Player Matchup

Thanatos
Thanatos
Chef-Mike23
Thanatos
Level 83
God Stats
0W - 2L
1,238 SR
Queue Stats
63W - 68L
1,373 Elo+
Party 1
Chaac
Chaac
I-_-Templier-_-I
Chaac
Level 114
God Stats
90W - 115L
1,401 SR
Queue Stats
200W - 240L
1,301 Elo+
Party 2
Cerberus
Cerberus
LAMAR BMF
Cerberus
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
109W - 120L
1,377 Elo+
Solo
Medusa
Medusa
Mll-Terra
Medusa
Level 122
God Stats
29W - 42L
1,406 SR
Queue Stats
198W - 234L
1,291 Elo+
Party 2
Nox
Nox
Theboywith3nuts
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,415 Elo+
Party 1
Team Averages
Level 97
1,366 SR
1,352 Elo+

VS

Team Averages
Level 92
1,404 SR
1,386 Elo+
Xbalanque
Xbalanque
ChozenLasagna06
Xbalanque
Level 105
God Stats
6W - 1L
1,503 SR
Queue Stats
124W - 115L
1,490 Elo+
Solo
Sobek
Sobek
DioSama169
Sobek
Level 96
God Stats
2W - 8L
1,235 SR
Queue Stats
453W - 464L
1,411 Elo+
Solo
Kukulkan
Kukulkan
LuckyTrex5073
Kukulkan
Level 27
God Stats
5W - 3L
1,325 SR
Queue Stats
67W - 87L
1,314 Elo+
Party 3
Nemesis
Nemesis
Superdave3141
Nemesis
Level 77
God Stats
1W - 0L
1,260 SR
Queue Stats
86W - 120L
1,327 Elo+
Party 3
Ares
Ares
sagegamer411
Ares
Level 157
God Stats
1W - 0L
1,697 SR
Queue Stats
35W - 34L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chef-Mike23
Thanatos
17
4 / 2 / 8
10,968
477
6,986
15,238
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
10,239
445
5,366
10,506
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
LAMAR BMF
Cerberus
18
7 / 5 / 3
11,039
480
10,090
19,369
11,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Mll-Terra
Medusa
12
0 / 4 / 2
8,516
370
4,913
10,362
3,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 1
12,475
542
10,569
14,425
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChozenLasagna06
Xbalanque
20
8 / 6 / 3
13,696
595
16,710
16,006
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
17
0 / 2 / 0
10,390
452
2,644
14,513
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
LuckyTrex5073
Kukulkan
20
2 / 5 / 0
13,202
574
4,103
11,123
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
2 / 7 / 4
12,103
526
11,386
19,361
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 5
11,777
512
7,900
17,447
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
14
15
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chef-Mike23
Thanatos
4
2
8
4
W
Xbalanque
ChozenLasagna06
Xbalanque
8
6
3
1.58
W
Sobek
0
2
0
0
L
1
1
4
3
L
Cerberus
LAMAR BMF
Cerberus
7
5
3
1.7
W
Kukulkan
LuckyTrex5073
Kukulkan
2
5
0
0.4
L
Medusa
Mll-Terra
Medusa
0
4
2
0.25
W
Nemesis
2
7
4
0.57
L
9
3
1
3.17
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,924
Damage
42,743
69,900
Taken
78,450
33,034
Mitigated
49,619
27,226
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chef-Mike23
Thanatos
6,986
1,056
0
14,275
15,238
6,238
127
2,069
13,059
0
58,117
W
Xbalanque
ChozenLasagna06
Xbalanque
16,710
8,663
289
4,903
16,006
5,536
7,478
5,611
9,732
0
97,486
W
Sobek
2,644
412
0
4,445
14,513
15,540
2,016
929
13,253
58,654
0
L
5,366
777
169
4,103
10,506
6,460
422
2,423
7,867
0
49,141
L
Cerberus
LAMAR BMF
Cerberus
10,090
467
0
5,566
19,369
11,205
90
3,532
15,386
73,776
2,965
W
Kukulkan
LuckyTrex5073
Kukulkan
4,103
321
0
1,670
11,123
3,034
3,214
4,023
6,841
76,128
0
L
Medusa
Mll-Terra
Medusa
4,913
1,770
0
1,793
10,362
3,353
568
894
9,468
0
44,953
W
Nemesis
11,386
4,627
0
6,635
19,361
6,870
594
5,542
13,736
396
81,795
L
10,569
1,246
0
1,320
14,425
5,778
766
5,536
8,673
82,221
0
W
7,900
108
91
3,985
17,447
18,639
147
4,304
12,180
41,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,237
Gold Earned
61,168
620
Minions Killed
600
0
Camps Cleared
0
1,791,857
Distance Traveled
2,048,105
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,968
477
116
5
0
395,510
0
W
Xbalanque
13,696
595
181
8
0
422,901
3
W
Sobek
10,390
452
90
4
0
322,559
1
L
Chaac
10,239
445
88
4
0
300,870
9
L
Cerberus
11,039
480
187
8
0
445,047
0
W
Kukulkan
13,202
574
184
8
0
376,636
9
L
Medusa
8,516
370
85
4
0
250,270
3
W
Nemesis
12,103
526
111
5
0
481,878
6
L
Nox
12,475
542
144
6
0
400,160
0
W
Ares
11,777
512
34
1
0
444,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role