
64,896
W
18,740
5,699
0
6,632
13,842
5,512
611
8,348
5,494
59,268
0
W
Ravana
6,904
1,938
427
4,097
11,466
4,515
0
3,315
8,151
0
49,656
W
Gilgamesh
spuunieluvvv
Gilgamesh
12,834
4,231
0
3,401
15,496
10,738
942
1,991
13,505
0
64,242
L
11,696
4,900
0
4,385
13,024
3,399
1,330
4,353
8,671
0
48,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
46,340
388
Minions Killed
402
0
Camps Cleared
0
1,651,315
Distance Traveled
1,523,071
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,348
464
72
4
0
266,091
0
L
Chaac
8,344
464
113
6
0
335,085
4
L
Hades
8,530
474
58
3
0
326,091
5
W
Sylvanus
8,411
467
45
3
0
263,009
0
L
Artio
7,944
441
18
1
0
337,191
2
L
Ravana
9,528
529
108
6
0
395,943
1
W
Sol
10,707
595
98
5
0
316,325
4
W
Ravana
8,465
470
78
4
0
334,164
0
W
Gilgamesh
10,409
578
109
6
0
343,482
0
L
Neith
8,270
459
91
5
0
257,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role