Player Matchup

Cabrakan
Cabrakan
CousinPierre
Cabrakan
Level 66
God Stats
4W - 6L
1,474 SR
Queue Stats
108W - 92L
1,452 Elo+
Solo
Anhur
Anhur
Kavio_oo5
Anhur
Level 107
God Stats
1W - 3L
1,175 SR
Queue Stats
150W - 131L
1,496 Elo+
Solo
Ares
Ares
Ruthless_Beast_0
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,414 Elo+
Solo
Poseidon
Poseidon
jerrydevil6969
Poseidon
Level 107
God Stats
14W - 10L
1,599 SR
Queue Stats
234W - 236L
1,448 Elo+
Solo
Charybdis
Charybdis
xxDarkAngelww
Charybdis
Level 100
God Stats
37W - 39L
1,606 SR
Queue Stats
576W - 539L
1,439 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,450 Elo+

VS

Team Averages
Level 100
1,494 SR
1,503 Elo+
King Arthur
King Arthur
ACKMED007
King Arthur
Level 103
God Stats
2W - 2L
1,480 SR
Queue Stats
128W - 152L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
AnyanNebro
Baron Samedi
Level 84
God Stats
13W - 10L
1,500 SR
Queue Stats
57W - 62L
1,707 Elo+
Solo
Pele
Pele
MiaFlame
Pele
Level 107
God Stats
2W - 2L
1,705 SR
Queue Stats
57W - 50L
1,519 Elo+
Solo
Artio
Artio
RocB0neCrusher
Artio
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 99L
1,419 Elo+
Party 1
Sol
Sol
Simphunny
Sol
Level 98
God Stats
3W - 7L
1,284 SR
Queue Stats
174W - 183L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CousinPierre
Cabrakan
15
6 / 0 / 10
9,867
548
10,227
15,300
17,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Kavio_oo5
Anhur
17
9 / 1 / 4
10,391
577
12,120
12,565
4,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 0 / 1
6,658
370
1,009
2,682
997
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
16
5 / 3 / 3
9,809
545
9,850
8,828
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xxDarkAngelww
Charybdis
17
5 / 4 / 3
10,788
599
5,037
11,278
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACKMED007
King Arthur
12
1 / 7 / 2
7,614
423
6,061
13,235
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
AnyanNebro
Baron Samedi
15
4 / 6 / 1
9,014
501
9,508
11,880
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
6
0 / 1 / 0
5,745
319
902
3,810
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
7,741
430
5,349
16,746
10,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 7 / 0
8,676
482
8,803
12,038
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
25
Kills
8
8
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACKMED007
King Arthur
1
7
2
0.29
L
Baron Samedi
AnyanNebro
Baron Samedi
4
6
1
0.75
W
Cabrakan
CousinPierre
Cabrakan
6
0
10
11
W
Anhur
Kavio_oo5
Anhur
9
1
4
11
L
Pele
0
1
0
0
L
0
4
1
0.13
W
0
0
1
0.5
L
3
7
0
0.43
W
Poseidon
5
3
3
2.17
W
Charybdis
xxDarkAngelww
Charybdis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
30,623
50,653
Taken
57,709
30,206
Mitigated
31,374
15,145
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACKMED007
King Arthur
6,061
867
0
3,425
13,235
12,413
0
3,268
9,967
107
36,919
L
Baron Samedi
AnyanNebro
Baron Samedi
9,508
379
494
2,580
11,880
4,547
96
4,999
6,881
44,925
0
W
Cabrakan
CousinPierre
Cabrakan
10,227
1,691
411
1,850
15,300
17,628
582
6,105
8,589
26,698
3,146
W
Anhur
Kavio_oo5
Anhur
12,120
7,360
0
4,124
12,565
4,802
2,132
6,917
5,188
0
57,459
L
Pele
902
55
0
1,476
3,810
766
0
825
2,985
0
10,299
L
5,349
1,248
590
5,656
16,746
10,100
1,060
7,857
8,889
38,236
0
W
1,009
328
0
759
2,682
997
0
1,593
1,089
8,619
0
L
8,803
2,025
0
3,822
12,038
3,548
1,082
3,668
8,370
54,208
4,537
W
Poseidon
9,850
1,548
0
2,922
8,828
2,950
440
3,658
4,983
61,093
0
W
Charybdis
xxDarkAngelww
Charybdis
5,037
2,562
0
5,079
11,278
3,829
2,627
3,930
6,874
0
86,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
38,790
416
Minions Killed
340
0
Camps Cleared
0
1,323,842
Distance Traveled
1,326,482
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,614
423
60
3
0
275,720
1
L
Baron Samedi
9,014
501
69
4
0
299,157
3
W
Cabrakan
9,867
548
44
2
0
354,320
1
W
Anhur
10,391
577
99
6
0
329,383
1
L
Pele
5,745
319
32
2
0
140,393
1
L
Artio
7,741
430
79
4
0
298,220
0
W
Ares
6,658
370
16
1
0
82,131
1
L
Sol
8,676
482
100
6
0
312,992
2
W
Poseidon
9,809
545
105
6
0
288,551
2
W
Charybdis
10,788
599
152
8
0
269,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role